Bloody battle was all well and good, but after being beaten into that state, shouldn't one run? Was teleportation just decoration?
The heavier the injuries, the stronger the person—but sometimes life's greatest illusion was thinking, I can turn the tables and kill them instead.
Turning the tables sometimes resembled gambling more than anything else: gambling that one's strength after being wounded could surpass the opponent's.
Chen Fei's Domain Suppression talent would continue to strengthen, and once the Dragon Subduing Elephant was cultivated to the Great Perfection Realm, it too could grant formidable defensive power.
Under such circumstances, if someone could still break Chen Fei's defenses and pierce through his Domain Suppression talent, their offensive power would be terrifyingly extreme.
If he truly encountered such a situation, Chen Fei's most likely choice would be to teleport away.
Compared with other Mountain Sea Realm cultivators, Chen Fei's greatest advantage was how quickly he cultivated. Given enough time, Chen Fei would rise to an extremely lofty position.
Thus, after seriously considering it, Bloody Battle was good, but it could not compare with Sword Sect.
Confinement was crowd control and was also quite good, but its actual help to Chen Fei was not as great as imagined. Part of its function was replaced by teleportation.
Only Bronze Skin, Iron Bones, like Sword Sect, could very directly improve Chen Fei.
But Chen Fei ultimately chose Sword Sect because Sword Sect had greater potential for growth.
Any sword-related cultivation technique could be enhanced by Sword Sect. Chen Fei's current Mystic Demon Sword could be improved by Sword Sect.
With Sword Sect, the Mystic Demon Sword, which was still only at the Proficient Realm, would certainly gain proficiency even faster.
More importantly, when Chen Fei fused other cultivation techniques in the future, Sword Sect could still help