While "Deep Blue Allure" and Zhou Ruolan searched desperately for him in a Secret Realm where Zhou Heng was nowhere to be found, he walked for twelve hours.
Over those twelve hours, he killed quite a few wild monsters and raised his level from 101 to 111, confirming two things. First, experience acquisition still worked the same way it had at level 100, resetting every ten levels. The experience cap remained 166,600, and he could only gain a random attribute once every ten levels. Moreover, going from level 101 to level 111 did not require transcendence; he would only need to transcend upon reaching level 200. In other words, transcendence in the legendary might stage still occurred once every hundred levels. By that calculation, barring any surprises, the epic divine ability tier would involve ten reincarnations, with one transcendence corresponding to each reincarnation. Second, there were too few wild monsters. Even with "Wind's Vision," he could find only a handful of monsters to farm. Even if he included monsters that were not directly east and killed them all, he estimated he would only rise from level 111 to level 131 before he could level no further.
Although Zhou Heng had only just reached legendary might and had yet to truly see how players at that stage leveled, he vaguely began to suspect that the difficulty of transcendence at legendary might might lie not only in transcendence itself, but also in competing for wild monsters. When he killed the last wild monster that could give him experience, Zhou Heng also arrived at a strange ruin. Viewed from above through "Wind's Vision," the ruin was an enormous circular site with a radius exceeding 300 kilometers. Calling it a "colossus" would hardly be an exaggeration. The entire plaza bore weblike patterns, with eight