Ch. 121The Noodle Stall Owner Who Left with Nothing

Key Plot Points and Events

  • Meng Shu, the game entrepreneur, seeks out Fang Yuancheng, a former game artist who went bankrupt and is now running a noodle stall.
  • Meng Shu offers Fang Yuancheng a job at his company, Only Game, with flexible working hours and the ability to bring his daughter to work.
  • Fang Yuancheng accepts the offer after considering his daughter's future and his own capabilities.

Character Developments

  • Meng Shu: Shows understanding and empathy towards Fang Yuancheng's situation, offering him a job with flexible hours to accommodate his family responsibilities.
  • Fang Yuancheng: Struggles with the decision to return to his old profession due to his daughter's needs but ultimately accepts the job offer, demonstrating his commitment to providing a better future for her.

Significant Themes

  • Redemption and Second Chances: Fang Yuancheng gets a second chance at his career, allowing him to redeem himself and provide a better life for his daughter.
  • Family Responsibility: Fang Yuancheng's primary concern is his daughter's well-being, which influences his decision to accept the job offer.

Character Interactions

  • Meng Shu and Fang Yuancheng: Meng Shu's understanding and respect for Fang Yuancheng's situation lead to a mutual respect and agreement between them, setting the foundation for a professional relationship.
  • Fang Yuancheng and His Daughter: Fang Yuancheng's love and responsibility towards his daughter drive his decision-making process, highlighting the strong bond between them.

Ch. 122"Control Failure" First Trailer

Key Plot Points and Events

  • Meng Shu introduces Fang Yuancheng to the team and details the new game, "Control Failure."
  • Meng Shu's parents decide to move back to their hometown, leading him to buy an apartment and renovate it.
  • Meng Shu discusses side quests with Chen An, deciding on a random appearance format inspired by games like "Skyhill," "The Elder Scrolls V," and "Red Dead Redemption 2."
  • Meng Shu travels to Dongguan to oversee motion capture work for the game's numerous random events and NPC interactions.
  • After two months, the first trailer for "Control Failure" is released, surprising players and generating buzz.

Character Developments

  • Meng Shu continues to manage and guide the development of "Control Failure," making key decisions and overseeing various aspects of production.
  • Fang Yuancheng, the new employee, begins working on the game, collaborating with Xia Nianzhen and making progress under Meng Shu's guidance.
  • Chen An, the game designer, struggles with implementing side quests but finds a solution through Meng Shu's guidance.
  • Xu Hong, the animator, supervises the motion capture work in Dongguan, ensuring its smooth progress.

Significant Themes

  • The importance of realism and detail in game design, as seen in Meng Shu's decision to implement random events inspired by other games.
  • The challenges and complexities of game development, as demonstrated by the various aspects of production and the time spent on each.

Character Interactions

  • Meng Shu interacts with Fang Yuancheng, providing guidance and support as he integrates into the team.
  • Meng Shu discusses game design with Chen An, helping him find a solution to his side quest dilemma.
  • Meng Shu collaborates with Xu Hong on the motion capture work, ensuring its progress and quality.
  • Meng Shu's parents express their desire to move back to their hometown, leading to a change in living arrangements for Meng Shu and Meng Xiaoran.

Ch. 123A Video Warning Never Seen Before!

Key Plot Points and Events

  • Zai Zong, a gaming livestreamer, is playing "Skyhill" for a second time to fully explore the game.
  • He encounters a phantom train on the 83rd floor and is killed, taking a break from the game.
  • He sees a message in the livestream chat about Only Game releasing a new trailer for "Control Failure."

Character Developments

  • Zai Zong shows determination to explore every aspect of "Skyhill" on his second playthrough.
  • He exhibits curiosity and excitement about the new game, "Control Failure."

Significant Themes

  • The anticipation and hype surrounding the release of a new game.
  • The use of unique and interactive elements in a game trailer to engage viewers.

Character Interactions

  • Zai Zong interacts with his viewers and fans through the livestream chat, discussing the new game trailer and expressing his thoughts and feelings about it.

Ch. 124This Book Has Been Revised

Key Plot Points and Events

  • The author completes revising the book on July 31, 2022, altering terms and descriptions related to a specific organization.
  • The designations for entities in the book change from no letters to S, E, K, then to Z, W, A due to the organization's influence and later changes linked to control difficulty levels.

Character Developments

  • The author (narrator) demonstrates persistence in completing the revision despite its challenges.

Significant Themes

  • Adaptation and change: The author had to adapt the designations and descriptions to accommodate the organization's influence and later changes.
  • Clarification and unity: The author ensures that the book is now unified and should be fine for readers.

Character Interactions

  • The author interacts with readers through the narrative, explaining the changes made and addressing potential confusion caused by the designation alterations.

Ch. 125Control Failure!

Key Plot Points and Events

  • The chapter opens with a preview of a containment site, revealing a pale yellow, humanoid statue.
  • The statue is an 'Anomaly', a term popularized by the official development team.
  • The preview shows an experiment gone wrong, with the Anomaly killing multiple personnel, including D-Class, researchers, and soldiers.
  • The containment facility goes into lockdown, and orange-clad personnel (likely D-Class) panic and try to flee.
  • A researcher is seen taking notes, mentioning that the Anomaly's evolution cycle has accelerated.

Character Developments

  • Zai Zong, the streamer, becomes more engaged and excited as the preview unfolds, displaying his curiosity and immersion in the game.
  • The Anomaly showcases its formidable abilities, including teleportation and instant kills, establishing it as a significant threat.

Significant Themes

  • Containment and escape: The Anomaly's containment failure sets the stage for the game's events.
  • Evolution and acceleration: The researcher's notes hint at the Anomaly's rapid evolution, suggesting a time pressure for the players.
  • Survival and panic: The D-Class personnel's desperate attempts to flee highlight the theme of survival in a dangerous environment.

Character Interactions

  • The D-Class personnel, researchers, and soldiers interact briefly, demonstrating their roles and the chain of command in the facility.
  • The Anomaly interacts with the personnel, showcasing its deadly capabilities and instilling fear in the characters and the viewers.

Ch. 126Multiple Perspectives Witness the Crisis

Key Plot Points and Events

  • Zai Zong witnesses a bizarre scene through a researcher's perspective: four shadows (a woman and three demons) performing cruel acts on a backdrop, with the woman being assaulted and the researcher indifferent.
  • The shadows suddenly approach the screen, and the researcher's perspective freezes.
  • The perspective shifts to a fight between Zai Zong's new character and a researcher, interrupted by a strange roar. The character is crystallized upon touching a blue Crystal.
  • The perspective shifts again to someone hiding from a medieval Plague Doctor, who speaks in a strange way about plagues and healing.
  • The perspective changes to someone being helped by a bearded man in an orange shirt, escaping through a mechanical door amidst chaos and gunfire.
  • The final scene shows a security room surrounded by rotten corpses, with a highly decomposed person banging on the glass. A butler enters and is devoured by the corpses, only to reappear and be devoured again when the rattle bell is shaken.

Character Developments

  • Zai Zong's character changes with each perspective shift, experiencing different situations and emotions.
  • The researcher is indifferent to the cruel scene, focusing on recording data.
  • The bearded man in the orange shirt helps the perspective owner in a dangerous situation.

Significant Themes

  • The bizarre and mysterious nature of the anomalies.
  • The indifference of some characters towards the suffering of others.
  • The fear and desperation of characters facing dangerous situations.

Character Interactions

  • The researcher ignores the female projection's pleas for help.
  • The bearded man in the orange shirt helps the perspective owner escape danger.
  • The butler ignores the corpses and focuses on serving the perspective owner, only to be devoured.

Ch. 127Death

Key Plot Points and Events

  • Zai Zong watches a preview of an upcoming game, which shows:
    • A bald butler who seems immune to rotting corpses and can be revived by a rattle bell.
    • A scene where a D-Class Personnel is in a containment cell, and a child's voice is heard.
    • Two characters (Ms. Lawrence and a bearded man) escape through Gate A, but the bearded man is shot by soldiers, and Ms. Lawrence gets trapped in a black slime.
    • The soldiers close Gate A, preventing anyone from escaping.

Character Developments

  • Zai Zong: Becomes more curious and excited about the game's anomalies and dangers.
  • Ms. Lawrence: Likely the protagonist; her perspective is mostly shown, and she's the last one seen in the preview.
  • Bearded Man: Dies after being shot by soldiers; his death is a turning point in the preview.

Significant Themes

  • Anomalies: The bald butler and the black slime are anomalies, defying common sense.
  • Danger and Survival: The preview emphasizes the game's dangerous aspects and the need for survival.
  • Unreliable Allies: The bearded man, initially an ally, is killed by soldiers, showing that not all help can be trusted.

Character Interactions

  • Ms. Lawrence and the Bearded Man: They work together to escape but are separated when the bearded man is shot.
  • Soldiers and Ms. Lawrence: The soldiers execute the bearded man and close the gate, leaving Ms. Lawrence trapped.

Ch. 128How Do You Rate the Various Anomalies in the Trailer?

Key Plot Points and Events

  • The trailer for "Control Failure" is released, featuring two protagonists who die, leaving viewers confused about the main characters.
  • The game's release date is announced as two weeks later, surprising and exciting players.
  • The trailer showcases various anomalies, such as a humanoid statue, spotlights with mysterious figures, a crystal weapon, a bell-summoned butler, rotting corpses, a pool of black water, and a little boy's voice.

Character Developments

  • No significant character developments in this chapter as it focuses on the trailer and player reactions.

Significant Themes

  • Anticipation and excitement for the upcoming game.
  • Speculation and discussion about the game's anomalies and story.
  • The mysterious nature of the Control Bureau.

Character Interactions

  • Players interact through comments on the live stream and forum discussions, expressing their thoughts, theories, and excitement about the game.
  • No direct character interactions as the chapter focuses on player reactions and online discussions.

Ch. 129Media Score: 5.9?

Key Plot Points and Events

  • The chapter discusses the influence of media scores on game sales and reputation.
  • It highlights instances of score manipulation due to monetary transactions.
  • The review of "Control Failure" by CA (5.9) and JM (10) is presented, causing confusion among players.

Character Developments

  • No significant character developments as the chapter focuses on media outlets and their reviews.

Significant Themes

  • The influence of media on game industry and consumer behavior.
  • Corruption and bias in media scoring.
  • The role of professionalism and integrity in media outlets.

Character Interactions

  • No direct character interactions; the chapter focuses on the interactions between media outlets and the game industry, as well as player reactions to the reviews.

Detailed Summary

  • The chapter begins by explaining the power of media scores in influencing game sales and reputations.
  • It then discusses the history of score manipulation due to monetary transactions.
  • The review of "Control Failure" by CA (5.9) and JM (10) is presented, causing confusion and speculation among players.
  • Players debate the validity of CA's score, suspecting score manipulation due to insufficient payment.
  • They compare the reviews, finding discrepancies in the perceived strengths and weaknesses of the game.
  • Players eventually discover that the CA reviewer primarily plays FPS games, leading to an irresponsible review.
  • The chapter ends with players condemning the CA reviewer for giving an unfair score.

Ch. 130Adding a PVP Mode Later?

Key Plot Points and Events

  • CA's review video for "Control Failure" sparks controversy due to perceived bias and lack of professionalism.
  • Overseas players criticize CA on YouTube and Twitter, leading to CA's review video deletion and the reviewer's suspension.
  • "Only Game" announces a free PVP DLC for "Control Failure" as a thank you to players for their support.

Character Developments

  • CA reviewer shows arrogance and lack of professionalism, leading to their suspension.
  • Meng Shu, the development team lead, shows appreciation for players' support and announces the PVP mode.

Significant Themes

  • The impact of biased and unprofessional reviews on the gaming community.
  • Players' power in standing up for their beliefs and influencing game development.
  • The potential of PVP mode in horror games and its appeal to players.

Character Interactions

  • Overseas players interact with CA on YouTube and Twitter, expressing their anger and frustration.
  • Players interact with "Only Game" on the Danmu Network, inquiring about the PVP mode.

Ch. 131Pre-Release Preview Stream

Key Plot Points and Events

  • Meng Shu, the game designer, is overwhelmed by messages and requests related to his game, 'Dark Forest'.
  • Infinite Network Entertainment proposes a pre-release broadcast strategy for 'Control Failure', similar to 'Skyhill'.
  • Two large Japanese virtual streamer companies, H and C, want to secure pre-release qualifications, offering to pay for the opportunity.
  • Meng Shu discusses the game's pricing with Supervisor Lian, disagreeing with the initially proposed high prices. He sets the price at 298 yuan, similar to 'Skyhill'.
  • The game's pre-order begins on the Cyber Platform, and promotional activities start, including a pre-broadcast event.
  • CA gives 'Control Failure' a perfect 10 rating, further increasing anticipation.

Character Developments

  • Meng Shu shows his business acumen and concern for player experience, disagreeing with high pricing and unnecessary edition differentiation.

Significant Themes

  • The game industry's focus on player experience and accessibility, versus prioritizing profit.
  • The impact of marketing strategies on a game's success and player perception.

Character Interactions

  • Meng Shu interacts with Supervisor Lian, discussing business strategies and disagreeing on pricing.
  • Meng Shu's game gains attention from international virtual streamer companies, indicating its global potential.

Ch. 132Game Begins

Key Plot Points and Events

  • The highly anticipated game "Control Failure" is about to start streaming on all major platforms.
  • Zai Zong's cousin, Huan Huan, arrives unexpectedly and wants to play the game with him.
  • Zai Zong initially refuses but eventually gives in to both Huan Huan and the livestream audience's wishes.
  • The game begins with a warning message and a document-style menu.
  • Difficulty options are presented: Zayin (Easy), WAW (Difficult), and Aleph (Dangerous). Zai Zong selects Zayin for Huan Huan.

Character Developments

  • Zai Zong: Initially reluctant to let Huan Huan play, he eventually gives in. He shows concern for her well-being but also has a competitive streak, choosing the easiest difficulty for her.
  • Huan Huan: She is determined to play the game despite her cousin's initial refusal. She seems confident in her ability to handle horror games but is also a bit clueless about the game's mechanics.

Significant Themes

  • The game's horror theme is emphasized, with a warning message at the start.
  • The difficulty options introduce the theme of player choice and skill level.

Character Interactions

  • Zai Zong and Huan Huan: Their interaction is filled with sibling-like bickering, with Zai Zong acting protective and Huan Huan being determined and a bit rebellious.
  • Zai Zong and the Livestream Audience: The audience influences Zai Zong's decision to let Huan Huan play, showing the power of viewer engagement in livestreams.

Ch. 133This VR Game Is So Much Fun!

Key Plot Points and Events

  • The protagonist, Jieming Walker (D-9341), is introduced as a demoted Class-D researcher at the Control Bureau, previously researching a forbidden item.
  • The game's menu interface transitions seamlessly into the game, with a reenactment of Jieming's demotion and amnesia induction.
  • One month later, Jieming wakes up in a prison-like cell and finds a document outlining his status as D-Class Personnel and his mission's secrecy.
  • Agent Ulgrin requests access to Jieming's cell for an experiment, W-FBC-0173.

Character Developments

  • Jieming Walker: Initially confused and possibly traumatized from his demotion and amnesia, he now seems resigned to his new status and ready to face his duties.
  • Agent Ulgrin: Introduced as a representative of the Control Center, he is stern and formal, requesting Jieming's participation in an experiment.

Significant Themes

  • Loss of identity and memory (Jieming's amnesia and demotion).
  • The dehumanization of D-Class Personnel, treated as disposable resources.
  • The potential for redemption or improvement in status (mention of 'returning to society').

Character Interactions

  • Huan Huan (player) and Zai Zong (cousin) interact throughout the chapter, with Huan Huan experiencing the game's high freedom of movement and detailed graphics for the first time, while Zai Zong provides guidance and analysis.
  • Jieming Walker has no interactions with other characters in this chapter, but his internal monologue and actions hint at his mental state.

Ch. 134This Book Has Been Revised Again

Key Plot Points and Events

  • The author has made the third revision to the book, changing vocabulary and game names to distance it from a certain organization.
  • The revision process took a week, with preparatory work involving identifying and marking chapters, dialogues, and descriptions for modification.
  • The author struggles to balance their demanding job and novel revisions, often feeling exhausted and receiving attention from their supervisor.

Character Developments

  • The author: Struggles with the revision process, feels overwhelmed, and considers quitting the project if further revisions are required.

Significant Themes

  • Revision and Adaptation: The chapter explores the challenges and complexities of revising a work, particularly when changes impact interconnected elements.
  • Work-Life Balance: The author's struggle to manage their job and novel revisions highlights the theme of work-life balance.

Character Interactions

  • The author interacts with their supervisor, who has noticed their exhaustion and provided support.

Ch. 135Agent Ulgrin

Key Plot Points and Events

  • Huan Huan and Zai Zong, playing a game, encounter two armed agents outside their cell.
  • The agents escort Huan Huan, the protagonist, through a dimly lit corridor with locked cells.
  • A broadcast calls for Doctor Maynard to proceed to the W-FBC-0173 control room.
  • An agent, Ulgrin, shares his experience working at Mukev Company and Jushan Psychiatric Hospital.

Character Developments

  • Huan Huan: Initially naive and reactive, she learns to maintain composure and act like the protagonist when provoked by an agent.
  • Ulgrin: Revealed to be a seasoned agent with experience in dangerous situations, he remains calm and professional despite his grim past.

Significant Themes

  • Power Dynamics: The agents' authority is evident in their treatment of Huan Huan, highlighting the power imbalance in the game's world.
  • Fear and Control: The agents' fear of the contained entities and their need to maintain control is a central theme.
  • The Unknown: The mention of Mukev Company and Jushan Psychiatric Hospital hints at larger, more sinister forces at play.

Character Interactions

  • Huan Huan and Zai Zong: They interact as cousins, with Zai Zong guiding and protecting Huan Huan through the game.
  • Huan Huan and Ulgrin: Ulgrin initially speaks rudely to Huan Huan but later shares personal information, hinting at a potential change in their dynamic.
  • Ulgrin and the other agent: They exchange brief, professional conversations, revealing Ulgrin's experience and the other agent's curiosity.

Ch. 136W-FBC-0173 Control Room

Key Plot Points and Events

  • Huan Huan, guided by Agent Ulgrin, arrives at the control room of the W-FBC-0173 project.
  • She discovers a heavy metal door leading to the anomaly, with a warning plaque detailing its 'consciousness' and 'violence'.
  • Inside the control room, she finds two men in orange clothing, a guard, and researchers observing the anomaly through a two-story platform.
  • A voice broadcast instructs her to observe the anomaly without blinking or turning her head, with the task starting in 5 seconds.

Character Developments

  • Huan Huan shows curiosity and caution as she explores the control room.
  • The men in orange clothing express worry and resignation, hinting at the danger they face.
  • Agent Ulgrin displays a mix of indifference and concern towards Huan Huan.

Significant Themes

  • The unknown and potentially dangerous nature of the anomaly, W-FBC-0173.
  • The tension and anticipation of facing the unknown.
  • The contrast between the mundane office environment and the extraordinary danger within the control room.

Character Interactions

  • Huan Huan interacts with Agent Ulgrin, who hands her a document detailing the anomaly's characteristics.
  • She exchanges words with the men in orange clothing, expressing her eagerness to face the anomaly.
  • The researchers and the guard observe Huan Huan from their platform, with the guard nodding to initiate the task.

Ch. 137Break Out of Containment!

Key Plot Points and Events

  • The game's control room door opens, revealing a pale yellow humanoid statue (W-FBC-0173).
  • The game mechanic of blinking is introduced, making the statue harder to deal with.
  • The protagonist and other test subjects enter the control room, with the statue present.
  • The metal door begins to close, and the broadcast instructs them to keep the statue within sight.
  • A gunshot is heard outside, killing the protagonist (D-5671), connecting to "Skyhill's" true ending.
  • The humanoid statue kills the other test subjects and the protagonist, leading to the game's end.

Character Developments

  • Zai Zong, the observer, becomes more serious and concerned about the game's mechanics and his cousin's safety.
  • Huan Huan, the player, shows initial fear but remains determined to play the game.
  • The protagonist (D-5671) demonstrates awareness of the impending danger but is ultimately killed.
  • The humanoid statue (W-FBC-0173) is revealed to be incredibly fast and deadly.

Significant Themes

  • The theme of control is explored, with the game's title and the control room setting emphasizing this.
  • The struggle against the unknown and unseen is highlighted, as the statue's abilities make it difficult to predict and counter.
  • The consequences of losing control are shown through the characters' deaths and the game's abrupt ending.

Character Interactions

  • Zai Zong and Huan Huan interact, with Zai Zong warning and advising Huan Huan about the game's mechanics and potential dangers.
  • The protagonist and the other test subjects interact briefly, expressing their fear and uncertainty about the situation.
  • The humanoid statue interacts with the characters, killing them one by one, showcasing its deadly abilities.

Ch. 138The Protagonist's Ability

Key Plot Points and Events

  • Huan Huan's character dies suddenly in the game, and she's shocked by the suddenness and unfairness of it.
  • The game reveals the protagonist's ability to 'revive' and potentially change the course of events using a unique save-scumming mechanic.
  • Huan Huan plays the game again, this time using her prior knowledge to escape the initial threat.
  • The game's power goes out, and a crisis-foreboding melody plays, indicating a failure of control.
  • A corpse falls suddenly, scaring Huan Huan, and a monstrous roar echoes through the game.
  • Huan Huan sees a fallen protagonist from another game, 'Skyhill', on a surveillance monitor.

Character Developments

  • Huan Huan: She becomes more cautious and determined after her first death, showing growth in her gaming skills. She also displays fear and vulnerability, relying on her cousin's presence for courage.
  • Zai Zong: He shows concern for Huan Huan's well-being and patience in guiding her through the game. He also demonstrates knowledge of previous games and their protagonists.

Significant Themes

  • The theme of foreknowledge and its consequences is introduced through the protagonist's ability to 'revive' and potentially change events.
  • The unfairness and harshness of the game world is emphasized through Huan Huan's sudden death and the lack of build-up in tension.

Character Interactions

  • Huan Huan and Zai Zong: Their cousin relationship is highlighted through their interactions. Zai Zong guides and encourages Huan Huan, while Huan Huan relies on Zai Zong for support and courage.
  • Huan Huan and the Game: Huan Huan's fear and determination in facing the game's challenges are emphasized, showing her growing engagement with the game world.

Ch. 139A Cleaner

Key Plot Points and Events

  • Multiple anomalies breach containment, causing chaos in the facility.
  • A new anomaly, W-FBC-0079, appears on a surveillance screen.
  • The protagonist discovers their designation (D-9341) and revival count (1001) on the screen.
  • The protagonist decides to find W-FBC-0079's control room.
  • Huan Huan and Zai Zong choose to explore the path opened by the D-Class Personnel.

Character Developments

  • Huan Huan becomes more cautious and fearful due to the game's dark atmosphere and the breaching anomalies.
  • Zai Zong shows excitement and curiosity about the new anomaly and the potential for obtaining an anomalous item.

Significant Themes

  • The theme of curiosity and the desire to explore the unknown, despite the risks, is evident in both characters' decisions.
  • The theme of fear and its impact on decision-making is shown through Huan Huan's hesitation and caution.

Character Interactions

  • Huan Huan and Zai Zong work together to make decisions, with Zai Zong providing guidance based on his knowledge of the game's lore.
  • The characters in the game, such as the agent Ulgrin and the cleaner, are mentioned but not interacted with directly by the protagonists.

Ch. 140Cleaner's Assistant

Key Plot Points and Events

  • The protagonist encounters an ordinary cleaner in an eerie facility, humming a tango tune while mopping.
  • The cleaner speaks to the protagonist, asking them to work as their assistant and pass an interview by finding a power switch in the stationmaster's office.
  • The protagonist and the players are confused by the cleaner's behavior and words, as he seems to know the protagonist despite them never having met before.

Character Developments

  • The protagonist is shown to be cautious and curious, engaging in dialogue with the cleaner to understand their situation better.
  • The cleaner, A'Ti, is introduced as an enigma, with his true intentions and abilities unclear. He seems to have knowledge of the protagonist's abilities and expects them to understand his cryptic messages.

Significant Themes

  • Mystery and the unknown: The cleaner's appearance and words add to the game's mystery, leaving both the protagonist and the players confused and intrigued.
  • Communication and understanding: The dialogue between the protagonist and the cleaner highlights the importance of clear communication and understanding in navigating uncertain situations.

Character Interactions

  • The protagonist interacts with the cleaner, A'Ti, trying to understand his intentions and the job he's offering.
  • Zai Zong and Huan Huan, the players, discuss their decisions and choices during the game, demonstrating their teamwork and thought process.
  • The viewers and fans in the livestream engage with Zai Zong and Huan Huan, offering suggestions and discussing their own interpretations of the game's events.
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