World of Monsters
Chapter 478

Summit of the Stars Tournament

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The Primordial Sacrificial Altar.

Qi Sheng turned his attention away from the forum.

Naturally, the emergence of the power-leveling mode had his tacit approval.

During this time, he had also considered issues concerning player growth.

Whether introducing power-leveling would affect the player development system was something he needed to assess.

After all, accumulating experience through actual combat was an important part of the Player Faction's growth system.

If power-leveling grew in scale, it could very well produce a batch of "bloated" players with high levels and strength but little practical combat ability.

This would seriously affect how players performed when they faced the Peak Battlefield in the future.

To that end, he had Guide evaluate its benefits.

Ultimately, he found that the benefits far outweighed the drawbacks.

Guide predicted the future trajectory of power-leveling. For the vast majority of players, its appeal would mostly lie in its novelty.

Players who had truly experienced growing through hunting and enjoyed combat would become hooked on the physical feedback each successful hunt brought.

That was the sensation of absorbing the monster energy refined by Ultra-Dimensional.

This was also the core reason hunting had consistently held first place in the gameplay popularity rankings.

Players who had experienced it would struggle to tolerate handing control of their bodies to someone else for long periods.

Moreover, the sense of achievement from personally defeating monsters and enemies, and even the thrill of breaking through on the brink of death, could not be replaced by sitting back and winning.

Power-leveling was, in essence, somewhat similar to the "cloud player" mode many players had experienced before obtaining their player qualifications.

The difference was that one meant watching other players grow, while the other meant watching their own accounts grow.

Thus, after trying power-leveling, most players would return to playing

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