Global Dungeons: Giving the World a Little Taste of the P5's Might
Chapter 81

This Was a Long-Term Investment!

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With the Army design complete, the next step is the final piece of the puzzle for the Bear Country's weapons system.

That would naturally mean nuclear weapons at the same level as those of the Eagle Sauce Country.

Lin Ye directly equipped the Bear Country with 6,000 nuclear bombs!

At the same time, a super apocalyptic system—the "Death Hand" system—was set up for him.

The Dead Hand System will be activated immediately if the Bear Country goes to war with any other country.

The Dead Hand System will remain on alert.

If the Dead Hand System does not receive a response from the Bear Country high command within one hour, it will automatically be identified as "the end of the world."

The Hand of Death will immediately unleash all of Bear Country's nuclear weapons, bombarding the entire planet!

This bizarre system wasn't Lin Ye's idea; it was conceived by the Russians during the Cold War, and Lin Ye is merely borrowing it now.

This is perfectly logical no matter how you look at it.

All weapon design work has been completed; all that remains is for the Creation Space to gradually complete the various large-scale Military Ordnance.

The next step is to set up the Instance quest system.

With Winter Is Coming, Lin Ye didn't want to make it a complex quest system like the Raging Waves; the Instance would only have two phases.

Phase One involves the Challengers conquering any one of the three main cities: Volgograd, Saint Petersburg, or Moscow.

Phase Two involves continuing to conquer the remaining two main cities and seizing power in the Bear Country Empire.

The whole process was simple, straightforward, and without any unnecessary delays.

There are four types of Instance challenges: Aerial Warfare, Land Warfare, Naval Warfare, and Total War.

Challengers can choose for themselves after entering the Instance.

The quest system is basically complete; the last step is to set the spawn point for the Challengers in this Instance.

Lin Ye had several options for choosing the starting location in this Instance.

One option is to directly use the map of Eastern Ocean Island.

This is the most time-saving and labor-saving method. The downside is that if you choose the Eastern Ocean Islands, the combat methods will be relatively simple, and it will most likely be mainly Naval Warfare, which is somewhat repetitive with "Raging Waves".

Furthermore, the Raging Waves is currently under review, so there's a chance that using Eastern Ocean Island as the Challengers's birthplace might fail the review process.

There are two other map options: one is the Tank Country, located in the European region, where German Cat is situated; the other is the Malaysia, which borders the Bear Country directly.

The reason for choosing the Tank Country is its long-standing ties with the Bear Country, allowing for a perfect experience of the full "Winter Is Coming" package.

The reason for choosing Malaysia is that it is closest to Bear Country, which would make the design more convenient and allow for a more exciting presentation of Land Warfare.

Of course, there is an even better option: to design all these Spawn Points and let the Challengers choose for themselves.

This would greatly increase the variety of Instance.

Lin Ye immediately began sketching out these areas, in preparation for any eventuality later, regardless of how they were set up.

Watching my Earth Online become more and more complete, I felt a little tired, but still very happy.

Before we knew it, three days had passed.

Lin Ye worked tirelessly for three whole days, forgetting to eat or sleep.

Finally, when he was pulled out of the Creation Space, it was still the Firmament.

[Firmament Notification: Dear Designer, your Instance "Raging Waves" has been re-approved! Firmament will provide you with updates after you exit the Creation Space.]

Lin Ye glanced at the progress of the Winter Is Coming. It was about 98% complete, with only a few scraps left, which shouldn't take much longer.

It should take another half day to complete the project, and then we can submit it to Firmament for review.

Since waiting was pointless, Lin Ye simply withdrew from the Creation Space.

[Dear Designer, after three days of review, Firmament has made corresponding adjustments to your Instance Raging Waves.]

[1. After a thorough review, Firmament determined that there are no issues with the map, weapons, or basic quest flow within the Instance, so these Instance elements will remain unchanged!]

[2. After repeated testing by the Firmament, the final number of Challengers for the Instance was adjusted to 100,000.]

[3. The Total War Mode and mission-enhancing punishment system in Raging Waves are highly innovative, and Firmament has decided to retain them all!]

[4. Given that the Raging Waves Instance resulted in massive point deductions during its first two runs, Firmament has imposed a restriction on Raging Waves: the point deduction for a single player in a single instance cannot exceed 1000 points!]

[5. After passing the final review, unless the Designers modify the Instance themselves, the Raging Waves instance will not undergo further review... The Raging Waves Instance can then be used normally.]

After listening to Firmament's introduction, Lin Ye smiled helplessly.

In fact, this result was pretty much what he expected.

Every brick, tile, blade of grass, and tree in the Raging Waves Instance is logically supported, so Firmament can't find any fault with it.

As for the Reward and Punishment Mechanism for the mission, it must be just as Lin Ye had guessed before, satisfying some of the needs of the Firmament in managing the Azure Star people, and even helping the Firmament to screen out people with rebellious tendencies and war intentions.

Therefore, the Firmament was not adjusted.

The Firmament simply didn't want the Raging Waves to kill too many people, nor did it want Lin Ye to gain a large number of points in a short period of time through the Raging Waves.

Firmament, the number of challengers will be readjusted to 100,000.

If the goal was truly to reduce the difficulty, Firmament should have continued to increase the number of Challengers. The reason it has decreased instead is simply because Firmament believes that the Azure Star people have no chance of breaking through the Raging Waves.

Since there's no chance of succeeding in the challenge, it's better to reduce the number of participants, so that fewer people can suffer.

As for why the final number was set at 100,000, Lin Ye felt that Firmament had chosen a middle value.

Furthermore, the Firmament also sets limits on point deductions, capping each person's points at 1,000.

Lin Ye was actually quite satisfied with the result.

Because no matter what, the Raging Waves can continue to be deployed and used.

This means that Lin Ye can still earn points through the Raging Waves.

According to his own calculations, Challengers entering the Instance later will likely choose to submit immediately.

Each person loses 20 points, so 100,000 people would lose 2 million points!

With a rebate rate of one percent, Lin Ye can earn at least 20,000 points every day.

Even fly legs are still legs; little by little, they add up to a considerable sum.

Keep in mind that it only takes 10,000 points for a Level 1 Challengers to upgrade to Level 2.

What Lin Ye sees as a fly's leg is a fortune enough for most people in this world to live on for a lifetime.

(There are two more chapters today, please read on.)

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