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[Bloodline: Crystal Walker!] [Strength modification: Physical attack converted from each point of strength increased by 5.] [Constitution modification: Health per point of constitution increased by 120, physical defense increased by 12.] [Agility modification: Agility effects increased by 27% (movement speed, attack speed, and skill cast speed bonuses).] [Spirit modification: Elemental attack converted from each point of spirit increased by 5, elemental resistance increased by 12.] [Bloodline talent-When hostile units are within perception range, triggers Crystal Defense, granting +480% fixed defense.] [Bloodline skill-Crystal Protection! On active use, creates an additional shield equal to 3300% of health. This shield gains physical defense, elemental resistance, fixed defense, and damage reduction equal to your own. The shield lasts indefinitely. Repeated casts overwrite it (cannot stack). Cooldown: 3600 seconds.] [Bloodline skill-Crystal Walk! Passive effect. While the shield from Crystal Protection exists, you gain +360% maximum movement speed.] [Bloodline skill-Crystal Wall! On active use, creates a crystal wall that can block any projectile. The wall can be moved by holding it. Lasts 120 seconds (↑87.59 days).] [...]
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Qin Feng took a look.
Sure enough, just as he had predicted, Crystal Walker primarily provided defensive effects.
In terms of conversion efficiency for the four-dimensional attributes, it also provided more health, physical defense, and elemental resistance.
Of course, this was still somewhat useful to him.
For example, the bloodline talent passively granted 480% fixed defense as long as hostile units were nearby.
Qin Feng's original fixed defense had only been 667%. With this additional 480%, it now reached 1219%!
The final increase was 552%, because Qin Feng's fixed defense value also received a 15% boost from Three Thousand Immortal Sounds' last words. Thus, the actual increase was greater than the stated amount.
This value was equivalent to strengthening his defense twelvefold. And as long