I Make Games to Make Players Cry
Chapter 66

The Hundredth Floor

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The scene returned to the first-person perspective.

But it was still a real-time rendered cinematic, and the player could not control anything.

Zai Zong watched as the protagonist in the game pushed open the car door and stepped out.

Before long, a greeter at the entrance to Skyhill came over with an umbrella and shielded him from the rain.

Then escorted him into the hotel lobby.

Uh.

Zai Zong was envious.

He had never enjoyed service like this in his life.

This was top-dog treatment, okay!

No.

Rich-guy treatment, okay!

Especially from the first-person perspective, it felt less like the umbrella holder was serving the game's protagonist and more like they were serving him.

It actually felt pretty good.

Getting to be a rich guy once in his life was worth it!

Only Game really understood the vibe.

He liked it.

Hehe.

After entering the hotel lobby, the blonde, big-breasted receptionist immediately took out a gold-bronze VIP key and handed it over.

Zai Zong watched the game's protagonist reach out and take the key.

The next moment, the image gradually faded away, replaced by a black screen.

At the same time, a light female voice rang out.

[Sir, this is your key. As requested, we have prepared our finest suite for you. Not only does it offer an exceptional view, it is also equipped with the latest biological defense system.]

As soon as the voice fell silent, amid the black transition screen—

The producer's name slowly appeared.

It struck the players as somewhat strange.

In the previous three games, the producer's name had only been mentioned in the credits after clearing the game.

Why had Skyhill put their name right at the beginning?

If they wanted everyone to know it, they should have done that from their very first work.

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