The Great Star Voyage
Chapter 662

Ambitious

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Equipping warships with different types of weapons is not to show off their advanced technology, but rather because each weapon has its own purpose.

For example, the Sub-Light Speed weapon mentioned is actually mainly Positron Cannon. Yes, the powerful Positron Cannon of the second and third level civilizations can only be used as Close-In Weapon System by the Level 4 Civilization. Their main function is to use high-frequency firing to block projectiles that enter extremely close range.

In addition, the Electron Cannon and the Laser Energy Cannon previously equipped on the Level 3 Civilization warships have all been converted into Close-In Weapon System.

The reason for equipping the warship with both Positron Cannon and Electron Cannon is primarily because these are the main weapons of a Tier 4 warship. Humans haven't seen warships from other Level 4 Civilization, so they can only speculate based on the main cannons in their own designs. It's important to understand that the Planet Destroyer Cannon humans have designed can fire not only Antimatter Warhead but also conventional matter warheads; therefore, the Close-In Weapon System must also possess both conventional Antimatter firepower.

The objective, of course, is to efficiently intercept the enemy's Planet Destroyer Cannon warhead.

If the incoming projectiles are made of normal matter, they are swarmed by Antimatter cannons such as Positron Cannon; otherwise, they are blocked by Electron Cannon. The annihilation of Antimatter is a law of physics, and Level 4 Civilization does not have the ability to change this law. Therefore, no matter how advanced the technology or how powerful the projectiles, they cannot escape the law of annihilation upon contact between Antimatter.

The same applies to the armor of Level 4 Civilization warships.

Regardless of whether you use Alloy No. 2 or a more powerful Strong Interaction Force Material, no matter how strong your material properties are, as long as it is directly hit by Antimatter Bomb or Antimatter missile, it will inevitably be annihilated and destroyed.

Therefore, on warships designed by humans, Force Field Shield have become the main defensive capability. Perhaps not only humans, but any civilization that has achieved the Grand Unified Theory and reached the Level 4 Civilization, and has mastered the various technological applications of the Level 4 Civilization, would do the same.

Force Field Shield have now become the main shields of warships, while the role of warship armor will be diminished by the large-scale application of Antimatter- related weapons, making it less important than that of Low-level Civilization.

Of course, it's not entirely useless. Strong armor is still much better than armor that can be pierced with a single blow. After all, even if everyone can be blasted through by a single Antimatter attack, a warship with better armor will definitely have a more stable structure, be able to withstand the damage from the explosion, and be better able to adapt to the harsh environment of space.

Just like a probe made of Strong Interaction Force Material, it can even plunge into a star, but once inside, it will be unable to drive its Warp Engine to get out due to the star's enormous Gravity.

Therefore, the repair capabilities of warships become extremely important under such circumstances, and Nanomite Repair Technology is elevated to a core position in Level 4 Civilization. This is also why Main Battleship cannot be entirely composed of Strong Interaction Force Material, because if such materials are damaged by Antimatter Bomb, it will have a ripple effect, causing irreversible changes to the entire material structure.

This change was already known when humans developed the Strong Interaction Force Material. It is a monolithic material, and once it is damaged, its internal mechanical structure will change, causing the Strong Interaction Force to no longer dominate. This also changes its material nature, turning it into an ordinary material, and then it collapses.

Therefore, although Strong Interaction Force Material is powerful and hard, it is not omnipotent and is not suitable for use as armor for large warships. It is excellent for making skeletons, keels and main frame supports, because it can withstand the size of the large warship itself and prevent the warship from falling apart during combat due to various ultra-high speed inertial changes.

The confidence that humans have in designing warships that are 300 kilometers long and 100 kilometers wide and high is mainly due to the Strong Interaction Force Material. In fact, it can be said that these materials are essential for designing super-large warships.

Humanity will definitely need to use this material as the main framework in the future. As for other warships, they will probably have to use modified Alloy No. 2, since Strong Interaction Force Material are still too difficult to obtain.

The high production difficulty also meant that humanity could only concentrate its high technology on flagships, making it impossible to build such massive warships. Fortunately, apart from Planet Destroyer Cannon, warships using Neutron Kill / Neutron Burst as their main guns did not require such a large hull.

Therefore, it can be foreseen that the flagship of future human fleets will inevitably be very conspicuous, as it will certainly be the largest and most advanced warship in the fleet.

Of course, it will also have the thickest armor, because the warship design experts plan to fill this future vessel with several Nanomite Repair Robot production workshops. At the same time, the internal design of the warship has also been changed, adopting an internal and external armored compartment model.

This means that the warship also has internal armored compartments, similar to the outer armor, just like the Bottom Compartment, to prevent drafts from easily being breached. This design is like covering a person's internal organs with a layer of skin, making the warship more resistant to damage.

The design also required the New Flagship to have extremely high maneuverability and not become cumbersome due to its large size. To achieve this, the New Flagship must possess sufficiently powerful propulsion, and the powerful propulsion of Level 4 Civilization must be of two types: Warp drive and conventional drive.

Regarding Warp, designers calculated that such a large warship must employ a multi-engine linkage to generate a sufficiently large Warp Bubble to completely envelop the entire vessel. Through meticulous calculations, scientists concluded that four large Warp Engine are needed, two more than conventional New Warship.

They were each placed in a suitable location on the warship and then controlled by a central hub.

It's worth mentioning that Warp Engine don't actually need to have their exhaust pipes exposed like conventional warp engines, so all four Warp Engine can be fully housed inside the warship, which is quite different from the Warp Engine in the movies.

However, the New Flagship design still features engines with tail nozzles, which are conventional large Magnetic Propulsion Thruster, four at the front and four at the rear. These are mechanical structures that can mechanically flip up, down, left, and right, and retract into the warship and extend outwards. Humans have long been able to do this with ease in terms of mechanics, which is why the thrusters on the sides and up and down are eliminated, saving a lot of space for the warship.

To meet this design requirement, the warship Design Department must have gone bald countless times. Fortunately, human genetic technology is advanced enough that the designers didn't have to change their hairstyles.

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