Even Without 14 Spirit Beasts, You Still Have the Nerve to Call Yourself a Legendary Hunter? [Release Bonus Update 17/50]
(Bonus chapter for brother Gervis [2/5])
Dick and his warriors moved very quickly.
As if commanding the Hand of Argus Legion, he led this modest force out of the deserted Ambori Village at an astonishing pace. By dusk, under Ner'zhul's guidance, they had taken a shortcut and reached the Burial Grounds.
But the situation here was far worse than Ner'zhul had described.
Normally, on a celestial body with stable world laws, mortal eyes could not see spirits. But now, under the interference of the spreading Void power, the Burial Grounds throughout the valley were filled with tormented Orcish souls.
The disturbed dead let out utterly eerie screams under the ravages of this twisted necromantic ritual. Void power from the Dark Star was poured into their spiritual bodies, warping them into violent ghosts, which Shadowmoon warlocks then bound into skeletal remains to become usable warriors.
As for the weaker spirits, those vicious bastards used cruel methods to turn them into Soulstones.
Those things were spellcasting materials for warlocks and could occasionally serve as "life-saving items."
Beyond the disturbed Orcish ancestors, the Draenei also angrily discovered that the vile ritual being carried out by the Orcish warlocks had clearly affected the creatures throughout this region.
The spirits of dead elekk, talbuk, wind riders, and even Orcish dire wolves had all been defiled, turning them into savage spectral creatures.
Moreover, this purple contaminated region was spreading at a visible pace. If it was not brought under control, it might reach the vicinity of Ambori Village within days. By then, the dead across nearly half of Shadowmoon Valley would find no rest.
Ner'zhul fell to his knees in anguish, begging the ancestral spirits for forgiveness. Recruits like Yrel gnashed their teeth and cursed the Orcish warlocks for being inhuman, while the more experienced vindicators