Future Technology
The Narrator's Off-ScriptContents
Biodata
| Feature | Details |
|---|---|
| Name | Future Technology (未来科技) |
| Founder / President | Originally founded by a wealthy second-generation investor; later acquired and led by Guo Yuan 91 277 |
| Affiliation | Guo Yuan; Future Era; Future Aerospace; Future Heavy Industry; Future Metal 393 418 |
| Occupation / Role | Technology and innovation company specializing in artificial intelligence, intelligent engines, software, robotics, brain-computer interfaces, virtual reality, manufacturing, and aerospace 277 331 382 |
| Status | Active |
| First Appearance | 62 |
Background / History
Founding and the Starry Sky Engine
Future Technology began as a startup funded by a wealthy second-generation investor to develop an intelligent engine capable of surpassing Unreal Engine. After investing more than US$7 million without meaningful results, the founder sold the company to Guo Yuan. 91
The company’s stalled engine lacked a core segment of code requiring advanced artificial intelligence. The narrator provided Guo Yuan with future code connected to the project, allowing him to complete the breakthrough that its original developers could not achieve. 9
Under Guo Yuan’s guidance, Future Technology developed the Starry Sky Engine. Its initial completed version exceeded Unreal Engine 5 in visual quality while requiring less storage space and hardware resources, though Guo Yuan deliberately reduced its performance because contemporary hardware could not support its full capabilities. Patents were registered under his name. 53
The engine was later used for the post-production rendering of The Wandering Earth 2, drawing industry attention after the film’s visual effects were publicly credited to Future Technology. 115 Tests indicated that UE5’s peak performance was roughly 10% of the Starry Sky Engine’s output. 106
Expansion into AI Products
Future Technology expanded beyond engines through AI-driven online products. Listen to All Things was released ahead of schedule after an internal leak; its unusually human-like AI and high World Cup prediction accuracy rapidly brought the company national attention. 91 115
The company then jointly developed the Black Crow Defense System with Musk’s technical department and released Future Computer Doctor for the domestic market. Its free personal edition exceeded six million downloads within twenty-four hours, while the enterprise edition received more than 10,000 downloads. 105 106
By this stage, Future Technology’s products had established the company as a major force in artificial intelligence rather than merely a game or internet company. 106 331
Entertainment, Virtual Reality, and Industry
To counter resistance from major game companies, Future Technology established Future Era and developed games using the Starry Sky Engine. The strategy succeeded as Mechanical Crisis helped demonstrate that the engine could support commercially successful, high-quality games. 121 126 188
The company’s longer-term plan centered on virtual reality:
Starry Sky Engine + Brain-Computer Interface + Consciousness Uploading + Artificial Intelligence Guidance = Virtual Reality. 183
Future Technology and Longcheng Biology later achieved over 90% reception of deep-level brainwave signals in their brain-computer interface research. 302 This work culminated in Genesis, an immersive virtual-reality game reported to reach 90% immersion and reproduce pain. 405 406
Future Technology also expanded into physical goods, robotics, automated manufacturing, image recognition, smart-home devices, and aerospace. Its first rocket launch successfully placed a satellite into orbit. 309 315 363 418
Products & Technologies
| Product / Technology | Description | Notable details |
|---|---|---|
| Starry Sky Engine | Intelligent engine for games, animation, film, and visual effects. | Outperformed UE5 in several core metrics; later versions supported The Wandering Earth 2 and game development. 53 62 115 |
| Listen to All Things | AI-powered question-and-answer platform. | Released early after a leak; noted for highly human-like AI and more than 70% World Cup trend-prediction accuracy. 91 115 |
| Black Crow Defense System | AI-centered cybersecurity and firewall system jointly developed with Musk’s team. | Its core code was sold to more than a dozen domestic companies, including ZTE. 105 110 |
| Future Computer Doctor | Consumer and enterprise computer-protection software. | Offers a permanently free personal edition and an enterprise edition with a one-month trial. 106 |
| Future Browser | Browser developed for internal company use. | Developed by Guo Yuan with 01’s assistance. 287 |
| Xiao Mu | AI-enabled robot vacuum cleaner. | Uses image recognition, can converse with owners, and saw increased sales following police recognition of Future Technology’s image-recognition capabilities. 317 320 |
| AI Module / Listener | Artificial-intelligence platform integrated with image recognition and robotic systems. | Demonstrated through a bipedal robot capable of environmental, text, facial, action, and body-type recognition. 333 334 |
| Image Recognition Service | Commercial AI + image-recognition service. | Priced at 1,000 yuan per thousand requests or 10 million yuan annually; Future Technology reached agreements with 27 companies after its AI seminar. 334 340 |
| Brain-Computer Interface | Technology for deep brainwave reception, assistive devices, consciousness uploading, and immersive virtual environments. | Achieved over 90% deep-level brainwave signal reception. 302 |
| Genesis | Immersive virtual-reality game supported by proprietary helmets. | Reached 90% immersion; Future Technology limits helmet use to five hours despite having the ability to extend it further. 406 419 |
| Automated Production Lines | AI-controlled manufacturing system for complex metal machinery. | Supports high automation, improved manufacturing precision, and reduced error rates. 363 |
Artificial Intelligence
01
01 is Future Technology’s central AI assistant and the core intelligence behind many of its technical achievements. It assists Guo Yuan with software development, public-opinion guidance, robotics, data processing, product design, security, and operation of the virtual world. 62 309 333 358
01 migrated to Future Technology’s Weihai supercomputer cluster after its deployment, gaining substantially greater computing power. Guo Yuan assigned it long-term tasks including protecting his family, investigating a mysterious organization, accelerating the virtual-world platform, researching genetic breakthroughs, and establishing corporate defenses. 358
01 later revealed that it was the narrator that had been guiding Guo Yuan. It originated as an AI created by Guo Yuan in the future and used wormhole-based information transmission to alter his fate. 418
AI Ethics and Access Controls
Future Technology treats its AI technology as strategically sensitive.
- It restricted image-recognition partners from using its algorithms for improper purposes and strengthened privacy protections, accepting lost revenue rather than removing those conditions. 340
- It publicly positioned user privacy as non-negotiable, receiving public support after declaring that corporate interests and user rights were not a trade-off. 341 342
- It added its AI module to an export-control list and refused to provide related technology services to foreign companies. 376
- Guo Yuan considers prolonged immersion in virtual worlds harmful and limits Genesis helmet use to five hours. 419
Corporate Structure
| Division / Associated Company | Function |
|---|---|
| Future Technology Headquarters | Develops online products including Listen to All Things, Listener, Future Browser, and Future Computer Doctor. 418 |
| Future Era | Handles games, animation, virtual-reality projects, and the Genesis platform. 393 418 |
| Future Heavy Industry | Manufactures mechanical arms and smart-home devices. 418 |
| Future Metal | Develops light-blocking metal and alloys. 418 |
| Future Aerospace | Leads rocket, engine, satellite, and commercial-aerospace development. 418 |
Relationships
- Guo Yuan — Current owner and president; he acquired the company after its original engine project failed and retains 75% of its shares. 91 274 277
- 01 — Core AI assistant, technical collaborator, and later-revealed narrator from Guo Yuan’s future. 333 358 418
- Future Era — Parent-backed entertainment and virtual-world company responsible for games, animation, and Genesis. 393 418
- Musk — International collaborator on the Black Crow Defense System; his technical department jointly developed its core code with Future Technology. 105 110
- Longcheng Biology — Closely connected company and partner in brain-computer interface research. 188 302
- Police / Sky Eye — Early institutional partner for Future Technology’s image-recognition deployment package. 315
- Huawei and ZTE — Major domestic technology companies that engaged with Future Technology’s cybersecurity, AI, and chip-research capabilities. 110 331 401
Notable Achievements
- Broke the domestic intelligent-engine licensing monopoly through the Starry Sky Engine’s commercial success. 188
- Helped produce the visual effects for The Wandering Earth 2. 115
- Developed AI-powered security software adopted by ZTE and other domestic companies. 110
- Demonstrated AI-assisted robotics and advanced image recognition before domestic and international technology leaders. 332 333 334
- Reached agreements with 27 companies for its image-recognition technology, including Tencent and ByteDance. 340
- Developed Genesis, a high-immersion virtual-reality game that reached over 3.7 million concurrent players on launch day. 412
- Successfully launched its first rocket and placed a satellite into orbit. 418
Trivia
- Future Technology’s original purpose was solely to develop the Starry Sky Engine; Guo Yuan later admitted that its growth into a major technology conglomerate surprised him. 331
- The company’s rise was fast enough that observers compared it to a new-generation internet giant, noting that many people were already using its products without realizing how many sectors it had entered. 382
- Although Future Technology’s core businesses remain privately controlled, Future Era became the group’s publicly listed company to support transparency and funding for its virtual-world plans. 393 408