After obtaining a 'Necrons troop', Iax quickly disguised a set of Hyperspace-Cutting Device as Ancient relics.
This set of equipment, which was full of all kinds of messy Runes and emblems whose origin could not be seen at all, was loaded on the Scourge-class Tomb Ship of the Necrons fleet.
Then Iax started his own plan.
This Necrons fleet cut a new Minor Dynasty World, and then slowly flew in.
If the opponent has no response, the Tomb Ship long Phase Portal will open and send a large number of Necrons troops to search on the ground.
Those Tomb Mechanisms can't seem to tell the difference between these 'Necrons' and the real owners.
After violently taking apart several Sarcophagus for testing, Iax will be able to know whether this Dynasty has not yet been awakened or has completely fallen into eternal sleep.
Necrons who was awakened inexplicably would often have his head chopped off by Phase Sword as soon as he made a move.
Once it is determined that the opponent is Necron Dynasty who has not yet awakened, the "Deathmark Assassin" controlled by Iax will immediately go to the depths of the tomb through phase transfer to kill those Dynasty rulers.
Then these Necrons troops will be recovered immediately, and then Iax will send a small team of Mechanicus Fleet to fight against the controlled Necrons fleet.
In order to disguise Men of Iron, it tracks the arrival of the Necrons fleet and then launches a surprise attack, resulting in a firefight between the two sides.
Mechanicus Fleet will try its best to deliver firepower to Necrons's Tomb World, and then run away in despair.
After all, this is very common sense. Prioritizing attacking the enemy's nest is more important than attacking the enemy's troops.
These riddled Mechanicus Fleet will not actually suffer too many fatal injuries, and the battle damage rate is actually less than 30%.
However, the Necron Dynasty that was attacked was completely wiped out by the sudden attack, and it was too late to even recover.
Then the controlled Necrons fleet will make a pursuit gesture and leave the Pocket Dimension one after another.
But what if you find a Necrons world that also falls into eternal sleep.
Then Iax will have one more Necrons troop.
Among the seven small Dynasty World, Iax got three Necrons troops.
Although the scale is not large, this is a good thing.
Only one of the other four Dynasty was completely destroyed by Iax before it could be revived.
The other three Dynasty are in a semi-awake state, and some Necrons have already escaped from their deep sleep.
Two of them, Dynasty, were completely overwhelmed by Iax and Antimatter Bomb in the chaos.
The other Dynasty was destroyed in the hands of three Necrons fleets that were merged by Iax.
It was the destruction of these three Dynasty that attracted the attention of Triarch Council.
Chronomancer, who was called in to investigate, traced back part of the timeline with the help of ancient equipment.
But the pictures they saw were difficult for them to understand.
Two of the worlds were destroyed by their compatriots, and two worlds were destroyed by the battle between their compatriots and those soulless machines.
This behavior of destroying the entire Tomb World is really strange.
But considering that Great Sleep and many Dynasty have brain problems, it doesn't seem to be a surprise that a weird one appears.
As for the device that cuts Tomb World Pocket Dimension, it's not that strange.
After all, each Dynasty has its own secret.
From the time images, it seems that the set of equipment does not belong to Necrons nor to any other force.
It's more like some kind of lost technological creation.
But the most strange thing is that these Tomb Ship and Necrons troops have been wiped out Dynastic Crest.
Necrons is extremely arrogant and proud.
This became increasingly obvious after they changed from Necrontyr to Necrons, killed Old Ones and imprisoned C'tan.
Dynastic Crest is the pride of every Necrons.
But these Necrons actually had their respective emblems erased.
And why can those Men of Iron fleets track the Necrons fleet into Pocket Dimension.
Szarekh also had doubts about other races after seeing these images.
But Imperium of Man is obviously not this style, and the rotten Imperium is still full of chaos, even with the help of those soulless machines.
Chaos's power continues to explode in this short-lived ethnic group.
Szarekh also knows that Imperial Regent Guilliman is allocating part of his power to completely destroy the new race called T'au.
As for Aeldari, those cowards don't have the guts to make such a plan, not even the gods behind them.
After confirming the performance of the iconic Gauss Weapon and phase technology in the hands of these Necrons.
Szarekh immediately had more speculations.
Maybe even those fleets of soulless machines were deliberately lured by these people.
After all, it is normal to use other people's hands to eradicate dissidents.
Judging from the images, the number of these Necrons fleets is not large.
Many Necron Dynastys are cheating and plotting against each other every day.
The first person Szarekh suspected was not Stormlord Imotekh, but those Dynasty who were against both himself and Stormlord.
Neither Szarekh nor Imotekh can issue such an order.
The fight between them is more about political decisions.
But the winner will definitely become the new generation of undisputed Necron Overlord.
These Necrons worlds that are still sleeping are still the subjects of the Dynasty.
But whether it is Imotekh or Szarekh, there are many opponents in Necrons society.
Perhaps some daring Dynasty planned this confusing attack.
As for the small fleet size, it is not a big problem among most Necron Dynasty.
But just when the investigation reached a deadlock, the royal court astrologer Orikan brought good news to Silent King, who predicted the next attack.
This astrologer is also very famous among all the diviners in Necrons.
Orikan can predict future events through the arrangement of stars. It is said that he predicted the decline of Eldar (Aeldari), the rise of Imperium, the arrival of Horus Heresy and Tyranids thousands of years ago. He can also predict smaller events such as the fate of individuals and the actions of fleets.
At the same time, he also has the ability to control time. When unforeseen events interfere with his predictions, he will use his time ability to go back to the past to ensure that the predicted events occur as planned.
He once fought with Trazyn in the tomb of Necron Overlord Nefers (Nephreth) for ten thousand years.
As a result, he was attacked by Deceiver C'tan Shard hiding inside.
After successfully defeating this C'tan Shard, Orikan shouted to take revenge on Trazyn and destroy all his collections.
After Orikan actually invaded Solemnace and was repelled, Trazyn angrily ran to Court of the Necrons and accused him of burglary.
In the end, the two were sent to Tribunal, and Orikan manipulated the time on many occasions to modify the trial results, and Trazyn finally discovered the clues.
As a result, Time Magic was charged with disturbing the order of the court.
After Szarekh returned to Milky Way, various forces were summoned.
Orikan initially rejected Szarekh's invitation.
But after Pariah Nexus was reversed by Vashtorr, he suddenly changed his mind.
But after Szarekh in Pariah Nexus allowed the forbidden power of those Technomandrites (Technomandrites) and their terrifying weapons to be released, this Astromancer once again surrendered to Imotekh from Szarekh.
However, due to the news of the previous attack on the two Dynasty fleets, Orikan also felt the existence of the conspiracy. This was the first time that he took the initiative to deliver news to them.
Szarekh will naturally not ignore the message given by Astromancer.
A fleet went to the next Necron Dynasty to be attacked in advance and carried out an ambush in advance.
Silent King's anger must be borne by someone.