When Steve and Peter returned, they were covered in dust and exhaustion. Schiller gave them both a basic examination and found no injuries, so they sat down beside the sofa as well.
Matt brought over several glasses of water. Though this was the sort of atmosphere that called for alcohol, the man and woman of the house clearly had no drinking habit, and the liquor cabinet was empty, which was rather regrettable.
After Steve and Peter caught their breath, they began recounting what had happened in their first game.
Given their personalities, they should have chosen a Courage-type game, but there was another type better suited to them: Unity.
According to game theory, most people who chose Unity were superheroes like them, unwilling to harm their teammates and more willing to cooperate to clear the game.
Sure enough, their other four teammates were Black Panther from some universe, Groot and Destroyer from the Guardians of the Galaxy who had queued together, and Hawkeye from the Avengers of another universe.
They were all basically people with strong moral standings, beyond reproach in their actions, and no dark history to speak of.
More importantly, they all knew one another. Although Groot and Destroyer from that universe seemingly had not met Captain America yet, everyone realized that the people present were good people, and they quickly grew familiar with one another.
The rules of this Unity game were exceptionally simple. They had to find jigsaw pieces in a three-dimensional house and assemble them. As long as all the pieces were found and placed before the time limit expired, the game would end and everyone would survive.
Then they had nearly all been eliminated.
The biggest problem was that the game tested spatial awareness and three-dimensional thinking a little too much, and it also