The Expo Ends
Meng Shu's appearance introduced this game producer from Huaxia to the global media.
Or rather, the founder.
His unusually youthful appearance surprised everyone present, especially the industry veterans, who were curious about what kind of ability and insight this young entrepreneur possessed to create such an unimaginable masterpiece of Horror Games.
After all, it's not that there are no Horror Games globally, but rather that the quality of these Horror Games is so low that they are simply not worthy of being considered mainstream.
Despite being touted as 'horror,' it's actually quite boring to play. It fails to evoke any emotions or feelings.
This resulted in poor sales, causing many companies to report deficits in their financial statements. It also drew a barrage of criticism from players, clearly proving to be a thankless task.
Over time, Horror Games have become one of the genres that developers are reluctant to work with.
Numerous past examples have shown them that it would be more profitable to copy a wildly popular shooting game than to waste their time on this.
Therefore, given that everyone was pessimistic, the success of several Horror Games has attracted the attention of industry professionals.
If the success of a Horror Games has an element of chance and luck, then a series of successes cannot be attributed to good or bad luck.
Especially since all these games are from the same company!
This success can only be achieved with an unimaginably high level of production skill!
Therefore, they are eager to know whether such a person will share their experience so that others can learn from it.
But soon, these industry professionals were disappointed.
At the game launch event, Meng Shu gave a speech that lasted for about 1 hour and 10 minutes.
Including the 30-plus minutes of the stage play, that's about 1 hour and 40 minutes.
During this time, Meng Shu didn't mention his company or production experience at all, but instead focused on introducing the game "Dead Space".
From the setting to the world view.
From the storyline to the gameplay, and so on.
Without revealing the true content of the game, Meng Shu revealed everything that could be disclosed.
Although he didn't share his own gaming experience, the audience was still captivated by his explanations of the game.
They have also confirmed that the mechanical armor used in the stage play will appear in Dead Space!
In fact, not just one set!
According to the explanation from this Huaxia BOSS, players will obtain various types of armor during the game, each with different uses and effects.
This caused a huge stir at the scene, with everyone applauding and saying "Very Good!"
Furthermore, the audience learned that the entire stage play's story will be presented as game DLC.
Players will then be able to personally control Alyssa Vinson and experience the Seonggok disaster firsthand.
However, it will not be a direct copy. There will be many other gameplay elements that could not be shown due to the limitations of the stage play, which will give players a refreshing experience. The storyline will also be more complete than that of the stage play.
This showed great sincerity, which made the audience cheer even more enthusiastically and applaud the game.
Thus, in this atmosphere, the press conference for "Dead Space" came to a close.
The first day of the exhibition has ended, but E3 Expo will continue for the next few days.
Dead Space continued to be showcased and promoted at the event.
Only after the entire E3 Expo had completely ended did Meng Shu and the crew charter a plane back to China, concluding their overseas trip and preparing for the next phase of their work.
Related game reports and promotional videos have also begun to appear online.
For example, some well-known gaming news websites have been discussing the events of this year's E3 Expo.
Aside from the normal game discussions, the main focus was on this special effects stage play performance.
Most of those who attended the event said that the game launch event held by the Huaxia company Only Game was the most interesting and least boring one they had ever experienced!
It even satisfied my visual experience, it was practically like watching a movie!
The experience was unprecedented.
It's so much better than those press conferences where people just ramble on about the game while looking at a teleprompter.
It's a pity there was no popcorn or cola, otherwise it would have been even more fun.
Upon seeing these words, all the foreigners who had never been to E3 were incredibly curious.
What kind of stage play could possibly garner such rave reviews from these people?
So they went online to search for it.
The results were all screen recordings of the live event.
That is, the kind of mobile phone shot with unclear image, blurry colors, distortion and choppy playback, and a lot of background noise.
It wasn't even 30 minutes long! They were all short clips of a few minutes, the longest being only 11 minutes.
What's the point of looking at this?
The foreigners glanced at a few and then had to give up.
However, I heard that the story of the stage play will be presented as game DLC, and will be more complete than the stage play, which puts the minds of foreigners who have not been to the live performance at ease.
After all, what they fear most is that a game's storyline is scattered across various areas, making the story incomplete and lacking in experience.
The story of the stage play will now be available as game DLC, which is certainly a good thing!
Many people, not only overseas, but also in China, have started discussing E3 online since its conclusion.
In the Fourth Calamity Club, a news article from an external website was reposted by the website editor.
The title is simple and straightforward.
[Watch all the E3 2023 game trailers in one go!]
The post contains a total of 25 game trailers.
These are the 24 games showcased at the exhibition and a high-energy montage.
The first thing to consider is a montage of the entire promotional video, making it easy for people to see at a glance.
Next, each company's game was introduced in turn, along with their promotional video.
The introduction generally describes the company's features, the new game's features, etc., and is relatively objective.
According to the post's statistics, there were a total of 24 games at E3 Expo 2023.
Among them, there is one VR game, 16 indie games, and the rest are new and sequel titles from various well-known manufacturers.
Furthermore, what's even more outrageous is that 9 out of these 24 games are first-person shooter (FPS) games.
Then there are 5 third-person shooter games.
The remaining three are racing games.
Two sports games.
A historical real-time strategy game.
One fighting game.
An action role-playing game.
A side-scrolling action-adventure game.
A VR horror survival game.
It's easy to see from this list that mainstream games overseas are still primarily FPS (First-Person Shooter) games.
Moreover, among these 24 games, there are quite a few that players have previously paid attention to.
For example, the historical real-time strategy game "Conquest" developed by an independent Russia studio is highly anticipated.
The action role-playing game "Magic Kingdom" is also highly anticipated.
As for those FPS games, it's impossible not to like them. After all, they're from major studios, so they're definitely worth playing.
However, no matter how excellent or high-quality these games are, once the number of players is large, they will eventually feel fatigued.
After all, the gameplay is fixed and there's not much difference; there are just too many options and alternatives.
Playing these FPS games from well-known developers feels like a mission, almost like it's just for trying something new.
Of course, in addition to these foreign works, they also saw three games from China.
Let's not even talk about the FPS game from Infinite Network Entertainment. The quality isn't low, but it's not particularly high either; it's the kind of game that's dispensable.
After all, the gameplay is the same.
As for Jiyou Network ' "Bloody Scientist," a trailer had already been released.
Therefore, players have always been skeptical of it.
Because all they saw in the trailer was gunfire, and they didn't see any scary scenes or oppressive atmosphere.
And now, in this post.
Foreign media writers, when introducing this game, referred to it as a 'sci-fi shooter' rather than Horror Games ...
This prompted players to revisit the new trailer for "Bloody Scientist" at E3, wanting to see for themselves whether it was truly Horror Games.
The result was still just a screen full of shooting, making it seem like this was just a pure shooting game...
The reason these foreign media outlets are able to write these E3 game news articles is because they have been to the event, had contact with the games, gained an understanding of them, and most of them have even experienced the demo versions.
So after seeing this news and the new trailer, players finally had to admit that * Bloody Scientist * might lack a truly terrifying atmosphere.
If that's the case, then it's such a shame.
Doesn't this just prove that top domestic companies still can't make Horror Games?
This already speaks volumes.
For Horror Games, you have to look to Only Game.
So, the players scrolled down the post and looked at the domestic game companies they were familiar with.
At first glance, I noticed a completely new game name.
Dead Space!
The players of the Fourth Calamity Club immediately became curious about this name.
Dead Space?
Wow, just the name alone makes you subconsciously think this is a Horror Games.
Some people even began to imagine what this so-called 'space' was like, that it would be accompanied by the word 'death'.
However, the naming of the Only Game is of a very high standard, and they are basically all in line with the game content.
For example, in "Dark Forest," the game involves escaping from a Eerie Forest and uncovering the truth.
For example, games like 21 Points, Skyhill, and Control Failure all perfectly match the game content.
But for the game "Visage," players simply couldn't understand the true meaning behind the name.
However, setting aside these games, the very name "Dead Space" immediately evokes the word "horror," and that alone speaks volumes about its success.
It's far superior to "Bloody Scientist".
So they quickly clicked on the game's E3 trailer, wanting to see what it looked like, only to be shocked to find that it was actually a third-person over-the-shoulder perspective!?
What happened?
Shouldn't it be a first-person VR perspective?
With suspicion in their hearts, the players continued watching.
In the video, all they could see was a man in a tight-fitting uniform holding a weapon that resembled a gun but wasn't quite one, cautiously navigating a narrow, gloomy passage, as if something might suddenly jump out and attack him, making the game character appear to be in constant danger.
After the protagonist entered a place that resembled a control room, there was a sudden loud bang.
A grotesque, highly decaying monster suddenly fell from behind him.
The promotional video ended after 1 minute and 20 seconds.
The content was so short that players didn't even realize there was anything substantial in it before it ended.
Perhaps because it was for promotional purposes, players didn't see much usable content in the displayed footage.
The scenes inside had a sci-fi industrial feel, and there were some monsters with extremely unsettling appearances.
Although the video didn't show much, players still got a general idea of how the game works.
Like "Bloody Scientist," it's a game about fighting monsters.
The difference is that the monsters in Dead Space are real monsters!
Meanwhile, players also saw the stage play mentioned by the author in the translated description below.
It was also specifically emphasized that the story of the stage play will be presented in the game as DLC.
This immediately made it clear to players that Dead Space was confirmed to have DLC!
This is just a stage play.
Players were curious and searched online, but the results were mostly blurry clips taken with mobile phones.
Like foreign players, they were discouraged after only a few quick glances.
Unfortunately, the filming was so rough that it was unbearable to look at!
As a result, some players went to the Shuo Guang section of the Danmu Network to ask about the stage play and see if there was an official version.
Some people even went down to the bottom of Weibo's Infinite Network Entertainment to ask.
Meanwhile, Meng Shu was looking at various modeling materials for the VR game "Dark Forest" on her computer.
Since the company expanded its art team, the work on various art resources has progressed faster and more conveniently than before.
Now, most of the content has been submitted to him for his review.
After reviewing all the art assets, he sent back some of the monster and character design materials for modification.
Then, another plan began.
Meng Shu opened the folder containing 6,999 anomalies and found a document without a number, named ' Forbidden Forest '.