Ch. 521Tobirama: I'd like to visit Another World sometime too. Tetsuya: Wandering Tobirama?
Plot points and events
- Tetsuya explains his plan to connect the Shinobi World Continent and the New Continent with a Scientific Ninja Tool version of the Space-Time Gate.
- Izuna suggests using his own space-time ability to join the continents, but Tetsuya argues that the New Continent’s value lies not just in its land, but also its fisheries, seabed minerals, and surrounding islands. The connection would support wider exploration and development.
- Tetsuya urges Izuna and Tobirama to broaden their perspective and read more. Izuna leaves to start reading, turning it into a race against Tobirama.
- Tobirama asks about the Breathing Styles Izuna used during their sparring match. Tetsuya explains that they are another world’s form of swordsmanship, and agrees to teach Tobirama Water Breathing.
- Tobirama asks to visit that other world. Tetsuya agrees, though he notes that bringing people there requires following a procedure.
- The chapter ends with Tetsuya receiving a call from Zabuza, who is leading a covert squad investigating threats to the Shinobi World. Tetsuya asks whether Shinnō has appeared, but the answer is not yet given.
Character developments and interactions
- Tetsuya acts as a strategic leader, emphasizing the New Continent’s broader economic potential and the need to think beyond conventional ninja concerns. He also enjoys imagining Tobirama as a wandering swordsman and Obito in another world.
- Izuna is impressed by the New Continent’s resources, then responds to Tetsuya’s challenge by eagerly setting off to read—while provoking Tobirama as usual.
- Tobirama shifts from frustration at losing to Izuna toward curiosity about Breathing Styles and the possibility of visiting another world. His rivalry with Izuna remains strong.
- Zabuza is established as a powerful operative whose abilities have grown considerably. Rather than serve as Tetsuya’s bodyguard, he leads a direct-reporting intelligence and threat-response squad.
Significant themes
- Expanding horizons: The characters are encouraged to consider resources, exploration, and possibilities beyond land or traditional ninja concerns.
- Connection and integration: The Space-Time Gate project is intended to bring the two continents closer and help integrate them.
- Rivalry and learning: Izuna and Tobirama’s competition motivates them to study and acquire new skills.
- Organization and legitimacy: The humorous discussion of formally regulated systems contrasts legitimate institutions with unaccountable ones.