The Witcher: The Witcher's Handbook of the Wolf School
Chapter 544

Void Crystal of Adagath's Gate!

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Ailin retrieved his Witcher's Handbook and turned to look, following his instincts.

The cone-shaped cave walls were riddled with holes pierced by Balmor's spear, and never recovered.

The concave tip of the cone no longer radiates golden or purple light; it is now pitch black. Yet, it is from there that the call of destiny originates.

"Ailin, are you alright?" Ida Emin asked telepathically.

"It's alright," Ailin quickly replied in his mind, "The golem has been dealt with, I'll go out now."

Ada Emin responded and then fell silent.

Ailin looked at the place where the call of destiny was coming from, hesitated for a second, and then gently touched the tip of the cone with his index finger.

"Bite!"

"Void Crystal from the Gate of Ade Gais detected. Absorb?"

"Void Crystal..." Ailin raised an eyebrow. "Another Ade Gais Gate, a component I've never heard of before."

[Ding! The Void Crystal of the Gate of Ade Gass is being absorbed...]

[Ding! The Void Crystal of the Ade-Gates Gate is merging into the Witcher's Handbook...]

[Ding! The Void Crystal of the Gate of Ade Gass is being absorbed...]

[Ding! The Guiding Stone of the Ard Gais Gate is merging into the shadow of the Ard Gais Gate...]

The sound of the school bell ringing in my mind, and a warm current spreading from between my eyebrows throughout my body.

The feeling of destiny vanished abruptly, the Witcher's Handbook suddenly appeared, and lines of system notifications appeared and disappeared.

"Buzzing~"

Wolf Emblem hummed in fear, and only quieted down after he gently patted it.

The surrounding space subtly responded with vibrations.

Then.

Suddenly, the image of that translucent emerald jade door from the moment the Conjunction of the Spheres and the Planetary Alignment appeared in Ailin's mind.

This magnificent creation, known as the Grand Gate, has only less than a tenth of its original form transformed from illusion into reality.

Most of the parts prefixed with "Ade Gais Gate" are scattered throughout the Witcher world, and it's unknown when they will be able to be collected.

After the phantom of the Gate of Ad Gais appeared, a hollow gray crystal appeared from near to far.

Within the crystal, a faint golden magical glow could be seen shimmering at the bottom, like some kind of liquid, but only a very shallow layer.

"Ding~"

The Void Crystal gently blended with the illusory image at the left corner of the emerald jade gate, producing a pleasant sound as if jade were being struck.

In an instant.

The phantom of the Gate of Ad Gais suddenly solidified, every detail becoming lifelike...

Wrong!

It's not lifelike at all!!!

The Gate of Ade-Gase appeared directly inside the golem's body.

The emerald light illuminated the gray-white cave, making it resemble a jade mine.

Ailin blinked in horror, fearing that the earth would shake and countless monsters would be teleported out from the Gate of Ade Gais to fight him.

Fortunately...

The emerald green door remained motionless, standing silently in the void, still like an illusion, overlapping with the golem's grayish-white rock, yet without affecting each other.

Within seconds, it gradually faded and disappeared without a trace.

[Ding! Absorption of the Void Crystal at the Gate of Ad-Gates is complete!]

[Ding! Conjunction of the Spheres - Rotfiend (Cooldown: 24 days) → Conjunction of the Spheres - Rotfiend (Cooldown Completed)]

[Ding! Conjunction of the Spheres - Water Ghost (Cooldown: 30 days) → Conjunction of the Spheres - Water Ghost (Cooldown Complete)]

Um?

What does it mean when two Conjunction of the Spheres...?

Etc!

Could it be...?

Ailin quickly switched to the Monster Bestiary.

"Just as I expected!" A look of joy appeared in his eyes.

Below the illustrations of the Rotfiend and the Water Ghost, a rotating black hole, sparking from the outside as if scorched by flames, appeared simultaneously.

In other words, the Void Crystal of the Gate of Ad-Gais not only fully recharged the "Conjunction of the Spheres - Rotfiend" which had only cooled down a few days ago.

They opened a new slot for him called "Conjunction of the Spheres - Water Ghost" and fully charged it.

More importantly, the black holes where the Conjunction of the Spheres beneath the other monsters do not display any cooldown time indicators.

Ailin didn't believe that the energy from the Void Crystal had been completely exhausted at the "Conjunction of the Spheres - Water Ghost".

Then there's only one possibility: this new "Conjunction of the Spheres - Water Ghost" slot (which can be replaced with any monster that can Conjunction of the Spheres spheres except for the Rotfiend) is permanently available.

Once the Rotfiend and the Water Ghost have used up their Conjunction of the Spheres, they will both enter a cooldown phase.

He no longer needs to wait a month to open a Conjunction of the Spheres; instead, he can open two Conjunction of the Spheres for different monsters within a month.

This is more than just the Conjunction of the Spheres!

This adds another powerful weapon capable of disrupting the battle, along with a fixed monthly bonus of at least fifteen points to total attributes.

"I made the right bet!" Ailin couldn't help but clench his fist in excitement.

These two Conjunction of the Spheres are likely related to the rescue of Henry Gedimidis, and there will be two more in a month, making a total of four Conjunction of the Spheres.

Barring any unforeseen circumstances, it's entirely possible to max out all attributes, including the maximum of 199 points in Mysticism, before performing Second Mutation, all before rescuing Hen Gedimidis.

Before today, given Soyer's serious injury to the Vessel of Great Deeds, it was practically an impossible dream.

The Void Crystal is more important to Ailin now than the Guiding Stone of the Ard Gais Gate, or even the fragments of the Ard Gais Gate.

"Once I get back to Kaer Morhen, I'll use up the two Conjunction of the Spheres immediately," Ailin thought.

Most of the preparations for rescuing Henry Gedimidis have been completed.

Although the Second Mutation still requires advancements in Xenogeneic Mutagenesis, a method to restore Soyer has been developed.

However, at this moment, Ailin breathed a slight sigh of relief, as the heavy burden on his shoulders was lifted by more than half.

"Phew~"

Let out a long breath, and after looking around and finding nothing that required his attention, Ailin got up and walked out of the cave.

However, he didn't put away his Witcher's Handbook; instead, he looked through the Monster Bestiary as he walked.

He rarely makes a point of opening the Monster Bestiary interface.

Most of the time, the operation only switches to this point when the Conjunction of the Spheres.

Compared to the beginning, when it was first unlocked, there was only one monster, the Water Ghost.

The Monster Bestiary nowadays are simply dazzling.

Water ghosts, Ghoul, swamp witches, Cyclops, Rotfiend, wraiths, Greater Griffin, Monster's Nest...

All the monsters are incredibly lifelike, arranged according to categories such as ghouls, ghosts, ogres, and hybrid beasts, as if several monsters were truly sealed within the Witcher's Handbook.

When you focus your thoughts on a monster, its data will appear beside it, such as the monster's height, length, maximum and minimum weight, and the number of monsters killed...

For example, the number of water ghosts hunted was 841, and the second-ranked Ghoul was 348...

It feels quite fulfilling.

In addition, completing the first stage of the hunting mission will unlock the Conjunction of the Spheres function for monsters. Completing the second stage (currently only for Water Demons) will add a location function, automatically sensing and perceiving the monster within a range of several miles.

There's not much to say about the Conjunction of the Spheres after completing the first stage of the Hunting Quest. It's extremely useful as a weapon or as a dangerous "supply" when resources are scarce, making it a core gameplay element of the Witcher's Handbook. Apart from the slightly long cooldown time, it has no other drawbacks.

The second stage of "location" is somewhat redundant, because by the time the hunting mission reaches the second stage, the monster's Essence Fluid, Ailin, will definitely have reached its limit, and even close friends and family members will have reached the same level, so there is no longer much need to locate the monster's position.

However, in the long run, if the Monster Hunting Legion develops further and its numbers increase, or if it can popularize ordinary Essence Fluid throughout the entire school, or even sell it as a specialty product, it will be very useful.

Even if you just get a few more Guiding Stone from the Gate of Ad-Gais, reducing the number of monsters required for the hunting quest, finding monsters will be much easier later on.

Moreover, it will be quite useful in the future when you are short of some monster materials.

certainly.

Given that only the Water Ghost has reached this stage so far, we can only say that the "location" function has great potential.

Overall, the Monster Bestiary, which is highly relevant to hunting quests, seems more like a feature that comes out later in the game.

He was also looking forward to unlocking new skills after completing the third stage of the Water Ghost hunting mission.

Thinking of this, the dim firelight flickered faintly at the end of the cave entrance.

With a thought, Ailin put away his Witcher's Handbook.

There's no rush to take stock of the other spoils.

"Ailin..."

Stepping out of the smooth cave wall, Ada Emin seemed to have already arrived at the foot of the golem.

Not far away, about a dozen steps away, was the end of the passage, almost within visual reach, which gave one a sense of the danger of the battle that had just taken place outside.

"If you had been any slower, I really would have had to leave you behind."

Ada Emin noticed his gaze and smiled.

Having truly experienced a difficult battle, the elven Sorceress's tone was noticeably more familiar.

"That's to be expected," Ailin smiled, sheathed his sword, and leaped down from the cave entrance. "But thankfully, we did not fail in our mission and took down the golem."

"Yes, you are very good." Ada Emin looked up at the golem, which was as still as a mountain, and said, "I have never seen such a huge golem before, nor have I ever heard of one."

"If I remember correctly, the tallest golem currently being sold by the Rissberg Civil Conglomerate is only about two people tall, around three or four meters."

"This one is already larger than normal size, six or seven times larger."

"What kind of powerful core could support such a large size?"

Ada Emin looked on incredulously.

A Void Crystal prefixed with the Gate of Ad Gais... Ailin thought.

Able to traverse two different worlds and summon corresponding large monsters, what's so special about Void Crystal that has accumulated such a massive amount of high-quality energy to make a golem no bigger than a city wall move?

If we could find a way to directly utilize this energy...

Ailin was able to teleport to Ban Ade, kill all the wizards in the entire wizarding academy, including those from the Rissberg Civil Conglomerate, and then, without stopping, use the Conqueror's Armor of the Wild Hunt to reach Tyr Na'ria and destroy the Alder Folk's homeland.

After completing these two tasks, the shallow energy within the Void Crystal might be more than enough.

"No need to doubt anymore," Ailin pointed to the hole in the golem's chest. "The golem has been dealt with. We can study it slowly after we've finished searching this cave."

"That's true." Ada Emin nodded.

Then, thinking of the hardships and dangers she had just experienced, her gaze couldn't help but linger on the Witcher's still somewhat boyish, handsome face, and she sighed:

"The Child of Miracle is indeed the Child of Miracle."

"I'm actually a little envious of Vesemir."

Ailin didn't seem to care about the question. He glanced around at the passage that was almost completely blocked by the golem and casually asked, "Doesn't Ms. Aida Emin have any children?"

Ida Emin rolled her eyes:

"Not everyone is as lucky as the Bloody Red Fox, where Sorceress and a witcher can have offspring together."

"The Sorceress of Aion Siddi, due to the Mountain Folk's inherently difficult reproductive abilities, are not much more likely to give birth than Sorceress and witchers."

"All the Sorceress in Aion Siddi are priestesses who remain unmarried for life."

"We have dedicated ourselves to the gods of the Mountain Folk and to the eternal magic arts."

The priests of the Mountain Folk ... Upon hearing this, Ailin couldn't help but raise his eyebrows and stop in his tracks.

"Ms. Ada Emin is also..."

"Yes," Ada Emin knew what he was asking, "I am both a sorcerer and a priest. All those who know, that is, the elven sages you speak of, are servants of some god of the Mountain Folk."

"And who are you?"

"You know that," Ada Emin smiled gently.

I know... Ailin was taken aback when she heard this, and after pondering for a moment, she suddenly realized.

"Yes," Ada Emin said with a nostalgic look in her eyes, "I was born in Shaer Lavhed, the City of White Roses that admires the sea, so I was naturally a servant of the Sea Goddess."

Ida Emin had some secrets she had never told anyone, not even Francesca.

This elven sage secretly loved the sea.

This is not shameful; it would be hard to find a more innocent and pure love than this.

However, she doesn't like to express her feelings openly; instead, she prefers to keep all her emotions hidden inside.

She wouldn't wear metals or gemstones from the mountains, but pearls, coral, and amber were always with her.

These exquisite jewels brought her comfort, reminding Ida of the home she had never truly possessed.

The description from the original story suddenly appeared in Ailin's mind. He couldn't help but look up and, sure enough, he saw a coral headdress on the elven Sorceress's vermilion hair.

No wonder there was such a description in my previous life. It turns out that Ida Emin was a servant of the Sea Goddess... Ailin thought to himself.

But wait!

He suddenly remembered what Ida Emin herself had said not long ago.

She said, "Now, very few people in the Northern Continent know about the Sea Goddess. Since the destruction of Shaer Lavhed, no one in the Free Elves has worshipped her anymore."

The Free Elves, without priests, Sea Goddess. Ida Emin is Free Elves, therefore...

"Didn't you say that after the destruction of Shaer Lavhed, no one worshipped the Sea Goddess anymore?" Ailin couldn't help but ask.

"That's exactly what I said."

The elven Sorceress paused, looked back at the north, which was blocked by the dim yellow stone wall, and sighed softly.

"No one worships the Sea Goddess anymore, because of Her..."

"It has long since perished in the depths of the sea."

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