Garp
The Pinnacle of the Marines! It All Begins with Being Taken Away by GarpContents
Biodata
| Feature | Value |
|---|---|
| Name | Monkey D. Garp (卡普) 478 |
| Alias(es) | Iron Fist; Hero of the Marines; Pirate King’s Archrival 91 329 479 |
| Gender | Male |
| Affiliation | Marines; G-3 Branch; Neo Marine Training Camp 15 522 |
| Occupation/Role | Marine Vice Admiral; training camp adviser 2 522 |
| First Appearance | Chapter 2 2 |
Background
Garp rose through the Marines with his fists and pursued the pirate Roger across the seas. During the God Valley Incident, he fought Rocks alongside Roger. The World Government later concealed parts of the battle and credited Garp alone with protecting the Celestial Dragons; Garp rejected the resulting hero narrative 193 327 329.
Years later, Garp discovered Roy after seeing him knock a Sea King away. Impressed by the boy’s strength and teleportation, he carried him off to Marine Headquarters and began training him 2 3.
Appearance
Garp is a towering, heavily muscular man with a deeply wrinkled face and gray-to-white hair in his later years 149 234 478 479.
- He wears a distinctive dog-head hat when he first meets Roy 2.
- He is often seen in a Marine Coat of Justice, though he also wears floral shirts and casual vacation clothes 8 453 478.
- At forty, he wore sunglasses and an open floral shirt 320.
Personality
Garp is boisterous, irreverent, and fond of rice crackers and naps. He readily delegates work to others, but takes training seriously, subjecting Roy, Ace, and Luffy to punishing drills and calling his blows acts of love 2 3 15 18.
Beneath his roughness, Garp is protective of his family and students. He worried when Ace and Luffy’s training mission was attacked, and he defended Ace’s innocence when bringing him to Marine Headquarters despite the danger surrounding the boy’s parentage 19 84.
Garp values conviction and the determination to protect others above technique alone. He is also willing to defy authority: he rejected the Government’s hero title and confronted Saint Garling at Mary Geoise 10 485.
Abilities & Skills
Iron Fist and Fist Bone
Garp fights primarily with powerful, Haki-infused punches. He describes the foundation of Iron Fist as fighting spirit, conviction, and the determination to protect someone 10.
- Fist Bone Meteor: He throws an enormous iron ball at an opponent; he used it to train Roy’s reactions 15.
- Fist of Love: His name for the blows he frequently delivers to his students and grandsons 17 21.
- He punched the stern of his warship to propel it forward and later destroyed Saint Warcury with a punch 8 492.
Haki
Garp uses Armament, Observation, and Conqueror’s Haki, combining them with his physical strength 2 173 485.
- Armament Haki: He demonstrated emission by destroying a distant boulder without touching it, and Internal Destruction by breaking a metal block from within 173.
- Observation Haki: He sensed Roy after the boy teleported away during their first fight 2.
- Conqueror’s Haki: He clashed with Saint Garling’s Haki and used Conqueror’s coating in his attacks 456 485.
More-More Fruit
Sengoku tricked Garp into eating a Devil Fruit disguised as cake. Garp later used the More-More Fruit to multiply the power and shock waves of his Haki-infused punches 453 458.
- Fifty-Fold Iron Fist: Carved a vast pit into the seabed and damaged Punk Hazard; Roy moved the training ground and its occupants offshore before it struck 458.
- Fiftyfold Galaxy Impact: Garp launched the attack against Garling and the Holy Knights at Mary Geoise 485.
- Hundredfold Iron Fist: His strike appeared to destroy Imu, but nearly exhausted him; Roy warned that the battle might not be over 503.
- He enlarged the Recruit Happiness Ball and dropped it over the training ground 522.
Geppo
Garp uses Geppo to move and remain airborne. He used it while attacking the Roger Pirates and when returning to the sea above God Valley’s remains 322 329.
Training
Garp trains students through physical conditioning, sparring, Haki instruction, and repeated exposure to his attacks 3 173.
- Roy’s initial regimen included ten thousand punches in Seastone, dragging a small warship, and enduring Garp’s blows 3.
- Following Roy’s advice, Garp had Luffy train in Seastone Handcuffs so he would not rely solely on his Devil Fruit 173.
- He taught Iron Fist techniques to Roy, Luffy, and Kuzan 31 235 305.
Equipment
- Dog-Head Warship — Garp’s distinctive Marine vessel 3 433.
- Iron balls — Oversized projectiles and training weights, including a specially made two-thousand-ton ball used by Roy 15 17.
- Seastone Handcuffs — Used in Luffy’s training to limit his reliance on his Devil Fruit 173.
Relationships
- Roy — Garp’s recruit and disciple. Garp trained him harshly, introduced him to Zephyr, and later fought beside him; Roy also entrusted Garp with protecting his parents 2 3 386 493.
- Monkey D. Luffy — Garp’s grandson and student. Garp brought him to Marineford and trained him in Haki and Iron Fist 21 173 235.
- Portgas D. Ace — Garp’s grandson. After Roy urged him to remove Ace from the mountain bandits’ care, Garp brought him to the Marines 17 18.
- Monkey D. Dragon — Garp’s son and the Supreme Commander of the Revolutionary Army. They fought on the same side at Mary Geoise 493.
- Zephyr — Garp’s old friend and fellow instructor. They compete over credit for Roy’s training and fought after the Marine tournament 11 32 257 270.
- Sengoku — Garp’s longtime friend and fellow Marine. Sengoku often scolds him; the two later vacationed together with Zephyr 3 453.
- Bogard — Garp’s adjutant, who helped inform Roy’s parents after Garp recruited him 2.
- Gol D. Roger — A pirate Garp pursued repeatedly. They fought each other at sea and later fought Rocks at God Valley 322 327.
Story Role
Roy’s recruitment and the next generation
After recruiting Roy, Garp trained him aboard his warship and brought him to Zephyr at Marine Headquarters. At G-3, Garp continued Roy’s training while sending him and Bogard on pirate-hunting missions 2 3 15.
Garp later visited Ace on Mount Colubo with Roy. Persuaded that Ace could be guided toward justice, he brought him to the Marines and defended the decision before Sengoku. He subsequently brought Luffy to Marineford as well 18 19 21.
At G-3, Garp put Luffy through demanding physical and advanced Haki training. He later watched with pride as Ace and Luffy grew stronger 92 173 217.
The Marine veterans
Garp protested his exclusion from the secret Marine martial arts tournament, then agreed to fight the revitalized Zephyr after the competitors finished. Their battle destroyed half the tournament island, forcing Roy to teleport the watching Marines to safety 257 270.
When Saint Shepherd Sommers attacked Roy’s parents in Dawn Village, Garp and Zephyr intercepted him. Garp punched Sommers away and knocked Blueno unconscious 386.
Mary Geoise and the new era
At Mary Geoise, Garp arrived with Ace and Luffy, rejected Garling’s claim over his hero title, and attacked the Holy Knights with Fiftyfold Galaxy Impact 485. He later destroyed Warcury and struck Imu with a hundredfold Iron Fist, though Roy cautioned that Imu might not be defeated 492 503. When Imu subsequently stopped Garp’s attacks with a barrier, Roy transferred the exhausted Garp out of the battle zone 505.
In the new era, Garp joined Sengoku and Zephyr in advising the reopened Neo Marine Training Camp, where they subjected recruits to punishing combat drills 522.
Notable Quotes
“The real ‘Iron Fist’ doesn’t rely on flashy techniques, but on fighting spirit! … It’s conviction! It’s the determination to protect someone!” 10
“But the child is innocent!” 19
“I told you boys to become marines, not to become cowards who hide in their shells—!!!” 484