``` Wind God's Throne
Star rank: ★★★
Contained the power of "Divine Truth" and "Wind's Truth" from the Boundless Starsea, but you seemed unable to fully develop it.
Attribute growth +100000%
Additional attribute growth +100000%
Attack speed +5000.0/s
Movement speed +5000.0m/s
Wind's Vision: Within a radius of 1 million kilometers, the wind was your field of vision.
Wind's Blade: Your attacks changed to wind element attacks. You could condense wind element weapons such as sabers, swords, and arrows in the void. Attacks benefited from 20% divine attribute damage.
Wind's Incarnation: Your attack range covered "Wind's Vision." Wherever the wind was, your attacks were there.
Wind's Pursuit: When you locked onto an enemy, your attacks would pursue that enemy forever. Unless subjected to a "Truth"-level check, they were guaranteed to hit.
Wind's Majesty: When you took damage, the breeze would block 50% of physical/magic system damage for you; free attributes +1 (Gold) every second (calculated from the moment of birth).
Wind's Divine Will: For every "Sea of Stars" calendar year, attack speed +1,000,000.0/s and movement speed +1,000,000.0m/s (calculated from the moment of birth).
Wind's Breath: Movement speed increased to 10000.0m/s, duration: 10s-???, initial cost: 100,000 magic (Silver), cost after 10s: 10000 magic (Silver)/s; movement speed increased to 100,000.0m/s, duration: 10s-???, initial cost: 100,000 magic (Gold), cost after 10s: 10000 magic (Gold)/s; movement speed increased to 1,000,000.0m/s, duration: 10s-???, initial cost: 100,000,000 magic (Gold), cost after 10s: 1,000,000 magic (Gold)/s.
Wind God's Might: Attack speed permanently +200% (added based on current total attack speed), movement speed permanently +200% (added based on current total movement speed), magic became total attributes before the increase ×20.
Wind God's Protection: The aura of truth circulated around you. Though extremely weak, it retained its standing. Activating this effect granted you protection at the "Truth" level. For 100s,