Amid the endless seawater, how many world bubbles drifted about?
Xu Meng had the most detailed data at hand—just look at the number of teams participating in the Global Developer Creativity Competition:
Over 300 large development teams with more than 500 members.
Over 2,000 medium-sized teams with 50 to 500 members.
Over 10,000 small teams with fewer than 50 members.
And individual developers were simply too numerous to count.
However, the [Individual Developers] category was somewhat special. There were certainly many highly talented indie developers among them, but even more were players who had come just to join in the fun.
And the number of players joining in for the fun vastly exceeded that of professional developers.
As proof: among the massive number of individual developers, less than 1% had submitted works for this early-access playtest.
Of course, not all large, medium, and small development teams had participated in the early-access playtest either.
But their participation rates were as high as 80%, 60%, and 40%, respectively.
In the end, all these game world bubbles participating in the early-access playtest floated up from the deepest waters, becoming the bubbles now available for players to choose from.
Qi Huahua looked at the bubbles stretching from nearby all the way to the edge of her vision. They seemed utterly endless!
With so many choices, she instead felt at a loss, unable to decide which bubble to pick.
After hesitating for several seconds, the circular mark on the back of her hand lit up once more, projecting a tablet-sized holographic screen.
Lines of text slowly appeared:
"Welcome to the Global Developer Creativity Competition early-access playtest!
Right now, you stand within an ocean of creativity, where the boldest, wildest, most interesting, most complex, and most wonderful ideas of developers from around the world have gathered.