Online Game: God-Tier Assassin—I Am the Shadow!
Chapter 778

The World-Destroying Society's trump card: failure was not an option!

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As a divinity special skill, Hand of Calamity required more evolution points to evolve-2.6457 times as many as an ordinary skill, in fact.

Since it was Ancient Grade, even its first evolution required 26,000 evolution points.

The second evolution required another 529,000 evolution points.

Fortunately, Qin Feng now had two million evolution points, more than enough!

"Hand of Calamity, Infinite Evolution!"

Qin Feng issued the evolution command, evolving Hand of Calamity twice in a row to Old-Day Tier!

The first evolution took it from Ancient Grade to Immortal Tier. Since the skill had no other numerical effects, it only increased the divinity cost from the original 21 points to 35.

It also gained a new Immortal Tier effect:

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[New Immortal Tier effect: Hand of Calamity's target will become "unfortunate," reducing their hit adjustment by 50% and setting their evasion rate to zero. The "unfortunate" status lasts 12 seconds.]

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The effect almost made Qin Feng laugh.

Unfortunate?

Halved hit adjustment and zero evasion rate?

"This is a divinity special effect. Ordinary dispel skills can't remove 'unfortunate'... If I ran into an evenly matched opponent, this effect would be nasty."

At the moment, though, Qin Feng had no evenly matched opponents to encounter.

Even if he did, if Qin Feng launched a surprise attack, they would die before they could use many of their tricks.

So for now, Hand of Calamity's "unfortunate" effect was not particularly useful.

Next came the second evolution.

From Immortal Tier to Old-Day Tier!

After this evolution, the skill's divinity cost increased from 35 points to 53.

It also gained a pretty good special effect:

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[New Old-Day Tier effect: When Hand of Calamity is cast, it will apply the same effects to all enemies within 500 meters.]

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After this evolution,

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