After listening to the head of the Firmament Technology Center, the attendees focused their gazes on the Forum post slowly scrolling down the light screen.
The analysis stunned them. It offered an angle they had never considered.
The official Darklands and the secretly circulated Cracked Version might very well be two different games.
If that hypothesis was true, it would explain why the users in the post had such starkly conflicting views, with both sides believing the other consisted of paid shills.
Most importantly, neither game allowed information to be exported.
That made it impossible to compare the two games, resulting in clear differences in their understanding.
From an ordinary player's perspective, they obviously would not think anything was wrong with the Darklands they played.
Players of the official version had secured their access through official sales, while the content experienced by Cracked Version players was enough to demonstrate the game's authenticity. They would not suspect any problems with the game either.
"Are there any players who secured access to the Cracked Version and also have Game Access to the official Darklands?"
Standing on the dais, Bai Chen asked in a grave voice.
In response, the attendees turned to question their respective teams.
A long time passed, but no one gave an answer.
Seeing this, Bai Chen fell into thought.
This meant they had yet to discover any players who owned both Darklands and the Cracked Version of Darklands downloaded through the link.
On closer consideration, that made sense. The probability of having both games was extremely low.
Of the Human Race's two billion people, fewer than four million players had obtained the official Darklands after five rounds of sales. In other words, players with the game accounted for less than one five-hundredth of the population.
The exact number of