Darkness Survival: Becoming a God Through Self-Study After Losing My Shelter
Chapter 160

Fighting Alone

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Many people realize that yet another path to survival that human civilization has explored in the Land of Darkness is collapsing before their eyes, and far fewer people will choose this path.

Su Luo herself never expected that the mechanism that had offended him back then would go a step further and begin to offend the entire world.

[1. Hatred Mechanism: During this Tide, monsters will prioritize Lock-On the Survivor themselves rather than buildings. However, please note: If you are outside the Sanctuary, you will trigger the [Fighting Alone] state: experience gain is reduced by 70%, and the strength of each wave of monsters is greatly increased.]

The buff effect is: [You are in a "Fighting Alone" state: experience gain efficiency reduced by 70%, monster wave strength increased]

The terrifying aspect of this mechanism is that it provides a systematic tool for "mutual destruction".

Any Survivor who survives the first few waves of Monster Tide and then intentionally leaves the Sanctuary in subsequent waves can directly trigger the [Fighting Alone] buff, increasing the difficulty of the Monster Tide by as much as three waves!

The difficulty Su Luo experienced during the seventh wave of Monster Tide was equivalent to the tenth wave of a normal Monster Tide.

Now, any resentful non-professional can rely on the [Fighting Alone] mechanic to summon the boss and others to Self-Destruct after surviving the seventh wave and running outdoors.

A Level 5 Boss Monster —this is an existence that even a newly Class Change ordinary professional cannot contend with.

What's even more frightening is that if they can hold out until the eighth, ninth, or even tenth wave.

Especially the tenth wave, the level 8 Elites, are difficult for even the world's top professionals to defeat at the current stage.

[Things aren't that bad. As long as the professionals ensure that the non-professionals in the Sanctuary don't leave, it's relatively simple. Besides, there are few people willing to trade their lives for another's.]

[Yes, maybe it's a good thing. On this path, non-professionals have the means to restrain and threaten professionals, so perhaps the professionals they support won't dare to do such outrageous things as A?]

[That's not the point, kid! The point is the new Chain of Suspicion!]

[The group that originally wanted to take this path must have had at least three hundred people... Can you really guarantee that there aren't any people among them who harbor resentment towards you? Can you really guarantee that the Survivors struggling in death, darkness, and madness are mentally sound? Are you... believing in humanity?]

[If you're strong enough, you won't be afraid of these things.]

[There's no solution. Neither of us can break through 20 Attributes, so we can give up on the path of Fused Sanctuary.]

What scares me even more is that many of the early mechanics of this system are traps: live streaming, Monster Tide aggro, Trial Instance... Could there be others?

This is yet another new Chain of Suspicion, or rather, a supplement and reinforcement of the existing Chain of Suspicion.

The zero-sum game between Survivors is inherently easy to occur, leading to stagnant and deceptive communication within the area, and even chaotic pricing Survivor markets. This is Chain of Suspicion that everyone has faced.

The suspicion among those with Forbidden Class, and the suspicion among Survivors of those with Forbidden Class. The Forbidden Existence beings in the Trial Instance have a clear motive to escape with the Survivors, and the system doesn't provide an identity verification mechanism; it's a large-scale werewolf game. This is a Chain of Suspicion among top Survivors.

Information monopoly and dissemination: Professionals who spread trial information will lower the evaluation of newcomers, while those who make good use of Dungeon information can maintain their advantageous position. This is the Chain of Suspicion between early professionals and newcomers.

Another point is the Chain of Suspicion between professionals and non-professionals, which overlaps slightly with the previous one. Professionals possess absolute military superiority and resource acquisition capabilities, which inevitably influence newcomers in the region, who have no means of restraint.

However, if they choose the path of Fused Sanctuary, those who come later can risk their lives to secure control. In a sense, some of the risk is transferred to the professionals.

The system genuinely doesn't want Survivor develop slowly or are weak to live.

After a moment of thought, Su Luo felt that this system, in Essence, encouraged individual competition and hindered cooperation, with almost all of its core mechanisms promoting individual priority.

Growth is accompanied by madness, power by risk, Forbidden Existence are watching with predatory eyes, and people from other realms are also sharpening their knives.

That's fucking dark.

[Su Luo: I want to emphasize one thing: do everything in our power to ensure the survival and potential of other newcomers! You should pay more attention to the existence of other worlds. Based on the results of the Continued Battle competition, different worlds are likely to be in a competitive relationship.]

Ultimately, the world rewards are based on the number of players who finish first in the Continued Battle, not the percentage of players who finish first in the Continued Battle! The more professionals there are, the more regions can qualify for the District Wars Continued Battle, the more participants will finish first in the Continued Battles, and the more special reward slots will be available! There is a clear path here: pioneers support newcomers, and newcomers help secure slots, thus increasing the number of top-tier players.

[Ye Zizhen: Right, and the world rewards later on won't just be limited to the number of Trait Dungeons.]

After Su Luo sent her message, Ye Zizhen followed closely behind, with only a few casual comments in between, all arriving very quickly.

This guy is giving me another hint.

The significance of Continued Battle may go far beyond simply increasing the number of Trait Dungeons.

Su Luo stopped what she was doing, looked at the Laboratory whose main framework had been replaced, and began to make detailed modifications.

Mutual Aid Association Headquarters.

The senior managers are having a small meeting.

"One last thing... Have you all seen that Legendary little story on the World Channel? If not, watch it now." Number One tapped the table, his tone serious.

Everyone around the round table nodded in agreement. Qin Lang, the last to respond, simply replied, "I already saw it."

The conversation quickly turned to the most pressing issue. "The path to Fused Sanctuary..."

One person pondered and said, "The risk is quite high. The headquarters has already merged with five hundred shelters, and at least ten of the other thirty Sanctuary have also merged."

"No, the headquarters is actually less risky. Management is fine. Number One had the foresight to ensure that none of the top Survivors he trained participated in the Fused Sanctuary, so the risk is lower."

This is indeed a wise move. Most of the staff at headquarters are engaged in management, data analysis, and communication. Number One has long been stipulated that top-tier Survivor have been trained are not allowed to be integrated into the team, so as not to affect their development potential.

It only incorporates some of the second-best Survivors to jointly defend against Monster Tide and for daily Abjuration.

Even many of the managers are quite capable fighters, including Number Two.

"The main project is the pilot project— Fused Sanctuary. We originally thought it was a good approach and started trying it early on. We've already launched more than fifty, ten of which are over thirty in size. Their internal management isn't as rigorous," Number Two continued to analyze.

Qin Lang reviewed the documents in his hand. "The Analysis Department just issued a report stating that the risk is not high if the scale is less than a hundred, and the regional environment is good with less hostility. The risk is lower than we imagined, and the pressure mainly rests on the Survivors in other areas."

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