Ever since Char took over the Far East BETA defense line, it had become completely different from before. When facing BETA attacks in the past, warships at sea were often deployed as the first line of defense. They would bombard the enemy once, then quickly withdraw. Tank units would then serve as the second line, directly meeting the BETA charge. If they could not hold, they would retreat again. In short, some tanks would always be lost, and if they were unlucky, even the entire fleet could be wiped out.
Meanwhile, Tactical Fighters, which were more powerful and more flexible, were often placed behind the final line of defense as the last weapon and trump card.
But in Char's eyes, that arrangement was utter bullshit. Warships and tanks, which had virtually no ability to resist yet could maintain continuous firepower, were pushed to the front, while the most flexible and effective anti-BETA weapons were left at the rear. No matter how he looked at it, it seemed like they were deliberately sending those warships and tanks to their deaths.
When facing frenzied hordes of BETA so dense they could terrify anyone with trypophobia, did they need precision? Did they need accuracy? They only needed to blindly blanket the area with firepower. It did not matter if they missed the BETA; at least they could blast craters into the ground. That could disrupt the BETA's attack rhythm, couldn't it?
Were distant attacks ineffective? What a joke. Warships had been designed for long-range combat in the first place. As for tanks, they only needed to replace their shells with High Explosive Rounds capable of massive blasts. Incendiary Rounds, Demolition Rounds—anything would do. All tank units needed to do was provide fire coverage and fire support. As long as they could reduce the