Online Game: God-Tier Assassin—I Am the Shadow!
Chapter 228

Could all of this have been part of your plan?

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After a few minutes of study.

Qin Feng selected seven Gold and Platinum Tier mage-type Assassin skills, evolved all of them to Legendary Tier, and used Soul Devourer on them.

Going from Gold to Legendary takes five evolutions and costs 91 Evolution Points.

Going from Platinum to Legendary takes four evolutions and costs 56 Evolution Points.

He spent 497 Evolution Points in total.

As for what he gained...

The Elemental Attack converted from each point of Spirit skyrocketed from 7 to 21!

Then he selected nine Gold and Platinum Tier physical-type Assassin skills, evolved them all to Legendary Tier, and used Soul Devourer on them.

He spent 644 Evolution Points in total.

The Physical Attack Qin Feng gained from each point of Strength skyrocketed from 7 to 25!

This round cost over a thousand Evolution Points in total.

Once he finished, Qin Feng checked his stats panel:

-- [Physical Attack: 9282.6 → 24206.9] [Elemental Attack: 6423 → 15911.5] --

This increase in stats...

Was downright absurd!

My base Physical Attack and Elemental Attack have both more than doubled.

Nice!

With the essential key skills more or less evolved, Qin Feng could finally enjoy upgrading Spirit Devourer.

Of course, the change in base attack actually increased Qin Feng's damage output by roughly 50-70%, with the increase varying by skill.

After all, base attack was only one component of Qin Feng's skill damage.

It also included Unstealth Attack and the skills' additional attack.

Still not enough.

My damage output still can't one-shot Epic Tier bosses. I have to play through some of their mechanics properly.

Sure, Epic Tier bosses aren't put there for players to one-shot...

But if I had a full set of Mythic and Ancient Grade skills, surely one-shotting an Epic Tier boss would be reasonable?

He still

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