Clicking [Final Key Stone] now brought up a notice that the Game Item had not been activated.
It could undergo Energy Charging, though. The Game Interface indicated that it required an even charge of all types of energy, along with a large amount of the player's Mental Power.
In other words, Energy Charging [Final Key Stone] required energy of every type and a large amount of MP.
Any missing types could eventually be filled in, and the Mental Power cost was no problem. The real trouble was that the Game Item was "inactive."
Other Game Items, including the newly acquired [Type Potential], could be activated simply by using his mind as a mouse to click them, equipping them or switching them on.
[Final Key Stone] could not function normally... It seemed related to what Zinnia had said: he needed to enter the environment of the Mega Evolution World Line and get a feel for its energy structure.
With [Eternal Coordinates] provided by the "Madam, Please Behave Yourself" script, [Final Key Stone], and Shen Qi's own qualities as a Transmigrator, a second journey to another world was both necessary and feasible.
With the Emotional Script's completion reaching 100%, Florges's condition and move list were finally fully visible.
Florges, level 37.
For a Pokémon that had never participated in battles or other competitive events and only traveled the world earning money, that level was a little absurdly high.
Moreover, Florges's move list was extremely comprehensive.
"Vine Whip," "Tackle," and "Fairy Wind" were three basic moves of their respective types, with 40 to 45 power and 100 accuracy.
Next came "Safeguard," which prevented status conditions for a period of time, and "Wish," which restored half of its HP the following turn.
Then there was "Grassy Terrain," which he had seen at Meteor Falls,