A level 250 set was only God Grade, so it held little appeal for Misty Pavilion, which already possessed Quasi-Ancient God Grade sets. However, triggering an Instance Mission and securing an Instance First Kill would both yield quite generous rewards. Breaking Waves Riding Wind and the others cared greatly about this, especially since the mission allowed one hundred people to participate, meaning all one hundred would receive the first-kill rewards.
Instance Missions could be divided by team size into two-player, six-player, fifty-player, and one-hundred-player versions. However, previous Instance Missions had never included one-hundred-player versions; those only appeared after level 250. Moreover, a new difficulty level would appear at this time: Nightmare Grade.
That was right. Previously, Instance Missions only had three difficulty levels: Normal, Difficult, and Purgatory. Now, Nightmare Grade had been added. The greater the difficulty and the larger the number of participants, the more generous the rewards after completing the Instance Mission.
It was precisely because of this that Breaking Waves Riding Wind and the others cared so much about this mission. Yet Ye Luo and the others had already reached level 250 without showing any signs of triggering it, leaving them puzzled and rather anxious.
"We've been busy with guild territory missions and Guild Missions lately. Of course we wouldn't trigger a level 250 Instance Mission," June Flying Snow said irritably.
"Instance Missions are mostly triggered at random. There's no fixed pattern, and no one knows what needs to be done to trigger one. Maybe doing guild territory missions is exactly what's required," San Mei Shi said. Then her tone shifted. "These things depend on fate. As long as we can ensure that the first-kill reward for the one-hundred-player team at the highest difficulty belongs to us, that will be enough."
"That shouldn't be a problem, right?