The Mountain Treasure that four Venerable Realm Fierce Beasts had fought over in the Great Wilderness was actually the core inheritance of the Supreme Hall in the Upper Realm's Three Thousand Dao Provinces.
Its greatest treasures were the Six Paths of Reincarnation Heavenly Technique, the Grass Character Sword Art, and the Transcendence Chapter of the Original True Explanation. Each was a peerless Heavenly Art no less powerful than an Immortal King's Secret Technique.
Of course, obtaining the Transcendence Chapter required certain methods.
But even if it held only the first two, the Mountain Treasure would tempt Immortal Kings if its true contents became known.
The Six Paths of Reincarnation Heavenly Technique was a peerless Divine Art that allowed its wielder to command multiple Treasure Techniques and unleash them together.
It was said that someone had sought to gather all the Ten Fiend Treasure Techniques and unite them, but needed an overarching framework to do so.
And so this terrifying Heavenly Art came into being.
During the Immortal Ancient Period, someone had used it to slay a great figure of the Foreign Realm, earning that realm's hatred.
Knowing many Treasure Techniques and being able to use many at once were entirely different things.
Ordinarily, those Treasure Techniques could only be used one at a time. Even someone exceptionally gifted who could unleash two together merely gained one extra attack.
But with the Six Paths of Reincarnation Heavenly Technique as the framework, the power of several Treasure Techniques unleashed together would do far more than merely double.
To unite the Ten Fiend Treasure Techniques in an instant and fuse them perfectly into one—the power would shake the heavens.
Anyone who truly mastered the Six Paths of Reincarnation Heavenly Technique could rely on that peerless Divine Art alone to sweep through their own