[You arrived beneath the Soul-Guiding Lamp.] [Your Resurrection Stone had fully recovered, every crack on its surface gone.] [Now that you have unlocked the faith framework and have God Skin to protect you, take your Resurrection Stone and venture fearlessly into the True World!] [Set out immediately?]
"No."
Mu You was in no hurry to go over. Instead, he first spent some of the two thousand divinity he had just been allocated from the loot distribution meeting.
[You spent 1,210 divinity. Your 'Order Guard' advanced from LV1 to LV6. Its duration increased to 60 minutes, and it gained the additional ability 'Growth': each target killed for violating the rules grants +1 Divine Power and +1 God's Defense.]
Besides making offerings to obtain faith, the most important use of divinity was upgrading divine arts.
Across a divine art's ten levels, its effects increased evenly with each level, but the cost started at 10 points for advancing from LV1 to LV2 and tripled with each subsequent level. In other words, advancing from level 9 to level 10 alone required over 65,000 divinity!
And that was just for a one-star divine art. Higher-star divine arts cost even more.
In addition, every divine art underwent a qualitative change at LV6 and LV10. The Order Guard before him, for example, gained the very practical Growth ability at level 6. During its duration, he could deliberately "raise" it little by little to deal with more troublesome monsters.
Therefore, early on, it was best to raise a divine art to level 6 in one go as soon as he obtained it, for the best value. As for level 10, he could forget it. Though it was only four levels higher, the first six levels cost just over 1,200 points combined, while the last