Qi Sheng followed the flame war between the two groups of players on the Rise of Humanity forum throughout, through Guide's reports.
Since Darklands had disconnected its Star Network livestreaming function and turned its forum into an internal forum, players who had not bought the game had no idea what kind of game it actually was. Not even screenshots could get out.
As a result, both groups thought the other consisted of paid shills, believing that the other players' claims bore no resemblance to the facts.
Qi Sheng could understand why the Eclipse Race had cut the game's connection to the outside world.
Darklands was essentially a training ground the Eclipse Race had created to prepare for a future crisis. Earning foreign currency through a virtual game was not among its core considerations at all. Its entire development philosophy centered on keeping the virtual game running smoothly.
However, running the game consumed enormous resources, and a series of issues still needed optimization.
First was server capacity. It was nowhere near as simple as outsiders imagined. The high-frequency data generated by large numbers of players entering the game could even congest the Star Network, obstructing data transmission and causing server errors or connection bugs.
To solve this problem, the Eclipse Race had adopted a system of distributing access in batches. Essentially, this was a gradually expanding server stress test.
Only after confirming that the servers could support the existing players' normal gameplay would the Eclipse Race distribute the next batch of game access.
Then it would begin another round of stress testing, constantly raising server capacity to prevent a sudden influx of players from crashing the servers.
Disabling functions such as livestreaming was also meant to reduce the strain of running the game.
But ordinary players saw this series of arrangements