Among the many primarchs, aside from the two who had been lost and were utterly unknown, only Magnus the Red King displayed formidable psychic power.
Yet in truth, there were quite a few primarchs with psychic abilities, and Konrad Curze was one of them.
Psychic power took many forms: telekinesis capable of destroying physical objects, mind control that commanded human thoughts, divination that foresaw the future, and even the manipulation of energies such as lightning and flame.
There was no inherent hierarchy among these different branches of psychic power. The only difference lay in one's degree of mastery over it.
Konrad's psychic abilities chiefly manifested as extraordinarily powerful precognition that he could neither control nor escape, and which had even begun to consume him in turn.
In order to imprison Night Haunter, Lox had specifically unearthed this primarch's historical records and files.
He studied them one by one, making exhaustive annotations and plans, all to breach Konrad Curze's psychological defenses.
To utterly defeat an enemy, the most important thing was to understand that enemy completely.
Konrad Curze had been carried by the Warp storm that scattered the primarchs to the planet Nostramo. It was a "world of eternal night," forever obscured by thick clouds. Its crime rate was horrifyingly high, and crime and murder were everywhere in its sunless hive cities.
The extreme divide between rich and poor, the brutal rule of criminal powers—it was a terrifying world that could only be called hell.
And in such an environment, Konrad chose to fight killing with killing and violence with violence. The concept of Night Haunter terrorized all who dared commit crimes, and in just one year, Nostramo's crime rate fell to nearly zero.
Konrad became Night Haunter, seated high upon his cold throne forged from fear, ruling over the entire