Those Who Follow Different Paths Cannot Make Plans Together (Did Everyone Have a Happy Mid-Autumn Festival?)
While Ryougi Shiki and the others fought bitterly against the Son of Les Reines amid the ice and snow, Fang Zheng was curled up in a warm, comfortable train compartment, humming a tune as he chatted with Fiore.
"What? Not enough funding? Add more, add more. We've got plenty of money. That's the good thing about capitalism—so long as you have money, someone will even do murder and arson for you, let alone something legal like this..."
What Fang Zheng was discussing with Fiore was none other than part of his "Games Change the World" plan.
After receiving the materials Aika had provided, Fang Zheng had already figured out how to use them. He divided them into three parts.
First, he would create a novel and anime centered around those materials. Then, based on that foundation, he would release a card game. Finally, he would port it to consoles.
Fang Zheng had also roughly designed the anime's story. Most of it borrowed from Harry Potter, except the protagonist had been changed into a Japanese-English Mixed-blood. Other than that, the plot was much the same as the original: the protagonist was an orphan living with distant relatives, then received an admission letter from London. After overcoming countless hardships, he traveled to London and arrived at a school of magic he had never even heard of—the Clock Tower.
After that, it followed a plot similar to Harry Potter's. The protagonist spent an unforgettable time at school, discovered the secret of his origins, and fought against Voldemort, the being threatening them.
That was the general outline, though Fang Zheng had made changes elsewhere.
For example, he changed the original four houses into the Clock Tower's twelve departments. The methods by which Magi fought each other had also been turned into something resembling Yu-Gi-Oh!-style