Fang Zheng's confidence was not without reason. Generally speaking, there were several ways to draw cards in mobile games, the most common being single pulls and ten-pulls, perhaps along with friendship draws. Beyond that, there was another possibility designers had to consider.
After all, in mobile games, cash players were kings. But the problem was that the odds in a mobile game were limited. You could not guarantee that every cash player would escape bad luck and become lucky. What if someone was born under an African curse and could never pull the card they wanted no matter how many times they tried? What then? Were they supposed to drive away the hard-won players willing to spend money?
Of course not, but what if a big spender could not pull a five-star and no longer wanted to play?
That was when an entirely new way to spend money appeared.
That was... Special Summon!
Just like in many mobile games, the Dimension Points in the Dimensional Codex were divided into Free Dimension Points and Paid Dimension Points. Free Dimension Points were earned by players through missions, while Paid Dimension Points... naturally came from spending money.
Special Summon was a summoning method that specifically used Paid Dimension Points. Players could perform a ten-pull with Paid Dimension Points, and a Special Summon was guaranteed to produce either a Gold or Fantasy Class Soul Stone. That was why Fang Zheng was so mysteriously confident. Spending money changed your fate!
Generally, Special Summon was only available during events, but Fang Zheng had a test build, so he had set it to open once a month. Originally, Fang Zheng had not considered relying on such a "cash-heavy" method as Special Summon to escape bad luck and become lucky, but now it seemed he had no choice...