Arc 1Chapters 1–26
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A meteor appeared in Middle-earth, and Eru Ilúvatar sensed that it was not his creation. He changed its course toward the Wilderland, where it plunged east of the Misty Mountains.
Allen woke in a new body at a camp that had been transported from Calradia to an unfamiliar place near the Anduin River. After organizing his confused followers, he accepted a message from the Mount & Blade Simulator, which had finished loading.
Allen repeatedly failed early simulations before surviving a campaign as a Rhodok crossbowman, rescuing Lady Emma, and earning command of a company in Veluca's Second Legion. He retained his officer status and rewards, then stopped simulating and fell asleep from exhaustion.
Allen learned that Orcs and wolf riders had appeared near the camp, and Klethi returned with a rescued child after tracking them to an attacked village. He led the company south to rescue the villagers and pursue the raiders, leaving the group following fresh tracks beyond the Old Ford.
Allen and his troops rescued nearly a hundred survivors from Warg riders near the Old Ford, then questioned a captured Orc and learned it served the Goblin King. The survivors agreed to join Allen’s settlement, and the chapter ended with him hoping the clouds would not bring rain.
Allen briefed his companions on their arrival in the Wilderland, the Orc threat, and plans to establish a village, then learned from Jeremus that his changed behavior was explained by apparent memory loss. Jeremus agreed to keep Allen’s secret and asked him to provide half-orc corpses for research.
A newly promoted company commander in Veluca's Second Legion gathered stray recruits into his force and prepared them to defend Grunewald Castle. As Swadia's army of more than ten thousand arrived, the undermanned castle faced an imminent siege.
Allen fought in the defense of Grunewald Castle, then led Serindir’s villagers through the mountains to escape the Swadians. After defeating a pursuing force and capturing its supplies, he ended the simulation and fell asleep in his tent.
Allen chose the land around Carl Rock for a settlement after Artimenner judged it suitable for a village, then summoned soldiers and villagers to begin building. After organizing the newcomers, Allen returned toward camp with Klethi and Deshavi, leaving the settlement underway.
Allen prepared his village for the Orc King's expected retaliation by building defenses, recruiting troops, and strengthening the villagers. On the fifth day, Deshavi reported that a large force was advancing through the forest across the river.
Allen’s village faced nearly two thousand orcs, two cave trolls, and a force of warg riders sent by the Orc King, while Allen had prepared a much stronger defense than the enemy expected. The battle began with Allen’s forces killing one troll and Allen bringing down the other, but the orcs reached the wall and the fighting continued.
Allen and his people routed an orc army besieging their camp, then faced a surprise charge from Warg Riders. Great eagles defeated the riders and offered to share information about the orcs, while Allen rested and saw that he had gained soul energy.
After grieving the twenty-three soldiers killed defending his camp, Allen arranged a memorial and woke to meet Otta, a leader from a nearby woodland village. He invited Otta’s people to settle in the river valley, and their arrival was celebrated at a feast as the great eagles brought news that the Half-orcs were divided.
After defeating the half-orcs, Allen settled the war’s aftermath and developed Wilderness Village, expanding its population, farms, businesses, and civil administration. As soldiers began choosing farming and family life, a person drifted down the Anduin River, leaving Allen’s village facing an unknown arrival.
Allen met the wounded Beorn, who asked for help rescuing his family from Bolg’s Half-orcs, and led a force into the Misty Mountains to prepare an ambush. The party waited in darkness at the chosen site as the enemy’s approach became audible.
Allen confronted Bolg and drew his force into a battle in the riverbed while Klethi rescued the prisoners left behind with the cages. Klethi brought the freed captives to shelter behind a boulder as the fighting intensified.
Allen’s force fought Bolg’s Half-orcs in a river channel, using a cliffside ambush and Beorn’s bear form to wear down the enemy. Bolg escaped after the rescued Skin-changers joined the battle, then returned with reinforcements to find the tunnel cleared and began searching for Allen near Orc Town.
After escaping the Misty Mountains with rescued captives, Allen led his exhausted party toward home and learned more about the dwarves they had saved. He agreed to employ Frey as the village blacksmith, while a possible route to escort Furdin and the others home remained dependent on the recovering elves.
Allen returned from the Misty Mountains with Beorn and his rescued family, and Beorn agreed to settle near Carl Rock. That night, Allen unlocked a simulation on the Pendor Continent, where he began pursuing the gang that had targeted him.
The narrator killed a gang’s men while searching for “Blade” Yaven, rescued the elf Freya, and hid in Marleons as the guards searched for the killer. After gaining access to the noble district through Sophia, he met Yaven at the Green Vine Tavern, leaving his pursuit face-to-face with its target.
After rescuing two elven women from a Red Brotherhood deal, the protagonist uncovered King Ulric’s bounty on him and killed the Brotherhood agents pursuing him, including Lady Sophia. He reunited Freya with the rescued elves and set out for the Noldor Forest, while Paul headed toward Long River Town to join him later.
After recovering from the exhausting Elves simulation, Allen visited Beorn’s new home and accepted his clan’s offer to help protect the south and teach practical skills. He returned to Wilderness Village, arranged for villagers to learn from the Beorn clan, and ordered them to respect the clan’s land.
Allen prepared Wilderness Village for a possible attack by ordering a larger defensive wall built from both timber and brick, while managing the costs and helping the village through construction. As the Half-orcs withdrew across the river and Allen recovered his strength, a party claiming to be from the Woodland Realm arrived at the village.
Allen accepted Legolas's invitation to Thranduil's palace after rescuing Silvan Elves, bringing Furdin along despite Legolas's objections. Thranduil approved of Allen's defense of his choice and sent Legolas to guide Allen's party to the Iron Hills.
Allen traveled to the Iron Hills, earned Dáin II’s friendship, and secured five Dwarven smiths for his village before returning to the Woodland Realm. He arranged to trade wine for food with Thranduil and began the journey home with the smiths and twenty Elven longbows.