I Make Games to Make Players Cry
Chapter 184

PVP Mode Explodes in Popularity

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Zai Zong and Xin Xin's live streams ranked first and second in the game channel of the Danmu Network.

Therefore, their live stream content attracted a large influx of players to watch.

At the same time, it is unclear whether this was intentional on the part of the Danmu Network.

Zai Zong's live stream was displayed on the homepage of the live stream channel, allowing all online viewers to see Zai Zong move on the main screen the moment they clicked in.

As a result, many people who don't play games have become curious and want to try it out for themselves.

The situation is similar on other live streaming platforms as well.

Popular streamers from various platforms were thoroughly enjoying the game, shouting and yelling wildly.

It provided an incredibly enjoyable experience for countless viewers and fans.

Since the PVP Mode has only been out for less than a day, everyone is a newbie, so they've been doing all sorts of things without understanding how to play.

Some streamers were tormented to the point of near death in the human camp.

Some streamers were killing people they spotted while on the opposing side, and they exclaimed how satisfying it was!

However, there are also many novice players who play abnormal games.

For example, a male streamer was lucky enough to get the 0173 'Statue'. Immediately, he thought he could dominate the game and started boasting about it confidently in the live stream.

As a result, while chasing a security guard in a heavily controlled area, he accidentally got stuck between the electric fences and couldn't move.

Then a series of crackling sounds, and he died on the spot! Truly shameful! He became the worst streamer ever.

As these streamers suffered setbacks and looked embarrassed, many players who were originally afraid to play Horror Games suddenly felt confident that they could do it!

What's so scary? It's nothing special, not scary at all!

Then, unable to resist the urge, I entered the game and contributed to its online presence.

So, just one day later, the number of concurrent online players for "Control Failure" reached an unprecedented 3.77 million!

This directly shocked a number of game developers both domestically and internationally, including some influential figures.

Then, taking advantage of "Control Failure," other game developers expressed their opinions on Weibo and Twitter.

Praises followed one after another: "Incredible!", "A milestone in Huaxia history!", "A gold-medal genius producer!", "A phenomenal Horror Games!"

However, there were also dissenting voices.

What Horror Games are harmful to teenagers?

Why do they keep taking shortcuts and crooked paths instead of making proper games?

What? All you can do is make Horror Games now?

Things like taking an unconventional approach, not following the mainstream, or even taking medicine and so on.

However, players aren't stupid.

These Weibo spokespeople were quickly criticized by netizens for being sour.

Some comments say they don't learn from others' success, they only criticize others. If they're so capable, why don't they prove themselves?

However, these statements from game developers do raise questions about why so many people would play the PVP Mode of a Horror Games.

There are clearly better MOBA and FPS games available, so why is everyone so obsessed with "Secret Laboratory"?

Is there some kind of magic in it?

Therefore, after in-depth research and summarization by a skilled player, he put forward his views in the Fourth Calamity Club.

And for the first time, a completely new term was proposed.

' Asymmetrical Confrontation Game.'

This statement immediately attracted a lot of attention.

Asymmetrical Confrontation Game?

What is that?

So, the players clicked into the thread and read the content carefully.

The meaning of "pro player" is also very clear.

The post clearly states why this DLC is fun.

The fundamental reason is that its gameplay is 'unique'!

All competitive games on the market follow one key point.

That means the number of players in the battle is the same.

Whether it's a 5v5 MOBA or a 15v15 FPS.

They are equal in number.

However, the PVP Mode in Control Failure breaks this fixed pattern.

It's actually a game where there are fewer players than many!

Moreover, the larger group was a vulnerable group, and in the early stages, they could only run!

The dominant ones are actually the minority of 'abnormalities'.

This stark contrast provides players with a novel experience.

Especially since this is VR Game, its atmosphere and realism are even more captivating.

So overall, even though the game feels somewhat unfair and asymmetrical, it is still enjoyable.

In addition, the game itself is of extremely high quality, so once players get hooked, they are hooked and want to play a game as soon as they get off work.

Many players would rather skip the base game and just go into the PVP Mode for a couple of rounds.

As a result, the influx of a large number of players has not only made the game incredibly popular, but has also generated a great deal of discussion in various gaming communities.

Especially in the Fourth Calamity Club, some people are praising it wildly, saying that this PVP Mode is the best in the world, YYDS!

Some people even desperately sought strategies, recounting how they had lost so much in the game that they were completely exhausted.

Others post and share tips and tricks they've encountered in the game.

In addition, there was a sudden surge of posts from girls asking for help, prompting surfing netizens to leave comments such as "men leave their IDs, women are self-reliant."

Then, the girls left their IDs.

After that, as players played the game day by day, they gradually figured out the game's mechanics.

Even though they were overwhelmed by work and studies, they still managed to master the game by utilizing their spare time.

Within seven days, a large number of videos about the PVP Mode "Secret Laboratory" appeared on the Danmu Network.

Such as:

[0173 is not a 'warrior'! A 10-minute guide to the correct way to play 0173!]

[Escape Guide: How to Start at Rank D!]

[Keycard processing and upgrade path – you'll understand after reading this!]

[Top-tier movement techniques, serpentine footwork—learn how to dominate the field and make even the oddballs avoid you!]

[A Beginner's Guide to Quick Success: Even with a D-Rank, You'll Still Be the Coolest Guy!]

[You'll regret not reading this! A rundown of all 'abnormal' skill characteristics!]

These tips and tricks videos are a godsend for ordinary gamers!

What they lacked most was a strategy guide, and now that a pro has finally released one, they naturally have to study it carefully.

As a result, these videos quickly garnered a considerable number of views after being released, and the number of comments and bullet screen messages were also quite high.

In addition to instructional videos, there are also some funny videos.

for example:

[Help! After the D-rank girl turned on her microphone, my abnormal teammates stopped killing anyone.]

[0173 and 0096 have teamed up, should we continue playing this game...?]

[When I encountered 0173 who was AFK, I winked in a flirtatious way.]

These videos have brought a very rich player ecosystem to the game.

However, due to the increase in the number of players, the game environment has also been negatively affected to some extent.

For example, some people curse at their teammates because they don't know how to play.

Some people choose to leave their computers running maliciously because they don't receive any abnormal information.

More often than not, players enter the game completely out of it, ignoring their teammates' reminders and instructions, and doing whatever they want. This is purely designed to ruin the game and make the experience unbearable.

As a result, a large number of players flocked to the comments section of the Danmu Network "Shuo Guang" to complain about this negative gaming behavior.

[Screen recording as proof! I accidentally died, and this security guard yelled at me for the entire game!]

[This is absolutely disgusting. I was just playing a game and this kind of player is just slacking off. Is the official team even going to do anything about this?]

[We urge the authorities to take action against these 'bot' cheaters! They're just disgusting people.]

Before long, the comments section under Shuo Guang's post became a complete mess.

Fortunately, the players' voices eventually caught the attention of the official team.

Just one day later, Control Failure was updated again, bringing a voting system to players.

If a player is playing negatively and affecting others, they can be voted out.

Furthermore, the game mechanics themselves allow players to join mid-game, so there's no shortage of players. Therefore, this voting system update significantly reduced negative gameplay behavior.

Although voting systems are common and nothing unusual.

But Shuo Guang's swift action won the hearts of the players, showing that he really cares about the game's excellent environment and can see the players' voices.

They just aloofly read my message but don't reply.

However, as long as the game is stable and fun, it doesn't matter to me whether Shuo Guang replies to messages or not.

As a result, "Control Failure" once again topped the charts on the Cyber Platform, much to the surprise of countless game developers.

but

At this moment, Meng Shu was alone in her office discussing the E3 Expo with Supervisor Lian.

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