Generally speaking, games did not treat pets or followers as primary combat units. They usually assisted players, provided rich interactive experiences and entertainment, and kept solo players from feeling lonely.
There were certainly classes like Hunters and Beast Kings that improved their Combat Power by taming pets, but such classes generally struggled to occupy a central role in a team.
But this was Star Abyss.
"Doll" Fettis was an exceptional pet discovered in version 14.0. Her exquisite and adorable appearance, outstanding stats, absurd mechanics, and special effects designed to counter the Void made her an instant fan favorite when version 14.0 launched in her "previous life." There was no shortage of fan works, doujinshi, and deranged quotes centered around her.
Especially since she was one of Star Abyss's rare Lolita-type characters, so captivating that even Earth's great scientist Hawking would have cried that he could not restrain himself.
Standing only 160 centimeters tall, she possessed the pale, slim, youthful beauty that enraged feminists. Her slightly baby-fat face and innocent, expressionless features made her look like an angel.
Most importantly, she was a doll—not alive. Players could dress her up, take her apart, and modify her however they wanted, all without breaking the law.
The subjects of law were natural persons. At most, Fettis counted as a figurine.
Her seemingly fair, delicate skin could actually withstand the high temperatures and pressures of a stellar core head-on. She spoke softly and gently, calling everyone "my lord," enough to make one's bones melt.
What? You said 160 centimeters was too tall to count as a loli?
My friend, you had to discuss that in different worlds. Star Abyss had six layers, every universe was different, even their gravity differed. How could you just slap one standard template onto everything?
In Star Abyss, a