After settling his own problem, Fang Zheng left Lizbeth's workshop. Of course, before leaving, he did not forget to remind Lizbeth to keep it secret for the time being. Lizbeth nodded like a pecking chicken and agreed. She was not stupid; she knew what this meant and naturally did not dare stir up trouble.
However, Lizbeth did not know that the reason Fang Zheng did not make better firearms was not because he could not, but because he did not want to.
Could Fang Zheng not make an M16? Could he not make a grenade launcher? Could he not make a Gatling?
What a joke. How could he possibly fail to make them?
But why would Fang Zheng make them?
Long-range weapons with fierce firepower sounded powerful, but Fang Zheng knew that they were basically useless in the hands of ordinary players.
The reason was simple: what they faced were data-driven BOSSES, not actual living creatures.
If they were ordinary creatures or monsters, then gathering a crowd and lining them up for a firing squad might actually work. But against monsters that lived off their HP, that advantage was practically zero. Even if you found a hundred people and had them spray an AK at a BOSS, all it needed was one piercing attack, followed by a charge into their midst, and then a sweeping strike. Half of them would probably die on the spot.
With both hands holding a gun, how were they supposed to block an attack? Fight with their heads?
What worried Fang Zheng even more was that the appearance of such weapons would give players a bizarre sense of confidence and create many dangers. The widespread availability of guns was already a serious problem in real society; it would only be worse in the Game World.