Eventually, Qin Feng's damage against the shadow stabilized at one thirty-second of its base value-a 32-fold reduction.
That was the limit of its adaptability.
Not only was damage reduced to one thirty-second, but Greater Affix gauge buildup was also reduced to one thirty-second.
That was why Qin Feng needed equipment and skills that increased damage against summons.
The Legendary Tier equipment, Servant's Death, increased damage against summons by 555%.
The skill Illusory End increased damage against summons by 400%.
Together, that made 955%!
The Legendary Tier equipment Servant's Death also had a separate Damage Increase multiplier that doubled damage against summons.
The final calculation was...
(100% + 955%) × 2 = 2110%!
His total damage was 21.1 times its base value!
Of course, at this stage, Qin Feng had to activate Divinity consumption to negate his opponent's Order effect.
This Shadow of Keshm possessed an Order effect that prevented the summons it created from being treated as "summons"!
But when Qin Feng consumed 3 Divinity per second, that Order effect became completely ineffective against him!
Consuming 30 years of lifespan per second. That's a steep price...
Fortunately, as long as I negate this Order effect and unleash 21.1 times my total damage, even if it fully adapts to my attacks, my damage will still be high enough to instantly kill these shadows!
After his opponent fully adapted, Qin Feng's Thousand-Blade Strike dealt only around 9.2 million direct damage.
Together with his five Shadow Clones, that amounted to 55 million!
And that was only the direct damage.
Beneath Thousand Hands Enigma's health bar, a Throat Slit status icon had also appeared, meaning it would take 330 million damage per second for the next 3 seconds!
Instant Annihilation...
Qin Feng intended to unleash Instant Annihilation, which should pretty much kill this thing