方正
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Entity Info
Original Name:方正Gender:MasculineScope:Novel-specificStatus:ActiveSource:AIOccurrences:79520Chapters:3242
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Context UptoCh. 3649
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Updated3 weeks ago

Biodata

Feature Information
Name Fang Zheng (方正)
Alias(es) Holy Spirit Knight; Sword Immortal; Jade Faced Gentleman; Sage of the Qin; Emperor 450 2077 2105 2062 2093
Species/Race A human soul from Earth inhabiting and fused with a Time Dragon body; he also bears Zerg-derived power 14 632 1345
Gender Male
Affiliation Heavenly Dao Palace; formerly an apprentice Guardian Knight of the Holy Temple; Carefree Palace; Great Han 25 551 2076 2109
Occupation/Role Dimensional traveler, swordsman, mage, ruler, teacher, and leader
Status Active
First Appearance Chapter 1, “Prologue: What the Hell Is This Place?”

Power Progression

Stage / Realm / Level Chapter Notes
Dimensional Codex activation 1 2 Activates a magic circle and manifests a tome; shortly afterward manifests an icy longsword, defeats Silver Knights, and devours their souls.
Apprentice Guardian Knight 25 Fights alongside Stone’s group while still formally an apprentice rather than a full Holy Temple member.
Weapon Specialization 24 Earned by defeating the Abyss Watchers without taking damage; grants proficiency with all weapons.
Zerg reconstruction / Perfect Body 55 56 Regains his original form and gains Perfect Body, including regeneration and the combat transformation Awakening.
Time Manipulation — E Rank 58 Can manipulate time within a variable area; develops the combat application “Overlapping Strike.”
Fourth-tier mage 105 Masters fourth-tier magic in little more than half a month under Rex’s guidance.
Time Dragon refinement 323 Time Dragon bloodline elevates his Divination knowledge to the seventh ring and turns self-enhancement divinations into innate effects.
Self-created sword techniques 367 368 Begins combining time and shadow powers into his own style, establishing the First, Second, and Third Sword techniques.
Ability Absorption — EX 473 Gene Absorption evolves into Ability Absorption, allowing him to copy powers from stronger beings.
Great One Power manifested in reality 3273 3278 Gains the ability to use Great One Power outside mental domains and summon Outer Gods and their kin without rituals.
Shaman King / Great Soul acquisition 3448 Defeats Ye Wang, becomes Shaman King without further competition, and absorbs the Great Soul.

Background

Fang Zheng awakens in an unfamiliar ruin with no clear memory of his circumstances. Carter, an elderly retainer who calls him “Young Master,” attempts to protect him from pursuing Silver Knights but is killed. When the knights attempt to seize the tome Fang Zheng has summoned, Fang Zheng retaliates with overwhelming ice-based power and escapes the scene. 1 2

He later learns that he is a soul from Earth occupying a body sought by the Holy Kingdom. To avoid being traced through the world’s Star Emblem identification system, he seeks a replacement identity through an astrologer. 14

His early development is shaped by Stone, who trains him as a swordsman and recognizes that Fang Zheng’s instincts improve far beyond those of a novice. Fang Zheng initially follows the Royal Cross Swordsmanship, but eventually concludes that its balanced, knightly style does not suit his preference for exploiting openings and ending fights decisively. 22 85

After accepting Zerg reconstruction, Fang Zheng regains the appearance and physique he considers his true body. The process grants him major regenerative, transformative, temporal, and absorptive abilities, beginning his transition from a talented human combatant into a multi-powered being. 55 56

Appearance

Following Zerg reconstruction, Fang Zheng’s body returns to the form he remembers as his own: athletic, handsome, and markedly different from the weak noble body he originally inhabited. He is often described as having a commanding presence in addition to his appearance. 55 172

  • Semi-long hair, typically parted to either side in formal settings 247
  • Athletic build with defined abdominal muscles following reconstruction 55
  • Extremely high natural charisma, variously assessed at B++ and C++ 172 332
  • Frequently wears black formalwear, cloaks, armor, or outfits produced from dragon scales and Zerg chitin 247 326
  • Can take non-human forms, including a black-scaled Zerg-like Awakening form and a Dragon form 56 806
  • In Dragon form, possesses golden reptilian eyes, wings, scales, and powerful breath attacks 314 525

Personality

Fang Zheng is fundamentally survival-driven. His first experiences in the new world are life-or-death encounters, and he openly recognizes that fear of death motivates his careful planning, preparation, and pursuit of overwhelming strength. 366 967

He is pragmatic, sharp-tongued, and largely unimpressed by rank, custom, or moral posturing. He is willing to challenge religious authorities, aristocrats, emperors, and powerful organizations when he considers them hypocritical or obstructive. 98 1377 2109

Despite his ruthlessness toward enemies, Fang Zheng is patient with those under his care. His teaching of Shana emphasizes ordinary human feelings, strategic thinking, rest, and personal growth rather than reducing her to a weapon. 202 213

His Dragon, Zerg, and Abyss influences periodically intensify his arrogance, cruelty, and desire to dominate. Rather than reject either his human morality or his desire for power, he ultimately resolves to accept both sides while remaining responsible for his choices. 615 626 637

Abilities & Skills

Swordsmanship

Fang Zheng is an exceptionally adaptable swordsman whose specialization allows him to use virtually any weapon. His preferred style emphasizes exploiting weaknesses, counterattacking, and delivering decisive finishing blows. 24 85

  • Trained under Stone in conventional swordsmanship and the Royal Cross Swordsmanship 22 85
  • Inherited and favors the Wolf Sword Style of the Farron Undead Legion 588 1530
  • Can fight effectively with one-handed swords, greatswords, dual swords, unarmed techniques, and improvised weapons 24 955
  • Uses Tai Chi and ice crystal swordsmanship in martial-arts settings 2075
  • Has defeated elite swordsmen including Cao Qiudao with a single colossal sword strike 2077

First, Second, and Third Sword

Fang Zheng develops a personal sword system by combining time manipulation, shadow control, and weapon coordination. 367 368

  • Second Sword — A battlefield-clearing attack capable of cutting through masses of enemies; it annihilates an entire field of Gastrea before a thunderbolt follow-up. 393
  • Uses shadow clones drawn from different points in the timeline, allowing attacks from multiple angles and temporal positions. 367
  • Timeline clones can wield his weapons independently, increasing the technique’s effectiveness when he has more powerful armaments available. 368
  • His later techniques include Eight Sword Flash and a large-scale Heavenly Sword strike. 3508 3521

Time Manipulation and Divination

Fang Zheng can accelerate, slow, or stop time within a configurable area. At E Rank, he can affect a five-meter radius for up to ten minutes, with range and duration adjustable against one another. 58

  • Uses time stoppage to silently eliminate groups of enemies before they can react 72
  • Combines time manipulation with sword combos through “Overlapping Strike” 58
  • Employs Future Sight to preview an opponent’s opening action and counter it immediately 106
  • Uses Time Dragon-derived Divination for innate Arcane Vision, detection, and perception effects 323
  • Can use Boson Jump, a time-layer movement method unaffected by spatial Dimensional Anchors 1361

Magic

Fang Zheng is a rapid learner capable of using several magical systems alongside melee combat. He reached fourth-tier spellcasting shortly after beginning formal study. 105 108

  • Uses Evocation, Divination, Abjuration, and other magical systems 108
  • Casts Magic Missiles without apparent chanting or conventional casting preparation 105 106
  • Can overwhelm enemies with layered missile storms and high-volume projectile magic 156 255
  • Uses Abjuration to reinforce his body and defenses before close combat 365
  • Has employed lightning, fireball barrages, gravity magic, and defensive wards 255 365 836

Zerg and Dragon Powers

Fang Zheng’s reconstructed body grants exceptional speed, endurance, recovery, and transformation abilities. 56 72

  • Perfect Body: Regeneration — Rapidly heals damage as a passive ability. 56
  • Perfect Body: Awakening — Raises all attributes by one rank and produces a black-scaled, winged combat form with extremely high durability. 56
  • Ability Absorption — Copies physical traits, skills, and special powers from targets, including stronger beings. 473
  • Dragon Might — Exerts oppressive pressure capable of immobilizing or terrifying weaker opponents. 365 617
  • Dragon form — Enables flight, enormous magical output, and destructive breath attacks. 525 806 1949
  • Can create armor, clothing, and even life-support functions from dragon scales and Zerg exoskeleton material. 326

Great One Power and Other High-Order Abilities

Fang Zheng later gains access to powers beyond his original magical and biological abilities. 3273 3278

  • Can summon beings such as Saya, M'thssha the Hound of Tindalos, and Augustus without ritual sacrifice. 3278
  • Uses The World’s Power to dominate a battlefield and defeat Shaman King tournament opponents. 3446
  • Can summon a PERSONA to counter foes immune to physical attacks. 3454
  • Integrates the six Infinity Stones into his Divine Domain after defeating Thanos. 1335
  • Uses the Omniscient Angel to construct identities and alter documentary records into reality. 1117 1118

Equipment / Weapons / Items

  • Skycleaver — One-handed holy sword that amplifies holy damage and can summon an angel in battle. 17
  • Vampire Greatsword — His principal greatsword during the development of his personal sword techniques. 365 368
  • Duankong — Auxiliary sword used by timeline clones. 368
  • Frostmourne — Greatsword used in later worlds. 3051
  • Immortal Slaying Flying Dagger — Fantasy-grade treasure said to be capable of killing immortals. 1345 1346
  • White Jade Fan — Weapon used while operating under the Jade Faced Gentleman identity. 2106
  • Personal Terminal — Advanced technological device used for communication, analysis, medical scanning, and command functions. 836 1338
  • Soul Stones — Used as power sources, summons, and emergency combat resources. 559 588
  • Esther and Lestia — Contracted Sword Spirits who can fight alongside him and coordinate with his weapon techniques. 895 2572

Relationships

  • Carter — Elderly retainer who calls Fang Zheng “Young Master” and dies trying to protect him from the Silver Knights. 1
  • Stone — Mentor who trains Fang Zheng in swordsmanship and guides him through his Grandmaster bottleneck. 22 85
  • Milune — Zerg Queen loyal to Fang Zheng as her Master; oversees his reconstruction and seeks a territory for the Zerg. 55 56
  • Nymph — Close companion and assistant who remains in contact with Fang Zheng across worlds and handles technological support. 675 836
  • Hecate — Sparring partner and mentor who helps Fang Zheng identify flaws in his time-and-shadow swordsmanship. 367
  • Esther — Sword Spirit who supports Fang Zheng and warns him when Abyss influence begins changing his personality. 615
  • Lestia — Contracted Sword Spirit and combat companion. 2572 3435
  • Shana — Student whom Fang Zheng teaches through combat training, games, and ordinary life experiences. 202 213
  • Yoshino — A girl Fang Zheng treats protectively, describing his role toward her in paternal terms. 650
  • Aika — Frequent traveling companion who accompanies Fang Zheng through multiple worlds. 1338 1346
  • Zhao Ling’er — Brief disciple who receives a gem containing Fang Zheng’s spell insights and seeks his help to rescue her mother. 1367
  • Fan Xinglu — Powerful rival and ally whose duel with Fang Zheng leads to discussions of his ambition to overturn the world order. 3508 3509

Story Role / Major Arcs

  • Holy Kingdom and Holy Temple arc — Escapes the Silver Knights, conceals his Star Emblem identity, trains under Stone, and becomes known for unusual holy and sword-based abilities. 1 14 22 25
  • Zerg evolution arc — Undergoes reconstruction, restores his preferred body, and gains Perfect Body, Gene Absorption, and Time Manipulation. 55 56
  • Mage Tower and sword-style arc — Studies magic, reaches fourth-tier spellcasting, develops Time Dragon Divination, and begins creating his own sword techniques. 105 323 367
  • Heavenly Dao Palace arc — Acts as a protector and leader for the Cursed Children and other allies while establishing a force independent of conventional political powers. 393 450 551
  • Identity and Abyss arc — Struggles with the influence of his Dragon, Zerg, and Abyss instincts before reaffirming his own values and identity. 615 626 637
  • Qin and Great Han arc — Becomes known as the Sage of the Qin and Sword Immortal, founds an ideologically driven rebel army, takes Xianyang, and later rules as Emperor while implementing political, economic, educational, and technological reforms. 2062 2077 2084 2093
  • Shaman King arc — Participates alone, defeats Ye Wang, becomes Shaman King, and absorbs the Great Soul. 3446 3448
  • Phoenix Star Martial Festival arc — Defeats Fan Xinglu, wins the festival, becomes Haoling Academy’s student council president, and announces his goal of destroying the six financial magnates. 3508 3509 3522

Notable Quotes

“I refuse.” 1502

“No matter what, I am me.” 637

“That would be the inheritance of knowledge.” 2062