Though he inwardly grumbled about how hot-blooded and over-the-top the boy seemed, Luo Fan was naturally quick to act against the Weird, drawing his bow and nocking another arrow.
According to analyses posted on the forums, physical Weird were the easiest to deal with. As long as you were strong enough, you could kill them.
Weird of this kind felt similar to the hopping corpses, zombies, and ghosts in works from before the apocalypse.
The harder ones to deal with were the special types.
These included incorporeal ghosts, beings that defied the laws of physics, and all sorts of strange, indescribable entities.
Encountering these could easily get you killed before you knew what you were facing.
The paper Weird he had encountered that day belonged to this category.
And the hardest were naturally the rule-type ones.
Against Weird like these, strength was often useless. You had to discover their rules, then kill them within the bounds of those rules.
But the Weird understood those rules better than you did.
What was that like? It was like suddenly being forced into a table tennis match where the loser died.
But you had barely practiced table tennis, while your opponent practiced every day and had already reached national-team level. How could you compete?
So when you encountered a rule-type Weird, your odds of survival were often less than one percent, unless your luck was heaven-defying, or your intelligence truly was.
The Weird before them was clearly a physical one.
With Luo Fan's arrows providing a one hundred percent hit rate, the wounded Weird, with several arrows lodged in its legs in particular, could not even flee, let alone chase anyone.
And though the boy was over-the-top, he was still someone in a professional sequence, one that was clearly an advancement from a