Ch. 201What the hell are we fighting now! (Two chapters in one)
Key Plot Points and Events
- War of Kings, despite its massive size (200GB), launches to mixed reactions due to download and installation issues.
- Fire Knife, a game journalist, finally enters the game and is matched with the Battle of Hürtgen Forest.
- Players struggle with the new commander system and the complex class selection process.
- Fire Knife's squad, led by Marxist, has a series of misadventures, including a supply truck crash and a tank getting stuck, before even encountering the enemy.
Character Developments
- Fire Knife: He's a patient and observant player, willing to adapt to new systems and mechanics. He's also a bit of a critic, questioning the game's design choices.
- Marxist: The squad leader is enthusiastic but inexperienced, leading the squad into a series of mishaps.
- The Commander: A player who tries to lead the squad but struggles with the new system and the squad's lack of coordination.
Significant Themes
- The game's massive size and the challenges it poses to players.
- The struggle with new game mechanics and systems.
- The absurdity of non-combat casualties and the question of "what are we even fighting for?"
Character Interactions
- Fire Knife and Marxist: They communicate quietly and efficiently, trying to navigate the game's complexities together.
- The squad and the Commander: There's a lack of coordination and understanding between the squad and their appointed commander, leading to confusion and miscommunication.
- Players in the game world: Despite the seriousness of the battle, players interact with humor and camaraderie, treating the game more like a social event than a war.