This was the first time Renato had encountered a situation during a [Quest] where an interloper appeared midway and dealt with his target before he could.
He stood before the bar's shattered doorframe, his gaze sweeping over the wreckage as he quickly reviewed how the whole affair had unfolded.
But recalling the relevant [Quest Description], it seemed perfectly reasonable that this deliberately defecting boatswain would be hunted by an assassin sent by Bhaal's Chosen One.
After all, piracy was a trade that could cost you your head, and no one was allowed to simply "quit." All the more so when the Flaying Grand Duke's fleet had such a pronounced religious character. Bhaal's punishment for apostates was often even more brutal than his punishment for heretics.
The bar's entrance had been completely destroyed. Half a door had collapsed inward along with a section of the adjoining wall. Jagged splinters jutted unevenly from the edges of the frame, and wood fragments littered the floor, some trampled into the muddy, bloody water.
Ignoring the attempts of the gang thugs outside to block him and their shouted protests, Renato calmly stepped over the fallen door and entered the main room of the Drowned Man.
Behind him came the sound of Selina's footsteps. The Sea Elf followed without hesitation, cutlass in hand. Her blue-green eyes swiftly scanned every corner of the room, her neck craning slightly forward as though she were trying to locate her enemies by scent.
The first thing he saw was a man built like an enormous bear. Several broken wooden splinters were embedded in his bare shoulders. Judging by where he had fallen, he was clearly the warrior responsible for the feat of smashing through the tavern's wooden wall.
Now, however, the burly man lay motionless on his back. The wounds