Dark Forest VR Plan
E3 Expo, in its original world, was an abbreviation of a word that begins with the letter E.
Its Chinese name is Electronic Entertainment Expo.
It is the world's largest and most well-known business exhibition and video game launch event.
In layman's terms, the main purpose of E3 Expo is to provide a stage for major game companies to unleash their biggest innovations.
Here, let them showcase their most valued and prized products.
Therefore, the main audience of E3 Expo is businesses and media.
However, these manufacturers' big moves are not finished products.
It's just a CG animation or a gameplay demo.
The purpose is to attract the attention of businesses and media, generate buzz for the game in advance, and attract investment and sponsorship, etc.
Therefore, for players in the original world, the so-called E3 Expo was just a pie in the sky.
Moreover, there's a possibility that these pancakes might turn out badly.
For example, some manufacturers might release very cool and realistic gameplay demos of their games, which excite players and make them eager to buy and experience them immediately.
But when the game was actually released, they found that what they had in their hands was vastly different from the actual gameplay demo, with signs of being censored everywhere, and they became one of the countless "buyer's show" examples.
Some developers are so confident when they announce their games that players feel they have great potential.
However, a few months later, news suddenly broke that the game development had been terminated, or that the development was chaotic and indefinitely delayed, or that there was simply no news at all, which was regrettable.
Or perhaps a company releases a few seconds of CG footage of a game, but it turns out there's nothing in it, just a title and a scene, which gets the audience, who have been waiting for it for nearly ten years, excited.
Then, several years later, I realized that I hadn't even created the folder yet.
Therefore, unlike Chinese gamers' expectations for exhibitions, some overseas gamers find it more appealing to attend E3, rather than waiting in line for an hour or two to experience a few minutes of a game demo or watch an awkward presentation from a developer with no presentation skills.
It's better to just stay home and wait for other people to release edited videos of the game's announcement.
At least it's a little more comfortable.
Therefore, E3 Expo is a place where game companies show off and attract the attention of players and the media.
It is also a prime location for promoting and publicizing one's key game projects.
Through the original body's memories, Meng Shu discovered that the E3 in the parallel world was the same.
As a leading domestic manufacturer, and with another game under development, Infinite Network Entertainment naturally wouldn't miss out on promotional events like this.
In that case, will Meng Shu miss out?
Obviously not.
"Next month?"
Meng Shu put down her phone, lost in thought.
Then, I made a decision in my heart.
"I originally planned to develop the games one by one according to the plan, but since there is E3, let's learn from Black Myth and make a gameplay demo of the new game first."
"As for the finished product, it will still be scheduled to be placed after ' Dark Forest ' as planned."
"Since everyone's here to make empty promises, I might as well join in and make one too."
Thinking of this, Meng Shu smiled.
Then I picked up my phone and replied to Manager Liang with just three words.
Of course.
At this moment, Yang Ying, who was working overtime, suddenly received a message from President An on the company's intranet.
That was a screenshot of a response from Shuo Guang Danmu Network, clearly showing their support and dreams.
President An himself sent a question.
What do they mean by this? Are they trying to copy our game of the same genre again? I won't allow them to copy us again and again!
Upon seeing President An's message, Yang Ying felt a headache coming on.
What's wrong with the Only Game?
What did they post?
Yang Ying ignored President An and instead opened the screenshot, carefully reading through Shuo Guang's response on the Danmu Network. Then... his head throbbed even more...
"They want to make a space sci-fi game too. This is going to be difficult. How are we going to explain this to President An...?"
Looking at President An's profile picture, Yang Ying felt weary.
Having an outsider as a leader is truly a disaster.
Yang Ying was merely the head of the game development team; matters involving media and social networks were not his responsibility at all.
Why did you send it to me? What's the meaning of this question?
Moreover, it's their freedom to choose what themes their competitors choose.
Perhaps the Only Game is because it saw that its own "Bloody Scientist" is a space science fiction game, so it wanted to make one too?
That makes no problem.
If it were a competitor, they might choose to avoid it to some extent, but isn't Infinite Network Entertainment a competitor?
It's perfectly understandable that they chose the same subject matter, so what is President An thinking?
Does this mean we should forbid others from making science fiction films?
Yang Ying had a bit of a headache.
I don't know how to explain the issue of game themes to Mr. President An, who is not in the industry.
After all, there are only a few games on the market, and how many of the games released in a year have the same theme?
Your family made a modern warfare game? Oh, my family is also planning to make a modern warfare game.
Just because your family did it doesn't mean I have to change the future war or ancient war.
It's really hard to predict situations like this where themes overlap or people are just jumping on the bandwagon and making similar projects.
But what can be done now that it has happened?
We can't just harshly criticize them, can we? That doesn't make sense...
Yang Ying rubbed his head, thought for a moment, and then typed a reply.
[President An, I'm so sorry, I don't know what they mean either.]
Snap—
A light keystroke; the message is sent.
A dozen seconds later, Yang Ying sensed something was wrong and felt that this reply was probably not what President An wanted to see.
So he added another sentence.
[But our game will attract players before theirs because it pioneered the combination of 'horror' and 'shooting,' and it's also a sci-fi genre, something not found in Horror Games. Therefore, we have a significant advantage; even our competitors are expressing envy and support. Success is guaranteed! Our development team will also use the remaining time to optimize and adjust the game to make it even better!]
After typing it, Yang Ying carefully read it twice, and after confirming that there were no problems, he pressed send.
Then, as if liberated, he slumped into the chair, his eyes lifeless.
"I can't predict what others will do; I can only try my best to do my job to the best of my ability. So, as for any other unexpected trouble, you're asking me? I have no idea!"
After speaking, Yang Ying leaned back in his chair and rubbed his throbbing head.
It was at this moment that he had the idea of quitting.
Then, startled, he quickly shook his head, dismissing the thought.
"What am I thinking? This is Ji You! Being able to work at a company like this and lead a team all by myself is already enviable. How could I not want to do it?"
After shaking off the thought, Yang Ying stood up and looked at his colleagues working overtime outside the office, speechless for a moment.
At that moment, he had a vague guess.
Perhaps the fate of the Leap Group... will be decided by this game...
Time passed, day by day.
"Control Failure" has become increasingly popular as the main storyline progresses.
Every day, new content is discovered and published by players on various online communities and Danmu Network.
It garnered a significant number of clicks and views.
Meanwhile, Meng Shu's company has also completed all preparations.
The planned gym, recreation room, tea room, and other facilities have all been put into use.
Art director Fang Yuancheng also officially started working at the company, collaborating with Xia Nianzhen and Qiu Yuan.
After everyone returned to work, Meng Shu announced the development plan for the VR version of "Dark Forest".
Then a meeting was held to give a detailed explanation of the concept design of "Dark Forest" that the system had given to me when I transmigrated.
The employees were amazed by the vastness, tranquility, and eerie terror of the forest in the game.
In this light, the reason why Dark Forest uses a top-down perspective is actually to take into account the player's tolerance, and thus indirectly use this perspective to reduce the horror atmosphere.
Horrible... it's really terrifying...
Now, Mr. Meng is finally going to develop a VR version of "Dark Forest".
When that time comes, what awaits the players is an unprecedented and extreme terror in the eerie forest...!
After the meeting, the next step is employee recruitment.
On this point, Meng Shu no longer paid attention and handed over the responsibility entirely to the veteran employees.
For example, Chen An was responsible for recruiting quest designers. Xu Hong was responsible for recruiting animators, motion designers, and so on.
Fang Yuancheng was responsible for recruiting the art professionals he needed.
In short, authority has been delegated, and everything is done to ensure the smooth progress of the work.
Moreover, Meng Shu had been planning to make a VR version of the game "Dark Forest" for a long time.
However, it was later shelved due to one work plan after another.
During this time, he received numerous private messages and comments asking if he would ever see a VR version of "Dark Forest" in his lifetime.
Meng Shu has not responded to this.
The main reason for developing a VR version is that Dark Forest is just as popular as the newly released Control Failure.
How can a PC Horror Games from a year ago be as popular as the latest VR blockbuster?
How is that possible?!
So, Meng Shu searched online beforehand and discovered the key to the problem.
It's a mod...
Players have created a considerable number of mods for Dark Forest to maintain its gameplay.
A quick search for the keyword "Dark Forest" on the entire Danmu Network yields only a few walkthrough videos showcasing the entire game and all collectibles, as well as some mod demonstration videos.
Besides the common backpack expansion and infinite backpack mods, there are also bullet doubling and infinite bullet mods.
There are also mods such as teleportation, save-on-the-spot, skill-unrestricted, and Safe House wooden planks that are not easily broken.
There are also infinite durability mods, and easy-to-make mods.
Even more impressive are the extra map mods and new side quest mods.
It can be said that it gave "The Dark Forest" a second spring.
No wonder its popularity was comparable to "Control Failure" even a year after its release; it turns out there was a group of die-hard fans who stuck with it.
However, it must be said that Dark Forest does indeed have that kind of charm.
After shaming the genre by overturning the stigma that ' Horror Games are a joke,' its appeal is gradually being amplified.
The emergence of Dark Forest is not only the world's first game to be truly labeled with the word 'horror'.
More importantly, it opened the door to the Horror Games market and established the status of Horror Games in other categories.
It was also the game "Dark Forest" that first truly brought fear to players and showed them what fear really meant.
Games like this, which have pioneering significance, are indeed memorable for players.
Therefore, they kept asking Meng Shu if there was a possibility of VR implementation.
So, a year later.
Seeing the players' enthusiasm, Meng Shu decided to give "Dark Forest" a major upgrade.
However, he did not announce it to the public.
Because he planned to give the players an unexpected surprise.
Let them know that I see all your requests!
At this moment, while Boss Meng was busy with his work.
Brother Banana, far away in Chongqing, was suddenly completely bewildered.
As he looked at the things he had collected in "Control Failure," his expression gradually turned to disbelief.
A continuous gurgling sound came from his throat, and he kept swallowing.
"Wow... the protagonist of this parallel world... is just too..."
"This seems unlikely... Let me try again... and see if it's really true..."
As he spoke, Brother Banana put on the VR headset again.
I pushed back the pace a bit, cramming content that would have taken two or three chapters into one.