The Scorpion Suit used some seriously advanced hardware materials, but its software systems weren't nearly as sophisticated.
This came down to the different technological paths the two worlds had taken. In the Cyberpunk World, people had started using Brain-Computer Interfaces as early as the twentieth century, and they'd never looked back.
If experiments killed people, then people died.
This kind of research, fueled by human lives, had driven Cyberware Technology forward by leaps and bounds. It had practically brute-forced Brain-Computer Interfaces into becoming a mature, stable technology.
In the Marvel Universe, however, because of the existence of research ethics, people used the safer force-feedback mode to control Cyberware and Exoskeletons.
But force-feedback systems always had high latency, so researchers began focusing on AI-
Using AI to predict human behavior and approximate possible movements was essentially a matter of controlling the Exoskeleton ahead of time, before the human body moved.
The problem was obvious. First, if the AI made a mistake, the person could be killed by their own armor.
Second, even with AI assisting the prosthetic limbs, the latency remained, and their flexibility was still terrible.
So it still came down to Brain-Computer Interfaces linked directly to the nervous system.
However, Brain-Computer Interfaces had problems of their own. Controlling one's arms was instinctive, but how could someone control limbs that didn't exist?
Especially additional, extra prosthetic limbs, such as an octopus's tentacles, a scorpion's tail, or a bird's wings.
This problem also existed in the Cyberpunk World. One prominent example was the drivers of the Basilisk Tank, who had to undergo long periods of training and be altered both physically and psychologically.
Even so, drivers still had an extremely high chance of developing psychological problems.
In the Marvel Universe, this researcher had chosen to equip the human-machine system with AI