Nine Revolutions in the Game
Chapter 1658

Not So Simple

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When a server had ten Level 3 Guild Headquarters, it would trigger a large-scale Monster Siege. China Server had already gone through this, while Japan, Germany, and South Korea were currently facing it as well. Barring surprises, the players of those three countries would concentrate all their strength on resisting the Monster Siege and would no longer enter the Fallen Demon Domain. Even the players stationed at the fortresses would be recalled.

That was right. Countries that had obtained fortresses always left players behind in the Fallen Demon Domain to guard them. They feared that after leaving the Fallen Demon Domain due to the time limit, players from other countries would seize their fortresses. China had arranged things this way as well. Breaking Waves Riding Wind and the others were the first batch, and after they left the Fallen Demon Domain, a second and even third batch of players would enter.

The mission of the second and third batches was simple. They were not there to seize fortresses occupied by monsters, but merely to defend the fortresses already acquired. Moreover, the second and third batches could be far smaller than the first.

It made sense. Even if a fortress occupied by players was breached, there would be no rewards. Furthermore, fortresses could teleport to one another, so capturing a fortress guarded by players would be very difficult. Not to mention that every fortress had plenty of Siege Weaponry.

Therefore, the second and third batches did not need many players, nor did they need to worry about other countries stealing their fortresses—at least not while there were still many monster-occupied fortresses in the Fallen Demon Domain.

However, the current situation was somewhat different. A large-scale Monster Siege was an extremely important matter for a country. They would gather all their strength

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