What caught Qin Feng's eye was not an assassin skill, but a Skill Book for archer classes.
It was called "Though Far, They Must Be Slain," an Old-Day Tier skill that gave all of the user's projectile attacks a damage bonus based on attack range.
In other words, the greater the distance, the higher the damage!
There was a cap on this distance bonus, but ordinary players would find it almost impossible to reach. Only Qin Feng...
If he used the disaster grand authority to bombard the distant horizon remotely when launching a projectile attack, this skill would give Qin Feng a full hundredfold damage bonus!
A single skill directly raised damage by two orders of magnitude. That was exceedingly rare even among Old-Day Tier Skills.
The only frustrating part was that the skill only worked on projectile attacks.
Most of the attacks Qin Feng currently used were melee attacks. Both Instant Annihilation and Annihilation Blade dealt melee damage and could not benefit from the passive bonus of "Though Far, They Must Be Slain."
But there was one thing...
Aside from Shadow Blade, he had another skill that counted as a projectile skill.
That was "Deathblade Rift"!
The "Deathblade Rifts" created by Deathblade Rift naturally counted as projectile attacks!
And the damage of a Deathblade Rift was actually the upper limit Qin Feng could currently reach.
In just 0.3 seconds, Qin Feng could now unleash hundreds of Instant Annihilations or Annihilation Blades. In other words, a Deathblade Rift's damage was already two orders of magnitude higher than a single Instant Annihilation or Annihilation Blade.
With the damage bonus from "Though Far, They Must Be Slain" added on top...
That meant the maximum damage of Qin Feng's Deathblade Rift would exceed that of his normal Instant Annihilation or Annihilation Blade by