The Player Faction, Free and Unrestrained Mountain.
In less than a month, Free and Unrestrained Mountain, which had always been famous but about which little concrete information was available, suddenly became a hot topic in every Chat Channel.
Free and Unrestrained Mountain had a Divine Artifact, the Divine Artifact the Water God had lost.
Moreover, because the Water God had previously gone to the Mountain Forest Area, he was trapped by time and could not go to Snow Mountain.
So more and more God-level Players tried to go to Free and Unrestrained Mountain to snap up a bargain, or volunteered to serve as advance pawns there to earn the appreciation of certain big shots.
But that was only the beginning. A few days after that rumor spread, a new piece of news suddenly shook the entire God-level Channel, and the uproar continued through the end of the seventh month without stopping.
Free and Unrestrained Mountain was nurturing a God-Slaying Evil Artifact that had yet to mature!
That news alone terrified the God-level Players, and most of them prayed for Free and Unrestrained Mountain's destruction.
When God-level Players reached 100,000 Combat Power, a special advancement mode appeared: the Divine Soul.
Regardless of the direction they had chosen early on, even Mecha-type Players developed a Divine Soul once they reached that Combat Power.
The defining trait of a Divine Soul was that after a Player died, it had a chance of reincarnating, or, with enough luck, seizing a body and living again.
Thus, most God-level Players considered themselves to have crossed into a higher tier, and some even believed they had become immortal and indestructible...
Through deliberate publicity by certain gods, all God-level Players also learned of the ferocity of God-Slaying Evil Artifacts, particularly the fact that Evil Artifacts containing Evil Spirits