Calamity Hades froze on the spot.
Before he had been beaten into his third phase, these skills of his had been grayed out anyway.
So he had not noticed that this skill had actually been sealed.
Then he glanced down his skill bar...
By rights, once he reached his third phase, all his skills should have become available.
But apart from this third-phase opening skill, his two other strongest skills had also been sealed!
"I've never heard of an Abyss Curse Skill like this!"
Calamity Hades was utterly dumbfounded.
He only knew that Abyss Skills included slows, silences, and the like, but definitely not anything that sealed skills!
An ordinary Epic Grade boss would have been fine.
They would certainly have had the "unassailable" affix to block control effects like this.
Silence counted as "control," and sealing skills naturally counted as "control" too.
Unfortunately...
Calamity Hades happened to be a rather abnormal Epic Grade boss.
Because his Old-Day Calamity Serpent Fang was so absurdly powerful, Hals would lose his Greater Affix aura, including the protection of the unassailable affix, as long as he carried it!
In their place was the Old-Day Calamity Serpent Fang's effect, which cleared all Greater Affix gauges and statuses from him every five seconds!
Normally, this did indeed make Calamity Hades stronger in combat.
Although he lost his Greater Affix aura, the values it applied were not high, only adding five points each of instant death and nightmare affix buildup per second.
As for the unassailable affix, its effect was to block control.
And as an Epic Grade boss, Hals had very high innate control resistance from his boss template. When subjected to control effects from players, he could quickly adapt, rendering them ineffective and becoming outright immune to the same control.
Unfortunately, he had run