Qin Feng did the math. He could now obtain five Shadow Clones through Slaughtering Reflection and four through Space-Shattering Shadow Kill.
Added together...
They could increase his final damage by 90%, nearly doubling it!
Next came the sixth skill, Meld into Darkness, which underwent Abyssification into the Old-Day Tier "Meld into the Abyss"! It gained an Old-Day Tier special effect: while invisible, gain base movement speed equal to "agility/1,000" in meters per second.
Although Qin Feng wasn't currently using Meld into Darkness, he hadn't devoured it either.
That was because the passive effects derived from the skill's evolution took effect whenever he was invisible.
By keeping this skill, Qin Feng could gain 50% damage reduction, 50% greater affix gauge buildup slowdown, and a 3.6x weakness attack multiplier whenever he was invisible. The benefits were considerable.
And now it also granted base movement speed!
"This effect alone increased my maximum flight speed by another twice the speed of sound..."
Immediately afterward came the seventh skill, Finishing Mark. It underwent Abyssification into the Old-Day Tier "Abyss Mark," gaining an Old-Day Tier special effect: the combo point limit increased to 1,000, and all finishing moves refunded half the combo points after use!
The former wasn't much use. After all, Qin Feng could already achieve unlimited combo points through Void Lock...
But the latter effect was good.
It allowed Qin Feng to retain a considerable number of combo points even after actively unleashing Instant Annihilation for his strongest burst of damage!
The final skill to undergo Abyssification was Goddess of Death's Mercy. However, this Divinity Special Skill was already Old-Day Tier, so this Abyssification didn't raise its grade. It only allowed Qin Feng to use the skill in the Abyss World and increased its divinity influence by 50%...
After spending over twenty million