Once preorders opened, an extremely impressive 670,000 copies were sold in just over a day.
This sales figure was not achieved through the efforts of Huaxia players alone. Players from America, Japan, Russia, Australia, and around the world had also given their full support.
Judging from the data, Skyhill had captured global attention!
The three-day period referred to Huaxia capital time.
After the game went on sale, players discovered that several top streamers on Danmu Network had all put up livestream previews for Skyhill.
And the timing was the day before the game unlocked!
The players immediately understood.
The developer was running a pre-sale preview stream, intending to use the streamers' broadcasts to draw in a huge wave of attention before the official release.
So they could post some impressive sales numbers on launch day.
This was a common tactic used by many game developers, and it never failed.
Several mediocre FPS games had been made popular this way, allowing their developers to recoup their costs.
But this was Skyhill!
Its preorders had already hit 670,000 copies!
Wasn't that attractive enough? Why even bother with preview streams?
After giving it some thought, the players could only conclude that the developer wanted to make more money.
So, aside from some players calling for a boycott of streamers spoiling the game, more people flocked to the major streaming platforms to set launch reminders.
They simply wanted to catch a glimpse of the game before its release.
And the wait did not last long. It soon passed.
There was one day left until the game's release.
At around eight that evening, the streamers gradually went live!
Most players had already been waiting for quite a while.
"Did you guys miss me, friends? It's your heartthrob, Zai Zong! It's only been four or five