Ch. 41The Red Priestess Sinvara

At House Flint’s welcoming banquet, Eddard promised his subjects that Crystal’s Scar would grow prosperous through new workshops and machines, winning their fervent support. The Red Priestess Sinvara received a vision of Azor Ahai’s rebirth and wondered whether Edd Flint was the prophesied Child of Destiny.

  • Eddard acknowledged Sinvara at the banquet while Masse T’s silver-haired twins, Moli and Bohe, attended him, and he used the Golden Eye to suppress his desire.
  • Eddard addressed his officials and subjects, promising more jobs, higher wages, and machines that would farm the land as Crystal’s Scar expanded.
  • Straw questioned who would till the fields, and Eddard explained that Crystal’s Scar would manufacture machines to plow and harvest crops.
  • Eddard invoked Masse T’s words about mastering a secret to gain wealth, promised his subjects a life of noble comfort, and stirred them to cheer for him.
  • Sinvara watched the hearth flames and received a vision about Azor Ahai’s rebirth, then wondered whether Edd Flint was the Child of Destiny.

Ch. 42The Lord of Light's gift

Eddard met the Lord of Light through Sinvara and refused to become its representative, but accepted a portion of its body in exchange for preparing for a future battle. The gift made him nearly immortal and expanded his Dream World perception, while Sinvara pledged herself and her followers to his cause.

  • Eddard led Sinvara to the Heart Tree and asked what the being behind her wanted.
  • The Lord of Light manifested through Sinvara and asked Eddard to become its representative, but he refused to take on unwanted responsibilities.
  • The Lord of Light offered Eddard a portion of its body, which merged with him and gave him powerful perception and gradual healing from injuries.
  • Eddard learned that the Lord of Light wanted him to oppose the force of darkness and saw Primordial Bodies appear in the Dream World.
  • After the Lord of Light departed, Sinvara pledged her body, soul, and followers to Eddard’s cause.

Ch. 43Awakening Plan

After waking beside Sinvara, Eddard prepared to turn his Dream Awakening experiments into a formal education program at Crystal's Scar. He welcomed more than two hundred students to the Magic Academy, assigned them to classes, and began training the most talented himself.

  • Eddard woke in his castle bedroom after another long stay in the Dream World, and Sinvara greeted him before joining him for breakfast.
  • Eddard introduced Sinvara to his household as a member of House Flint, then headed to the temporary Magic Academy with her.
  • Eddard reviewed his plan to teach literacy and basic magic, while Maester Albert prepared classes for the students awakened in the Dream World.
  • Eddard welcomed the students and volunteers with a speech about Crystal's Scar's future, and the crowd cheered for him and House Flint.
  • Maester Albert assigned more than two hundred students to beginner, intermediate, and advanced classes, while Eddard appointed Sinvara to teach beginners.
  • Eddard set the first subjects as language, mathematics, physical education, and moral education, then began preparing to teach the advanced students personally.

Ch. 44A special existence

Eddard began teaching selected children how to use the Fire Demon power he had fused with them through the Dream World. Young Arthur became the first student to manifest that power in the Real World.

  • Arthur and Stone discussed rumors that Eddard would teach them magic before Eddard entered with a Shadowcat and praised the children who had stepped forward bravely.
  • Eddard confirmed that he had mastered magic and told the students that dragons would one day return, then began their lessons in perception.
  • Eddard guided the students into the Dream World, where they saw his monstrous form and discovered that they had fused with Fire Demons.
  • Arthur realized that focusing his perception could return him to the Real World, and Eddard encouraged the other students to follow his example.
  • Eddard helped the students sense their Fire Demon power, and Arthur manifested an invisible dragon-like claw and announced that he had succeeded.

Ch. 45Dragonglass Magic Array

Eddard created the Dragonglass Magic Array, awakening rune powers in students and establishing a new Rune Wizard Faction alongside his Bloodline Wizard Faction. By evening, more than fifty students had gained runes, while Eddard warned those who left Crystal's Scar that their powers might fail without the array's support.

  • Eddard explained to Sinvara how he was modifying dragonglass with demonic magic arrays and began forming the Dragonglass Magic Array from dragonglass and the souls of the Children of the Forest.
  • Eddard added the Flame, Dragonglass, and Soul runes to the array, creating a new source of power for rune wizards.
  • Sinvara awakened the Flame Rune and demonstrated her new ability to sense and control fire.
  • The array's power awakened runes in students across Crystal's Scar, and by evening more than fifty people had gained runic abilities.
  • Some newly awakened students asked to leave, and Eddard warned them that their powers could fade or harm them if they abandoned Crystal's Scar.
  • Eddard encouraged the remaining students to follow him and the Old Gods, and they cheered for him and House Flint.

Ch. 46Envoys from the Iron Islands

Bruce Blacktyde and the other Iron Islands envoys traveled to Crystal's Scar to seek peace and trade with House Flint, where Eddard's remarkable ships, harbor, and city impressed them. The chapter ended with Bruce hoping their meeting with House Flint would help change the Ironborn's future.

  • Bruce Blacktyde and Theon Blacktyde sailed toward Crystal's Scar with envoys Yoren Harlaw and Alan Farwynd, hoping to secure trade and peace.
  • The envoys encountered Eddard's unusual stone-and-dragonglass transport boats, then followed them while Dragonglass Merfolk and Dragonglass Naga secretly guarded the fleet beneath the sea.
  • The fleet reached Crystal's Scar, where officials directed the Iron Islands delegation through the Foreign Ships District to the Reception Center.
  • Bruce and the other envoys marveled at the city's streetlamps, clean streets, dragonglass buildings, fine clothing, and well-equipped City Guard.
  • Bruce Blacktyde hoped the meeting with House Flint would bring change to the Ironborn, then walked toward House Flint Castle.

Ch. 47A trade agreement with the Ironborn

Eddard negotiated a preliminary trade agreement with envoys from three Iron Islands houses and showed them Crystal's Scar’s factories and steam technology. The envoys agreed to buy a freshwater-production system, and the visit left them with a broader view of Eddard’s industrial capabilities.

  • Beris guided Bruce and the Iron Islands delegation through Crystal's Scar to meet Eddard at the Council Hall.
  • Yoren Harlaw, Bruce Blacktyde, and Alan Farwynd offered trade with their houses, and Eddard negotiated prices for goods and machines.
  • Eddard hosted the envoys for lunch, then led them on a tour of the Alchemy Workshop and explained its factories and products.
  • At the machine factory, Theon Blacktyde imagined using a steam engine as a siege weapon, while Bruce proposed installing one on a large sailing ship.
  • Eddard demonstrated Water Dragon No. 2 and offered a pump, cement water tower, and steam-engine water filtration system to address freshwater shortages in the Iron Islands.
  • The envoys agreed to pay two thousand gold dragons for the water system and toured the remaining factories.

Ch. 48A secret agreement and a clan attack

Eddard arranged a partnership with House Farwynd to protect his merchant ships in exchange for ships, weapons, and warriors, while investigating strange relics tied to ancient beliefs. In Hot Spring Village, Clan Warriors and apparent Cave Dwellers surrounded the settlement, and Mys sent Straw and three other young men to seek help at Mine.

  • Alan "the Sea Lion" Farwynd brought Eddard a statue and other relics from Sealskin Point, which Eddard sensed carried an ancient, chaotic power.
  • Eddard offered House Farwynd support in exchange for protecting his merchant ships and preventing their kin from interfering with them, and Alan agreed.
  • Mys told the villagers that Eddard planned to build a cement road, and they praised their lord's plans.
  • A bell warned Hot Spring Village that Clan Warriors were approaching; Mys saw the signal tree down and learned that apparent Cave Dwellers were also nearby.
  • When Clan Warriors blocked the road to Pasture Town and surrounded the village, Mys ordered Straw and three others to ride to Mine for help while the villagers prepared to defend themselves.

Ch. 49The strange "egg"

Eddard observed "Eel" Ralf summon and merge with a Magma Demon, then released the strange flesh-like organism he had been studying. The creature revealed a powerful presence in the Dream World, where Eddard fought it and sealed it in Dragonglass, identifying it as the Drowned God.

  • "Eel" Ralf summoned a Magma Demon, which merged into his body and intensified his demonic power.
  • Maester Albert recorded the strange organism’s reactions as Eddard ordered the Dragonglass prism opened and the creature spilled out and grew.
  • Eddard used refracted firelight to weaken the organism, then drew it into the Dream World after it opened its mental defenses.
  • The organism erupted into a monstrous form and sent fragmented messages as Eddard challenged it and fought back using the Dream World’s powers.
  • Eddard trapped the creature in the ocean and sealed it inside rapidly growing Dragonglass, calling it the Drowned God.

Ch. 50The "True" Faceless One

Eddard’s Faceless One infiltrated the Demon B'lack-worshipping clan encamped near Hot Spring Village and began turning its corrupted warriors against one another. The attack escalated into a bloody riot, and clan elder Skaggs ordered his guards to kill an approaching attacker.

  • Clan Warriors performed a blood sacrifice, summoning fifteen Demon Children and ten Frenzy Demons before continuing their depraved ritual.
  • Bran reported the enemy’s movements to the Faceless One, while Brandon and Rickard prepared to follow its orders and protect their soldiers.
  • Eddard sent the Faceless One into the encampment to use its Dark Stealth and Parasitism abilities against the chaos-worshipping Clan Warriors.
  • The Faceless One possessed newly transformed warriors and made them slaughter one another, spreading confusion and violence through the camp.
  • Skaggs confronted an advancing warrior and ordered the two guards beside him to kill him.
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