Ch. 81It was you kid who led the Blood Saint Clan here (Eighth update)

Key Plot Points and Events

  • Siffrin encounters four Knowledge Creatures in one night, guided by a mysterious "plop" sound.
  • She theorizes that she's triggered a Void Realm mechanism, causing the encounters.
  • She hears distant screams of previously defeated Knowledge Creatures, possibly due to her new Miracle, "Blood Backflow."

Character Developments

  • Siffrin shows curiosity, resourcefulness, and determination in exploring the Void Realm.
  • She displays a sense of responsibility, intending to report her strange encounter to the research institute.
  • She exhibits a caring and approachable side when interacting with her fellow Healer, 137.

Significant Themes

  • The mysterious and unpredictable nature of the Void Realm.
  • The unique restrictions and privileges of the Blood Saint Clan.
  • The power dynamics and hierarchy within the research institute and Blood Moon Country.

Character Interactions

  • Siffrin interacts briefly with 137, showing a friendly and casual demeanor despite her high status.
  • The interaction highlights the power dynamics between them, with Siffrin using her status to playfully threaten 137.

Ch. 82Card Draw! (9th Update)

Key Plot Points and Events

  • Ash and Sword Maiden harvest twelve Art Spirits and two Experience Pearls during a Void Realm Exploration.
  • They encounter a wild artificer and avoid confrontation, instead luring them into battles with Knowledge Creatures to steal the rewards.
  • Ash obtains the Flow Art Spirit, completing the set needed for the Slay Self Miracle.
  • Ash tops up his Art Spirits and gains enough Source Crystals for 14 searches.

Character Developments

  • Ash and Sword Maiden's strength and confidence grow as they continue to explore the Void Realm and exploit others' battles.
  • Ash learns to use his wits and manipulate situations to his advantage.

Significant Themes

  • Exploitation and manipulation as a means to gain power and resources.
  • The consequences of cheating the system (in this case, leveling up quickly without proper skills or knowledge).
  • The importance of adaptability and quick thinking in survival.

Character Interactions

  • Ash and Sword Maiden work together to exploit other artificers and Knowledge Creatures, showcasing their growing teamwork and understanding of each other's abilities.
  • Ash's internal monologue reveals his thoughts and insecurities about their strength and the dangers they face.

Ch. 83The Death Maniac Sword Princess's Growth Report (Tenth Update)

Key Plot Points and Events

  • Igula and Ash engage in a rock-paper-scissors game, with Ash losing on purpose to trigger a "Cushioning Ritual" for better luck.
  • Ash draws cards from the Card Pool, obtaining useful items like the "Spell Spirit Joy Potion," "Honeyed Words Hidden Sword," "Alchemist's Refining Bottle," and "Random Spell Spirit Summoning Card."
  • Sword Princess's training ends, and she receives an "A" evaluation, granting her the "Annihilation Silver Arcanist" career.

Character Developments

  • Ash: Shows curiosity and willingness to help Igula, demonstrating his growing interest in the world's mysteries. He also prioritizes Sword Princess's well-being but ultimately decides against letting her rest.
  • Sword Princess: Advances to the "Annihilation Silver Arcanist" career, showcasing her growth and potential as a powerful agent.

Significant Themes

  • Luck and rituals: Ash's rock-paper-scissors game with Igula highlights the importance of luck and rituals in this world.
  • Resource management and growth: Ash's strategic use of resources, like the Refining Bottle and Experience Pearls, emphasizes the importance of efficient resource management for character growth.

Character Interactions

  • Ash and Igula: Their interaction demonstrates Ash's growing acceptance of Igula's eccentricities and his willingness to help, even if it's for his own curiosity.
  • Ash and Sword Princess: Ash's consideration of Sword Princess's well-being shows his growing care for his agents, even if he ultimately prioritizes their mission.

Ch. 84"Sincerity"

Key Plot Points and Events

  • Sonia returns to find Adele and Lois in the dorm. Adele's studying habits have changed, and she's no longer as dedicated as before.
  • Sonia realizes she no longer feels jealous of Adele's privileged life, having grown and changed over the past week.
  • The Watcher leaves Sonia a glass bottle containing potions and a card that initiates an automatic Spell Spirit Summoning Ritual. The card raises Sonia's Faction Realm to Silver Rank and summons a spell spirit named "Sincerity" from the Mind School.
  • Ingrid returns from training, and they all prepare for class.

Character Developments

  • Sonia has grown and matured, no longer feeling jealous of Adele's privileged life. She's become more self-assured and grateful for her own progress.
  • Adele's dedication to studying has decreased, suggesting she might be losing focus on her academic goals.

Significant Themes

  • Personal Growth: Sonia's transformation highlights the theme of personal growth and self-discovery.
  • Privilege and Hard Work: The contrast between Adele's privileged life and Sonia's hard work underscores the theme of privilege not guaranteeing success or happiness.
  • Gratitude: Sonia's gratitude towards the Watcher shows the importance of appreciating help and support.

Character Interactions

  • Sonia interacts with Lois and Adele, showing a newfound understanding and lack of jealousy towards Adele's privileged life.
  • Sonia's interaction with the Watcher, though indirect, shows her growing acceptance and gratitude towards him.
  • Ingrid's return serves as a reminder of the daily routine and the upcoming class.

Ch. 85I'm Too Lazy to Write

Key Plot Points and Events

  • Adele forgot to do her laundry and has no clean clothes, so she asks her roommates for help.
  • Mei Luowei, a former suitor of Lois, invites Sonia to dinner, but she declines.
  • Adele and Sonia fail to submit their essays for the "Modern History of the Stars" class due to laziness and oversleeping, respectively.
  • Professor Wesley, the class instructor, is understanding towards Sonia's absence but becomes furious when she admits to being lazy.

Character Developments

  • Adele: Shows carelessness and lack of responsibility in her studies and daily tasks.
  • Sonia: Demonstrates honesty and straightforwardness, even when it's not in her best interest. She values her training over academics.
  • Mei Luowei: Reveals his interest in Sonia, likely due to her potential as a Three-Winged Sorcerer.
  • Professor Wesley: Shows favoritism towards Sonia due to her connection with Professor Tello Zan but becomes angry when she admits to being lazy.

Significant Themes

  • Honesty vs. Convenience: Sonia chooses honesty over the easy way out, while Adele tries to avoid consequences.
  • Responsibility vs. Laziness: Adele's carelessness contrasts with Sonia's dedication to her training.
  • Favoritism and Consequences: Professor Wesley's favoritism towards Sonia backfires when she admits to being lazy.

Character Interactions

  • Adele and Roommates: Adele seeks help from her roommates, but they are unwilling to lend her clothes due to size differences or personal preferences.
  • Sonia and Mei Luowei: Mei Luowei invites Sonia to dinner, but she declines, causing him to lose face.
  • Sonia and Professor Wesley: Wesley is understanding towards Sonia's absence but becomes furious when she admits to being lazy, causing a shift in their dynamic.

Ch. 86Escape Research Society

Key Plot Points and Events

  • Igula reveals his plan to escape the prison using a transport ship that arrives on the 1st, 11th, and 21st of every month.
  • The group investigates the prison's port and learns about the transport ship's schedule and escorting Bloodfury Hunters.
  • Igula takes the group to a secret location within the prison, claiming it's crucial for their escape plan.

Character Developments

  • Igula: Reveals his manipulative nature and the true purpose of his Escape Research Society club.
  • Luo Nader: Becomes increasingly submissive to Lang Na after their second battle, with less of him belonging to himself and more to Lang Na.
  • Ash: Questions Igula's intentions and expresses skepticism about his plans.

Significant Themes

  • Manipulation and deception: Igula uses his club as a trap to lure unsuspecting inmates into his plans.
  • Love as a parasitic force: Lang Na's love for Luo Nader is shown to consume and control him.
  • Survival and self-preservation: Luo Nader struggles to maintain his independence despite Lang Na's influence.

Character Interactions

  • Igula and Ash: Igula tries to recruit Ash into his plans, while Ash remains wary and questioning.
  • Lang Na and Luo Nader: Lang Na continues to assert control over Luo Nader, who tries to maintain his independence.
  • Igula and the group: Igula leads the group to investigate the prison's port and reveals his secret location, claiming it's vital for their escape plan.

Ch. 87Weak Healers

Key Plot Points and Events

  • Igula reveals his past as a successful salesperson in the Insurance Industry, specializing in various goods, including a Life Monitoring Instrument that receives signals from Miracle Microchips.
  • He discovers that microchips don't transmit life signals continuously; the default frequency is once every 10 minutes.
  • The group plans to exploit this interval to escape, removing their microchips during the time gap between signal transmissions.
  • Igula explains that the Men's Restroom can be used to change the microchip's signal frequency, as the prison requires inmates to excrete only in restrooms, temporarily lifting excretion permissions.
  • The plan involves infiltrating the Transport Ship by disguising themselves as Weak Healers, who can board the ship without applying first.

Character Developments

  • Igula shows his strategic thinking and knowledge of the prison's systems, proving himself an invaluable asset to the escape plan.
  • Ash demonstrates curiosity and a willingness to learn, understanding Igula's explanations and contributing to the discussion.
  • Lang Na and Luo Nader express renewed hope and determination to escape, showing increased engagement in the plan.

Significant Themes

  • Deception and Manipulation: Igula's past as a fraudster and his use of the restroom to deceive the microchips highlight the theme of deception and manipulation.
  • Adaptation and Resourcefulness: The group must adapt to their circumstances and use available resources, like the restroom, to their advantage.
  • Hope and Determination: Despite their dire situation, the characters cling to hope and display determination to escape, even finding humor in their circumstances.

Character Interactions

  • Ash and Igula work together to understand and plan the escape, with Igula providing crucial information and Ash asking insightful questions.
  • Lang Na and Luo Nader interact with Igula and Ash, contributing to the discussion and showing renewed hope in the escape plan.
  • The group shares laughter and camaraderie, bonding over the absurdity of their situation and the prison's rules.

Ch. 88I, Sonia, am a good person!

Key Plot Points and Events

  • Sonia learns about a prison break plan involving Healers' clothes and microchips.
  • Ash raises concerns about the plan's risks, leading to a tense exchange with Igula.
  • Sonia struggles to resign from her hosting duties at the gala due to her honesty.
  • Sonia's training efficiency improves, and she summons a One-Winged Art Spirit, "Slash Sword."

Character Developments

  • Ash shows concern for the group's safety and questions Igula's plan.
  • Sonia grapples with her honesty, leading to improved training efficiency and a One-Winged Art Spirit.
  • Igula displays anger and contempt towards Ash but offers a solution for better plan preparation.

Significant Themes

  • Honesty vs. deceit: Sonia's struggle with her honesty and its consequences.
  • Risk assessment: Ash questions the prison break plan's risks, highlighting the theme of weighing potential dangers.
  • Personal growth: Sonia's realization about her honest nature and its impact on her training.

Character Interactions

  • Ash and Igula: Their tense exchange highlights Ash's concern for the group and Igula's frustration with Ash's questions.
  • Sonia and her peers: Interactions with Felix, Ingrid, and others reveal Sonia's struggle with her honesty and its impact on her relationships.
  • Sonia and Librom: Their conversation emphasizes the school's expectations for Sonia and the consequences of poor performance.

Ch. 89Do You Hate Me, Sword Maiden

Key Plot Points and Events

  • Ash and Sonia encounter an Axe-Sword Artificer on an Inheritance Island in the Void Realm.
  • Ash uses his "Sword Wind Bulwark" to defend against the Artificer's attacks, while Sonia uses her new "Wave Cleaving Slash" to defeat him.
  • The Artificer drops four spell spirits and a Sorcerer's Manual, which is a Loot Catalog revealing how to trigger a Vortex.

Character Developments

  • Ash: Shows improved combat skills and strategic thinking. He also reveals that his control over Sonia is due to an inheritance from his previous life.
  • Sonia: Obtains the "Sincerity" Art Spirit, which forces her to tell the truth. She struggles with this new reality and its impact on her interpersonal relationships.

Significant Themes

  • Honesty vs. Deception: Sonia's struggle with telling the truth due to her new Art Spirit highlights the theme of honesty and its consequences.
  • Power vs. Relationships: Sonia ponders the value of personal strength versus maintaining interpersonal relationships.
  • Inheritance: Ash's control over Sonia is revealed to be due to an inheritance from his previous life, hinting at his past power and status.

Character Interactions

  • Ash and Sonia: Their dynamic shifts as Sonia becomes more aware of Ash's control over her. They engage in a conversation where Sonia tries to extract information from Ash, and he accidentally reveals details about his past.
  • Ash and the Axe-Sword Artificer: Ash uses his defensive skills to protect himself while Sonia uses her new offensive skill to defeat the Artificer.

Ch. 90Vortex Secret Poison (Third Update)

Key Plot Points and Events

  • Ash and his team raid a caravan from the Emerald Cross, finding a cylinder containing a secret to trigger a Vortex.
  • Ash learns the secret and is infected by the 'Vortex Secret Poison.'
  • Ash shares the secret with Sonia, who also becomes infected.
  • They learn that the more people know the secret, the stronger the Secret Poison becomes, making them natural enemies of others who know it.
  • Ash and Sonia decide to find a Fish Dragon Species Knowledge Creature to become stronger and alleviate the Secret Poison's effects.

Character Developments

  • Ash: Shows loyalty to his oath but also understands the necessity of survival in the Void Realm. He decides to share the secret with Sonia despite the risks.
  • Sonia: Becomes more open and honest due to the truth-telling effect of the Secret Poison. She expresses her frustration with Ash for not refusing to share the secret.

Significant Themes

  • The curse of knowledge and the burden of secrets.
  • The necessity of survival and growth in the face of adversity.
  • The tension between loyalty and self-preservation.

Character Interactions

  • Ash and Sonia's relationship evolves as they share the burden of the Secret Poison. They become more open with each other, leading to both camaraderie and irritation.
  • Ash's past actions, such as betraying the Axe-Sword Artificer, are referenced, showing the consequences of his choices and the cyclical nature of betrayal among those who know the secret.

Ch. 91Countdown to Escape

Key Plot Points and Events

  • Ash and his team finalize their escape plan, aiming to purify their Microchips and board the Transport Ship disguised as Healers.
  • Ash visits the Treatment Room, where he chats with Healer 222 and expresses his desire to borrow her Raven Suit.

Character Developments

  • Ash remains determined to escape, despite Igula's attempts to dissuade him.
  • Healer 222 shows a more relaxed and friendly demeanor while chatting with Ash.

Significant Themes

  • The desperation of Death Row Inmates and their desire for freedom.
  • The Healers' power and influence within the prison, symbolized by their Raven Suits.

Character Interactions

  • Ash and Igula discuss the escape plan, with Igula expressing concern for Ash's safety.
  • Ash and Healer 222 engage in a lighthearted conversation, revealing her happier side.

Ch. 92This is My Lifelong Request

Key Plot Points and Events

  • Ash requests the Healer's company and clothes to cope with his fear of death.
  • Healer [222] refuses but agrees to give Ash her spare uniform after washing it.
  • Igula awaits the arrival of a special transport ship, which turns out to be heavily fortified and carries a Sin Hunting Hall official.

Character Developments

  • Ash: Shows vulnerability and desperation, manipulating the Healer to gain her sympathy and cooperation.
  • Healer [222]: Initially reluctant, she eventually agrees to help Ash, showing empathy and understanding.
  • Igula: Exhibits excitement and tension as he awaits the ship's arrival, revealing his thrill-seeking nature.

Significant Themes

  • Manipulation and deception: Ash uses his predicament to influence the Healer's actions.
  • Fear and anxiety: Both Ash and Igula grapple with fear, though they handle it differently.
  • Trust and betrayal: The Healer trusts Ash, while Igula expects deception from the arriving official.

Character Interactions

  • Ash and Healer [222]: Ash manipulates the Healer's emotions, leading her to agree to his requests.
  • Igula and the Sin Hunting Hall official: Igula feels threatened and anxious upon seeing the official, expecting trouble.

Ch. 93Gerald Westminster

Key Plot Points and Events

  • Ash arrives at Broken Lake Prison and is greeted by the Death Row Inmates.
  • Harvey recognizes a Snake Lizard named Habron and inquires about Nalbel, who was killed by Hunters.
  • Ash meets Balaka, a new inmate who is a writer sentenced for his book idea.
  • Igula tells Ash that their escape plan must be canceled due to unforeseen circumstances.
  • Gerald Westminster, the hunter who captured Ash, arrives at the Dining Hall and taunts the inmates.

Character Developments

  • Ash remains calm and collected despite the challenges and taunts from Gerald.
  • Harvey shows grief and anger upon learning about Nalbel's death.
  • Balaka reveals his passion for writing, even under threat of death.
  • Igula demonstrates his strategic thinking and commitment to the escape plan, despite its cancellation.

Significant Themes

  • The harsh reality and power dynamics within the prison system.
  • The struggle between the desire for freedom and the constraints of one's circumstances.
  • The consequences of one's actions and the inability to escape the past.

Character Interactions

  • Ash and Harvey have a brief interaction, with Harvey revealing his connection to Nalbel.
  • Ash and Balaka have a casual conversation about Balaka's writing and his situation.
  • Ash and Igula discuss the escape plan and its cancellation, with Igula explaining the reasons behind his decision.
  • Gerald Westminster interacts with the Death Row Inmates, taunting and mocking them, particularly focusing on Ash.

Ch. 94Danger!

Summary

Plot Points and Events

  • Ash discovers Gerald, a Three-Winged Saint Domain hunter, in the Dining Hall, realizing the danger of their plan to escape using the Transport Ship.
  • The Transport Ship is revealed to be the 'Pig Cage,' a ship used to transport Death Row Inmates to the Lakeview War Zone, making their escape plan impossible.
  • An extra Blood Moon Judgment is announced for the 27th of the month, and Bloodthirsty Hunters will temporarily stay in the prison, including Gerald.

Character Developments

  • Ash becomes more aware of the risks and dangers in the prison.
  • Gerald is introduced as a powerful and ruthless hunter, capable of wiping out Ash and his allies.

Significant Themes

  • The harsh reality and dangers of the prison.
  • The power dynamics and politics within the prison and the city.

Character Interactions

  • Ash and Igula discuss the changes in their escape plan and the new threats they face.
  • Gerald interacts with Ash, revealing his intention to share a Dormitory with him for the night.

Ch. 95I'll Be Watching You

Key Plot Points and Events

  • Sonia is determined not to host the Fellowship Gala due to her fear of revealing her secret.
  • Librom, the young professor, warns Sonia about the consequences of her actions.
  • Lois and the other roommates persuade Sonia to attend the gala, revealing their own ambitions and insecurities.

Character Developments

  • Sonia grapples with her fear of revealing her secret and the potential consequences.
  • Lois shows a more vulnerable side, revealing her desire for fame and her insecurities about her background.
  • Librom demonstrates his seriousness and commitment to his duties as a professor.

Significant Themes

  • The struggle between personal desires and societal expectations.
  • The pressure to conform and the fear of being different.
  • The importance of self-acceptance and honesty.

Character Interactions

  • Sonia and Librom's interaction highlights the power dynamics between a student and a professor, as well as Librom's commitment to his duties.
  • Sonia and Lois's conversation reveals their shared desire for fame and their insecurities about their backgrounds, fostering a deeper understanding between them.
  • Sonia's interactions with her roommates showcase their friendship and support for each other, despite their individual ambitions.

Ch. 96Ash Hiss Must Die

Key Plot Points and Events

  • Sonia struggles with stage fright before the party, but Arseno's words and the support of her friends help her overcome it.
  • Ash, in prison, encounters Gerald, the Bloodfury Hunter captain, who suspects Ash of planning an escape with the help of the Four Pillar Gods.
  • Gerald reveals that Xilin Dor, Ash's former mentor, wants Ash dead and has asked Gerald to stop Ash's escape.

Character Developments

  • Sonia: Overcomes her fear and takes on the role of party host, displaying her resilience and determination.
  • Ash: Maintains his composure and calm in the face of Gerald's threats, hinting at a hidden plan or knowledge.
  • Gerald: Shows his keen intuition and deductive skills, as well as his loyalty to the Blood Moon and his mission.

Significant Themes

  • Overcoming fear and self-doubt (Sonia)
  • The consequences of past actions (Ash)
  • Loyalty and duty (Gerald)

Character Interactions

  • Sonia and Arseno: They support each other as co-hosts, with Arseno respecting Sonia's request to minimize their interaction.
  • Ash and Gerald: They engage in a tense standoff, with Gerald threatening Ash and Ash trying to bluff his way out.
  • Sonia and her friends (Lois, Ingrid, Adele): They support and encourage Sonia, helping her face her fears.

Ch. 97Can't Hold It Anymore

Key Plot Points and Events

  • The Fellowship Gala at Sword Flower University's Starfall Auditorium begins with a friendly match between Sword Flower and Truth universities.
  • The auditorium's dome opens, revealing a mirror-lined interior that reflects Starlight, enhancing the arcanists' abilities.
  • Professor Oleron of Truth University and Professor Nidala of Sword Flower University share their views on the friendly match, with Oleron offering a research apprentice position as a reward.

Character Developments

  • Sonia, despite her initial nervousness, shows unexpected wit and courage, publicly criticizing professors Oleron and Nidala.
  • Arseno, the co-host, is caught off guard by Sonia's remarks and struggles to maintain the gala's smooth flow.

Significant Themes

  • The competitive nature of the arcanist world and the importance of friendly matches for growth and learning.
  • The value of honesty and straightforwardness, as demonstrated by Sonia's blunt remarks.
  • The power dynamics and hierarchies within the universities, as reflected in the professors' attitudes and the students' reactions.

Character Interactions

  • Sonia and Arseno's dynamic as co-hosts shifts from professional to chaotic, with Sonia's unexpected remarks catching Arseno off guard.
  • The students and professors from both universities react to Sonia's remarks, with some supporting her and others challenging her.
  • Professor Oleron and Professor Nidala's interaction is tense, with Oleron offering a reward and Nidala dismissing the gala as boring.

Ch. 98Uninvited Guest

Key Plot Points and Events

  • Sonia and Arseno commentate on a friendly match between Luo Lian and Li Gang.
  • Luo Lian wins by using a risky strategy, injuring his left hand.
  • Li Gang blames Sonia for his loss and challenges her to a match.
  • Sonia accepts, revealing her One-Winged Arcanist status.
  • An uninvited guest from an outer domain falls into Starfall Auditorium.

Character Developments

  • Sonia gains confidence in her abilities and is willing to face Li Gang.
  • Li Gang shows arrogance and poor sportsmanship after losing.
  • The uninvited guest demonstrates desperation and a willingness to self-destruct.

Significant Themes

  • The consequences of arrogance and poor sportsmanship (Li Gang).
  • The dangers of underestimating opponents (Li Gang's underestimation of Sonia).
  • The power dynamics between domains and the threat of invasion.

Character Interactions

  • Sonia and Arseno work together to commentate, with Arseno occasionally seeking Sonia's input.
  • Li Gang and Luo Lian engage in a heated match, with Luo Lian ultimately winning.
  • Li Gang challenges Sonia, leading to a tense standoff.
  • Oleron and Nidala work together to subdue the uninvited guest, showing their power and expertise.

Ch. 99The Watcher? (Third Watch)

Key Plot Points and Events

  • The Fellowship Gala is interrupted, and a White Giant Tower appears, creating a military restricted zone.
  • An intruder is captured and taken away by professors.
  • A battle ensues at the top of the White Giant Tower between the Holy Maiden of the Church and other professors.

Character Developments

  • Sonia spreads her Silver Wing in just eight days, shocking her peers.
  • Sonia realizes she's alone in the Void Realm, causing panic.

Significant Themes

  • The power and might of arcanists.
  • The fear of the unknown, as experienced by Sonia in the Void Realm.
  • The enigma of the Church and its Holy Maiden.

Character Interactions

  • Sonia, Lois, Ingrid, and Adele discuss the events and Sonia's rapid progress.
  • Sonia feels isolated and afraid in the Void Realm, contrasting with her usual confident demeanor.

Ch. 100Giving the Rich Woman Some Face

Key Plot Points and Events

  • Igula realizes Ash might be in danger due to Gerald's visit.
  • Gerald and Ash spend the night playing cards, with Gerald losing more than winning.
  • Gerald leaves Broken Lake Prison without harming Ash, revealing he has legal immunity.

Character Developments

  • Igula becomes more concerned about Ash's safety and well-being.
  • Gerald shows a more human and approachable side while playing cards with Ash.
  • Ash demonstrates his ability to connect with and influence powerful individuals like Gerald.

Significant Themes

  • The power of influence and connection, as seen in Ash's interaction with Gerald.
  • The theme of legal immunity and its implications, as demonstrated by Gerald's position.
  • The theme of friendship and camaraderie, as seen in Ash and Gerald's card game.

Character Interactions

  • Igula and Ash: Igula expresses concern for Ash's safety, while Ash remains confident and unconcerned.
  • Ash and Gerald: They spend the night playing cards, with Ash successfully influencing Gerald not to harm him.
  • Gerald and his subordinates: Gerald discusses his decision to spare Ash with one of his subordinates, revealing his reasons for doing so.
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